User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 5.0
Personal Slant How much you personally like the game, regardless of other attributes 4.6
Sound / Music The quality of the sound effects and/or music composition 5.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.8
Overall User Score (5 votes) 4.7


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
GamePro (US) (May 28, 2008)
It's this simplicity that makes LostWinds so wonderful. It's not going to compete with the big retail blockbusters, and it never intended to. It's just a neat, memorable little game that lasts only as long as it needs to, and it would have never been possible without WiiWare. LostWinds is a steal at $10. WiiWare developers, pay attention. This is how you do it.
90
Nintendo Life (May 13, 2008)
LostWinds might not be quite as revolutionary in terms of play control as some had hoped, but it does manage to bring some very new and innovative gameplay ideas to the platforming genre and that's definitely a step in the right direction. It's also the game that proves that Nintendo is on the right track with their new WiiWare downloadable titles and that these games can be every bit as good as those found in retail stores. LostWinds might not have the high production value of a Super Mario Galaxy, but it's every bit as much fun and an absolute steal at 1000 Wii Points.
90
WiiWare World (May 14, 2008)
LostWinds might not be quite as revolutionary in terms of play control as some had hoped, but it does manage to bring some very new and innovative gameplay ideas to the platforming genre and that's definitely a step in the right direction. It's also the game that proves that Nintendo is on the right track with their new WiiWare downloadable titles and that these games can be every bit as good as those found in retail stores. LostWinds might not have the high production value of a Super Mario Galaxy, but it's every bit as much fun and an absolute steal at 1000 Wii Points.
90
GamesRadar (May 19, 2008)
The amount of love that has gone into the creation of LostWinds is tangible as you play though it, and it’s a love that will seep unavoidably into your being with each passing minute. Whether it’s through the broad strokes of the brilliantly judged puzzling and flawless control or via the delicate flecks which make up the finer detail – try playing around with the background scenery to see just how much Enril can mess about with – the sheer joy of playing LostWinds is undeniable. It’s the kind of experience we bought our Wiis for in the first place, it’s the best justification we can imagine for the existence of WiiWare, and it’s a stunning example of what videogames can achieve in terms of craftsmanship and artistry.
90
Eurogamer.net (UK) (May 13, 2008)
LostWinds is a great example of what can be achieved on WiiWare. By combining a few simple gesture-based controls within a tightly focused platform-puzzling framework, Frontier has created a mini-masterpiece at the first attempt. From here, we can fully expect to see a lot more of Toku and Enril, and hopefully a slew of similarly innovative and fresh new ideas on Nintendo's proving ground from other like-minded developers ready to break free from the shackles of modern development cycles.
89
Nintendojo (May, 2008)
This game will put a goofy grin on your face. While a few faults may hold back the score from being perfect, LostWinds is a refreshing and almost nostalgic experience that will leave a player excited, but still asking for more. Luckily, Frontier seems to be already working on a sequel. Hopefully, the sequel will correct the few flaws present, such as a lack of a map and irritating boulder segments. Even with these problems, Toku and Enril have glided into a couple of my favorite videogame characters. The smooth presentation, soothing soundtrack and perfect Wii controls -- unmatched on any other console -- come together to craft a magnificent adventure/platformer. Download it now.
85
Video Game Generation (Jun 11, 2008)
However, you may never find a more perfect example of the old quality over quantity adage – what LostWinds lacks in length, it makes up for almost everywhere else. It has clever level design (the last little bit notwithstanding), detailed and beautiful graphics, fantastic music and sound effects, and controls that not only avoid feeling gimmicky but are polished to a level rarely seen outside of first party titles. Put simple, if you own a Nintendo Wii and have ten bucks to spare, you owe it to yourself to "clean out the fridge."
85
LostWinds is the best valued game on Wii Ware right now. For only $10 you can buy this game, its incredible how Frontier added so much into this game with the slim space that was provided from Nintendo. If you haven’t bought a Wii Ware game yet, then you should pick up LostWinds up first.
