Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

Not as good as the first one. Asinine (1006) 2.43 Stars2.43 Stars2.43 Stars2.43 Stars2.43 Stars

Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
GameSpy (Jan 26, 2010)
I have mixed feelings about the franchise's non-Wii-exclusive future. On one hand, the series' abundantly original art style deserves to be experienced in the sort of high-definition glory that Nintendo just can't offer. But if NMH2's Wii Classic Controller support is any indication, simple button presses aren't nearly as satisfying as slashing the Wii Remote through the air as you decapitate your foes. At the very least, a dedicated camera stick could have made up the difference; no matter what control scheme you prefer, occasional camera hiccups pop up when your intense fights get backed into a corner or alley. Despite the incidental gaffes, developer Grasshopper Manufacture has written a brilliantly twisted love letter to the videogame medium, scrawled in blood and pixels.
91
1UP (Jan 26, 2010)
But if you fit the rating, and are indeed "mature" enough to see past all of that, you'll find that Desperate Struggle is a fine sequel that takes the fun parts of the original (the combat, the characters, the dialogue) and tries to make those the focus while practically quartering off the weaker parts. By being the high-quality, consistently enjoyable action game it wanted to be the first time around, Desperate Struggle is now a must-buy, and at the very least, finally makes the series deserving of the evangelism surrounding it.
90
Nintendo Life (Jan 26, 2010)
No More Heroes: Desperate Struggle is undeniably rough around the edges, but the same can be said about Fresh Fruit for Rotting Vegetables. Grasshopper’s vision for Travis’s tale goes uncompromised at the expense of refinement, but one could argue that the cracks and fuzz are an intentional part of the overall punk aesthetic (given the developer’s track record, it’d be tough to argue they’re not intentional). This may sound excusing on paper, but after spending a dozen hours in Santa Destroy it's tough to care about the style-over-polish disconnect when the overall package is this dementedly fun. Desperate Struggle is required play for action fans, broken mirrors and all.
90
GamesCollection (May 28, 2010)
Desperate Struggle migliora tutto ciò che di buono si era visto nel primo No More Heroes, elevandolo a potenza. Spietato, sanguinoso e dannatamente sexy: Travis Touchdown è tornato assetato di vendetta, e l'avrà. Statene certi. Un acquisto consigliato per tutti i possessori di Wii stufi di minigiochi ed esercizi di yoga... e desiderosi di qualcosa di più "succoso".
90
No More Heroes 2: Desperate Struggle is ultimately a better game than the first No More Heroes. It's not quite as surprising an adventure as its predecessor-mainly because we didn't know what to expect from the original title-but it plays better while retaining the crazy-cool feel. Sadly, Suda51 (the mad genius behind the No More Heroes franchise and the executive director on this title) has told us that Desperate Struggle is Mr. Touchdown's final adventure. If that's the case, Desperate Struggle serves as a nice swan song, but we'll keep our fingers crossed for Travis's return nonetheless.
90
Thunderbolt Games (Feb 03, 2010)
Needless to say, there’s a lot of stuff here. The game takes about eight hours to beat, and that’s if you don’t get addicted to everything else being offered. Regardless of how you approach it, Desperate Struggle is an amazing game. It takes everything that worked from the previous title and expanded upon it, and fixes nearly everything else. The story is still as insane as always, even if the ending is kind of lackluster. It’s got style and humor in spades. The sheer variety of boss fights and crazy assassins keeps things interesting. The additional playable characters, though horribly underutilized, give longtime fans something to enjoy. It doesn’t matter if you’ve played the original or not; the improved combat mechanics and challenging enemies make this game far superior to its predecessor. Besides, the 2D mini-games and the rest of the sidequests are enough to keep you from getting bored too quickly. You won’t, though. No More Heroes is back. And this time, it’s personal.
88
IGN (Jan 21, 2010)
The original No More Heroes was a fun game with obvious flaws that set the experience back. Suda took a step back, figured out what worked, and delivered on the game's original strengths. Desperate Struggle blows it out of the water with a more streamlined experience, far more charm and style throughout, and some downright amazing boss battles.
87
With the Wii seemingly in its twilight years and the Wii U on the horizon, it's worth it to take the time to go back and try this game out. While not perfect, there is so much that it does right and so many interesting approaches to old gaming tropes that it is more than worth your time and money if only to see a game that exists outside so many rules, conventions, and standards that have sadly become industry staples.