85
Game Chronicles (Oct 24, 2008)
Still, despite the unfortunate length of LostWinds, it is a remarkably good game, an adventure with broad appeal that takes a simple idea and brings it to elegant fruition. It is also impressive that such a pretty and full-featured game of any length was released via WiiWare, with its extremely limited memory allowance per title. The end of LostWinds promises a sequel. Let's hope it comes out on a Wii disc so that it can make good on the first game's two-hour promise with a twenty-hour payoff. For now, though, even as a demo-length game, LostWinds is worth every one of those 1,000 Wii Points. Buy it today, beat it tonight, and become a fan for life.
85
GameZone (May 19, 2008)
Ten bucks for this game is a better deal than most Wii games on the market right now. It’s too bad that this game only lasts for a 3-hour tour. LostWinds is a gem that shouldn’t get lost in the current glut of Wii titles.
84
Cheat Code Central (May, 2008)
LostWinds is a solid WiiWare title. For game adventurers, it's certainly well-worth the money and the experience. It's been a while since a developer other than Nintendo puts out a story-based game this unique for Nintendo Wii.
83
4Players.de (May 20, 2008)
Die neuartige Wind-Steuerung per Fernbedienung funktioniert prima und die Rätsel sind zwar nicht all zu knackig, aber trotzdem unterhaltsam geraten. Auch der idyllische Grafikstil, die niedlichen Animationen sowie der ruhige Panflöten-Soundtrack passen bestens zum besinnlichen Knobel-Prinzip. Lediglich das seltsame Schluckauf-Geräusch, das Toku alle paar Sekunden von sich gibt, nervt schon nach wenigen Sekunden. Schade auch, dass das entspannende Erlebnis schon nach rund vier Stunden vorbei ist. In dieser Form wirkt das Spiel eher wie eine Episode oder ein einziges Kapitel aus einem Vollpreistitel. Man merkt, dass die Entwickler sehr wenig Zeit hatten, doch immerhin haben sie am richtigen Ende gespart: Statt halbherzig den Umfang zu strecken, haben sie ein kurzes, aber gut funktionierendes Action-Adventure für 1000 Wii Points abgeliefert, das jede Menge Potential für den geplanten Nachfolger bietet.
83
Game Revolution (Aug 12, 2008)
LostWinds is what a Wii game should be: an intelligent use of the unique features of the controller without stooping to a gimmick, and so aesthetically stylish that the Wii's lesser technical capabilities don't matter. It's also snack-sized. At about one-fifth of the price and length of a full-scale platformer, it's pretty, polished and fun. LostWinds is one of the most recommendable downloadable games from WiiWare.
82
IGN (May 12, 2008)
We're right out of the WiiWare gate and I'm already taken aback by the quality of LostWinds. Here's a game that proves with smart play mechanics and a beautiful visual style that developers can do so much with 43 megabytes, let alone the disc space available for full Wii games. The game's got a fresh gameplay hook, mostly tight controls, surprisingly clean and polished graphics and perfectly peaceful melodies. Unfortunately, it all comes to an end too quickly for my liking. (I'm hopeful for sequels.) Still, if you've got the cash to spare and you're all right with a three- hour experience, LostWinds is a WiiWare showpiece and definitely worthy of your attention.
80
Gamereactor (Sweden) (Aug 20, 2008)
Och trots allt är Lost Winds verkligen en unik upplevelse, även om det praktiskt taget saknar omspelningsvärde. Med extremt skön design och en spelkontroll som inte riktigt liknar något annat är det ett av de bästa spelen till Wii Ware, även om hållbarheten tryter. Om du har 1000 Wii Points (en dryg hundring) över och vill testa ett supercharmigt och avslappnat plattformsäventyr är det klart rekommenderat!
80
GamersMark (May 26, 2008)
LostWinds is a great example of what can be done with the Wii's motion based interface. In fact, it outshines many of the more expensive, bigger budget, retail games available on the system.
80
Unless you need a more substantial investment for your money, though, ten dollars is your fee to an afternoon with a unique and endearing game, so don't pass it up -- developers putting this much quality into WiiWare titles shouldn't be left unsupported. Just be aware that the experience, like the price, is short and sweet.
80
Gamestyle (May 29, 2008)
The biggest compliment in spite of our criticisms is that LostWinds leaves you wanting more and this is a rare commodity on the Nintendo Wii. With the news that a sequel is in the works, LostWinds is a great start to the WiiWare channel and almost an essential purchase.
80
videogamer.com (May 28, 2008)
The biggest complaint that can be levelled at LostWinds is its measly three-hour length - four at max if you take things slowly. Given its low price perhaps we shouldn't have expected a game of six to seven hours, but when the end arrives it's hard not to be disappointed. If you own a Wii you owe it to yourself to give LostWinds a whirl, even though you'll be finished before you've really began.
80
N-Europe (May 27, 2008)
In terms of longevity, LostWinds is no hurricane, but its quality is as refreshing as a cool breeze on a hot summer's day. Simply magical.
80
Cubed3 (May 26, 2008)
This really is a mini-masterpiece. The presentation is top-notch and the controls are the best example we've seen so far in a Wii game, surpassing even the use of the Wii Remote in Super Mario Galaxy. Whilst it might not have the same clout and scale of Nintendo's (far bigger) offering, LostWinds is, for us, a much better demonstration of the new technologies that the Wii champions. 1000 Wii Points might seem like a lot, but it is great value for what is one of the most enchanting and downright fun experiences the Wii has to offer. Casual gamers move aside, this one's for the old-school.
80
LostWinds is a great example of what can be done with the Wii's motion based interface. In fact, it outshines many of the more expensive, bigger budget, retail games available on the system.
80
NintendoWorldReport (May 16, 2008)
The bottom line on LostWinds is that it's a marvelous little game which everyone should play, but with the caveat that it ends abruptly and will have you passionately craving more when it’s done. That such a grand game could be packed into Nintendo's draconian file size restriction might even be considered a technical marvel, all things considered. LostWinds is the perfect game to kick off the dawn of WiiWare, and considering what it brings to the table it's great to imagine the possibilities – not only for the next games in Frontier's series, but for future WiiWare games as well.
80
Gamer.nl (May 26, 2008)
LostWinds is kort, maar kun je dat een spel waar je 1000 Wii Points voor betaalt echt aanrekenen? Veel belangrijker is dat dit spel als een droom speelt, zowel qua besturing als audiovisueel. In het (inmiddels al aangekondigde) vervolg zien we graag wat gevarieerdere omgevingen en een stijgende moeilijkheidsgraad, zodat de makers zich op een nog hoger punt kunnen verheugen. Simpel maar doeltreffend platformplezier, zo maakt men ze tegenwoordig veel te weinig op consoles!
80
Gamernode (May 22, 2008)
Still, LostWinds is pretty impressive. I think the developer might have found its first original and defining IP, and its first good game since the days of Rollercoaster Tycoon 3. Even with the issues I mentioned above LostWinds is great, and for only 10 dollars it's definitely worth a buy.
80
Gamervision (May, 2008)
It is easy to jump on board the Wii-bashing bandwagon for having a huge library of mediocre to abysmal titles, but it is just as easy to overlook gems like this. If you want to play a good Wiiware game, a good Wii game, or even just a good game, I highly recommend LostWinds. It may seem like an example of how a game can stand out by being the biggest fish in a small pond, but even when compared to similar titles on other consoles, LostWinds holds up.
75
JeuxVideoPC.com (May 27, 2008)
En quelques heures, LostWinds parvient à créer un univers lyrique et reposant. C’est au rythme et au son du vent qu’on se laisse bercer par ce titre malin, attachant et prenant. Il ne dispose pas seulement d’une ambiance onirique réussie, il repose aussi sur une utilisation judicieuse de la Wiimote, ce qui offre une nouvelle façon d’appréhender le jeu de plates-formes. Mais comme tout rêve, dans lequel on se sent bien, LostWinds est forcément trop court.