85
NintendoWorldReport (Feb 11, 2010)
Those that loved No More Heroes will really enjoy Desperate Struggle. The winning gameplay has been retained and polished for an even more enjoyable experience, and the changes made to the overall gameplay makes things a lot more accessible, quicker, and more fun overall. The camera issues are still a bother, but don't let that stop you from enjoying one of the best action games yet released on Wii.
85
GameSpot (Jan 27, 2010)
Despite a couple of key shortcomings, such as a poor camera system and a general lack of rival assassin characterization, No More Heroes 2: Desperate Struggle is an overall improvement upon its predecessor. This greatly streamlined game throws out the tedium of the original, and a host of smart changes to the side jobs make even plumbing fun and rewarding. While an average play-through will last you 10 to 12 hours, you can easily put in more time by searching for all of the hidden collectibles, by earning enough cash to complete Travis' wardrobe set, and by replaying boss battles for low clear times in the unlockable Deathmatch mode. Whether you're yearning for a fun and violent Wii action game or simply want to live out a secret Star Wars fantasy of duel-wielding laser swords, No More Heroes 2 is the game for you.
82
Link-Cable (Oct 11, 2017)
“Bigger, better, bolder and bloodier was the theme in No More Heroes 2: Desperate Struggle and the team behind the hack and slash franchise perfected to a tee for the second installment.”
80
Giant Bomb (Feb 06, 2010)
Grasshopper Manufacture punches you square in the nose with this double-live gonzo action sequel that's leaner, faster, and--in a feat that borders on the impossible--crazier than the original No More Heroes.
80
Eurogamer.net (UK) (Feb 11, 2010)
The game's concessions to traditional game design make No More Heroes 2 a more palatable, satisfying experience. But in doing so, you feel Suda 51 and his team have moved away from Grasshopper's boisterous 'Punk's Not Dead' slogan. Travis Touchdown may not have donned a suit and got himself a desk job - after all, he is still decapitating hot twins - but he's inched towards institutionalisation, with all of the benefits and drawbacks that entails for the young and wild heart.
80
Gamekult (May 27, 2010)
Plus beau, plus fort, plus riche et plus rétro, No More Heroes 2 : Desperate Struggle est assurément une suite mieux finie sur de nombreux aspects. Malgré quelques lacunes techniques persistantes, on en prend plein les mirettes et les oreilles pendant la dizaine d'heures requises pour voir le générique de fin. Même si le ton et l'esprit général sont similaires, ceux qui auront terminé le premier épisode ne retrouveront pourtant pas tous les petits détails qui faisaient son sel. Il n'en reste pas moins un très bon jeu, suffisamment exubérant et barré pour constituer une expérience violemment jouissive à savourer sans retenue par les possesseurs de Wii.
80
Cheat Happens (Feb 09, 2010)
If you’re into the typical Wii experience, the overdone motion controls and fitness games, you’re best advised to stay away from No More Heroes 2: Desperate Struggle, but if you’re looking for a stylized action title with loads of blood, gore and humor you can’t go wrong here. No More Heroes 2: Desperate Struggle deserves to be in every true Wii gamer’s library.
80
Gamereactor (Sweden) (May 28, 2010)
Hela spelet är som ett enda stort getingbo av influenser och stilblandningar. Pixlarna som NES-tiden glömde blandas med stentvättade punkestetik och expressionistiska färgkollage. Ur högtalarna pumpas lucadore-pop, 8-bits chiptunes och röstskådespeleri som bryter 4:e väggen så många gånger att de lär ha installerat svängdörr för det. De pretentiösa kreativa kommentarerna och infallen slår ner som ett hällregn spelet igenom men skillnaden är att konstverket No More Heroes den här gången inte ställer sig i vägen för spelet No More Heroes. Därför är Desperate Struggle det bättre av de båda. Det är en välbehövlig graffitimålning över hela den konforma spelindustrins gråa vägg och en utmärkt anledning att fortfarande hylla och förundras över Japansk speldesign.