75
Jeuxvideo.com (May 22, 2008)
Très bonne surprise du catalogue WiiWare, LostWinds est un titre poétique et enchanteur, servi par un gameplay très pertinent. La gestion du vent et son influence sur les environnements sont propices aux énigmes les plus subtiles, et seule la courte durée de vie du jeu pourra faire hésiter le joueur intéressé.
75
1UP (May 17, 2008)
LostWinds is a solid, charming little platformer, and it's a really promising start for the WiiWare line. Let's hope Frontier takes the success of this title and expands it into an even bigger and more challenging sequel. Then everyone wins.
73
GameFocus (Jun 01, 2008)
Overall, with the limited size and being a Wii Ware game I have to say: Good Job, Frontier Developments! I went in thinking, “This is going to be just a 1000 point Wii Ware game.” I came back thinking, “That was ONLY a 1000 points!?” Sure, it’s not the best game ever made. I doubt it’ll get much talk time for “hardcore” gamers. It is a fun game, and it is a steal at 1000 Wii points. If you’re looking for a fun game that’s easy to start playing and the family would enjoy you can’t go wrong with this game.
70
Factornews (May 26, 2008)
Excellente surprise pour le WiiWare, Lost Winds est un bon petit jeu de plateformes, utilisant à merveille les contrôleurs de la Wii.
70
Gamekult (Oct 01, 2008)
La force du vent permettra ainsi de faire sauter le héros, mais aussi de ralentir sa chute, de combattre, ou de déplacer de nombreux objets afin de résoudre des puzzles... Original, joli et doté d'une ambiance zen un peu à part, Lostwinds est un petit jeu surprenant dont les 3 ou 4 heures de gameplay mériteront bien vos 1.000 points Wii. Du moins si vous êtes curieux et pas encore trop blasé pour vous laisser embarquer dans ce genre d'univers enchanteur.
70
Game Critics (Jun 25, 2008)
LostWinds isn't something that will impress friends or provide hours of replay, but it's an enjoyable and enjoyably discrete experience that made me glad I downloaded it. If WiiWare continues to offer small games of this quality (or better) then it's got a very healthy future ahead of it.
67
The A.V. Club (May 29, 2008)
Unfortunately, LostWinds doesn't live up to its potential. The world doesn't hang together, the environments are too similar, and the story coasts on too many clichés—evil spirits, noble villagers, a task list to check off in order to save the world. None of this will bother kids, who'll dig the game's ease, the non-threatening boss, and the chance to actually finish a game that's a fraction as long as say, Okami. But platforming vets should look for something more frustrating.
60
AceGamez (May, 2008)
LostWinds isn't the beacon of hope that WiiWare would love to begin with, but it's not a bad game either; it's simply a solid addition to the inaugural batch of WiiWare launch titles that tries a few new things with some uninspiring results. Its gameplay won't blow many people away and it comes in at a rather brief three hours, but it still delivers a satisfactory gaming experience for your $10 while showing how great WiiWare games can look.
60
Thunderbolt Games (Jul 20, 2008)
Given the simplicity of the puzzles and the unbelievably forgiving learning curve, this game leaves much to be desired. The real challenge comes with the controls; it won’t take long before your WiiMote arm starts giving into the strain from all the stuff you’ll be doing onscreen. Maybe you’ll appreciate LostWinds for what it is: a short, simple platforming game that uses motion controls. That’s all. It could be worse, all things considered. At least you don’t have to save a princess.
55
GameSpot (May 15, 2008)
Even with its very clear drawbacks, LostWinds is still a decent showcase for what independent developers can do with the WiiWare service. It is a unique experience that could not have been done without the Wii Remote. But potential can get you only so far. With a presentation that lacks vibrancy and puzzles that never push the innovative gameplay mechanics, much of LostWinds is either boring or frustrating. It's still worth checking out if you're craving a new experience, but you might have to wait for the already announced sequel to see these great ideas come to fruition.
 
411mania.com (Jun 14, 2008)
The game was relatively easy. Either way, the game is fun, and puts more awesome in its 10 bucks and less than 40 Megs than some games can for $50 on 4 gigs.