75
Jeuxvideo.com (May 31, 2010)
Toujours aussi jouissif, toujours aussi barré, traversé de ces fulgurances artistiques qui portent la griffe de son créateur, No More Heroes 2 : Desperate Struggle n’échappe pourtant pas au syndrome de la suite : c’est un bon jeu dont on aurait très bien pu se passer tant il souffre de la comparaison avec son prédécesseur. Suda 51 a visiblement lâché suffisamment de lest sur la plan créatif pour permettre à l’équipe de Grasshopper de renforcer les qualités ludiques de son oeuvre, au détriment de ces petits riens qui lui conféraient son statut d’expérience à part. Plus efficace, le gameplay ne laisse plus autant de place à la dérision, en dépit de ce que laissait présager le renforcement de l’aspect old-school. No More Heroes 2 reste toutefois un achat indispensable à tous les possesseurs de Wii qui, comme Travis, ne craignent pas de se tacher les mains et le pantalon.
75
AusGamers (Jun 22, 2010)
Above all, No More Heroes 2: Desperate Struggle is an immensely entertaining game, and one that although has obvious shortcomings, isn't afraid to relish in them. It's pure videogame insanity at its finest, and a no-brainer for the many people who loved the original. Any game that features dual-wielding laser swords as not only a cool way to carve your way through hordes of enemies but also as a sly reference to the "more is better" approach of sequels, is definitely worth a look.
72
4Players.de (Apr 21, 2010)
Der erneute Abstecher nach Santa Destroy ist deutlich besser als der erste Teil rund um Travis Touchdown und seine Beam-Katanas. Die Abkehr von der offenen Welt hin zu einer stylischen Benutzerführung merzt eine der größten Schwächen des Vorgängers aus und hilft auch der Dynamik ungemein: Anstatt sich durch eine weitgehend leblose Welt zum nächsten Aktivitäts-Ort zu schnarchen, ist man hier per Knopfdruck sofort da, wo man hin möchte und kann ohne Umschweife in die Action einsteigen. Zusammen mit dem gelungenen Artdesign, den coolen Minispielen im 8-Bit-Retro-Stil sowie zahlreichen Anspielungen auf Pop-Kultur von Wrestling bis Gundam ist man auf einem guten Weg. Doch unter dem Strich fehlt dem in zahlreichen Aspekten an Segas Madworld erinnernden Bosskampf-Marathon auf Dauer weiterhin die Substanz.
70
Some have said No More Heroes is like nothing you've seen before. Unfortunately, fans can't say the same for its sequel. It often feels like a budget-priced, sugar-free facsimile of the original: less of a time investment, and ultimately less satisfying. That being said, I enjoyed Desperate Struggle enough to know that newcomers will be floored by its action and insanity. Even Suda51's lesser efforts brim with an uncommon energy.
70
Jeuxvideo.fr (Jun 02, 2010)
Avec ses défauts assumés et criards, No More Heroes 2 donne l'impression d'être l'équivalent vidéo-ludique aux films d'exploitations, ces films réalisés en évitant les dépenses, destinés à une exploitation commerciale maximale tout en excitant le public un peu voyeur et lubrique. Un public de niche, le plus ciblé possible. On pourrait presque croire qu'à eux deux, les No More Heroes sont une offre bicéphale cohérente comme l'était l'offre rétro Grindhouse de Tarantino et Rodriguez. Avec toujours ce même gout de la démence assumée. Moins inventif comme quasiment toutes les suites du monde, No More Heroes 2 balance quand même avec panache ses dialogues fous, sa violence pop et son goût immodéré pour les ass shots des femmes fatales, avec un réel amour du jeu vidéo. Le jeu de série B a trouvé son porte-drapeau pour cette nouvelle décennie.
70
GamersGlobal (Jun 07, 2010)
No More Heroes 2 ist ein zweischneidiges Beam Katana. Die teils drastischen Fehler sind nicht zu übersehen und sorgen immer wieder für Verzweiflung. Insbesondere die Kamera hat ein Sadist programmiert, der uns Spieler abgrundtief hasst. Andererseits hat sich selten ein Spiel so durch die Bank weg selbst parodiert. Alleine die vielen abwechslunsgreichen Bosskämpfe sind schon eine Kaufüberlegung wert. Dieses Spiel ist wie eine komplizierte Beziehung. Ihr werdet es abgrundtief hassen, aber zwischendrin auch immer mal wieder lieben. Entscheidet selbst, ob ihr das Risiko eingehen wollt -- ihr würdet auf jeden Fall etwas verpassen, wenn ihr es nicht tut.
60
It’s a mixed blessing, but definitely worth a rent. After that, you can decide for yourself if No More Heroes 2 is a good fit for your Wii library or just another title for the game store shelves.