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With feeling kent c. koopa (36) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.6
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.5
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.5
Overall User Score (10 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Power Sonic (Jul 18, 2014)
Sonic Team, desta vez esmerou-se! Os gráficos de Sonic Colors, são sem dúvida um dos melhores gráficos já vistos até hoje para o Nintendo Wii! Com uma agradável combinação de cores e efeitos, modelos bem feitos, com um Sonic nem muito alto nem muito baixo, animações tanto do Sonic como do mundo em si (física) extremamente bem estudadas e trabalhadas juntando uma combinação muito inteligente de partes em 3D com 2D, Sonic Colors tem tudo para ser um excelente jogo!
Softpedia (Nov 20, 2010)
To wrap it all up, Sonic is back and badder than ever. Amazing colors, carefully planned level designs, tons of powerups and combos, robots over robots, and the speed run that we've all grown so accustomed to. The Wii experience makes Sonic truly accessible to everyone, regardless their age and allows you to explore a new path each time you play it. I've thought long and hard about what's missing in Sonic Colors and the only think I could come up with is that it could have used a split screen feature when playing in two payers mode. Having two Sonics on the same screen is more than a challenge for both players. Also, I think that boss fights could have been a bit tougher. If you've pinned down the right moves with your nunchucks, in just a couple of minutes the fight is over. Still, the replay value is great and Sonic Colors is definitely and experience that you and your kids will surely enjoy. Two thumbs up for Sega for bringing what could be the best Wii Sonic game yet.
Sonic Colors is easily the best title in Sonic series so far and personally, my favorite game on Wii. The fast-paced gameplay, fun power-ups, replay value, eye-popping graphics, and awesome music make Sonic Colors a great gaming experience.
IMPLANTgames (Dec 23, 2013)
Not only is Colors a brilliant Sonic title, its a brilliant game period. I haven't been this surprised by a game in quite some time, and I came into it with lofty expectations. I had a serious amount of fun playing this one, and finished the main portion of the game in just a couple of sessions (takes about 6 hours to complete the game ignoring any bonus goals), I couldn’t put it down. This is a seriously fun romp.
90 (Nov 09, 2010)
Insomma, siamo di fronte a un ritorno alle origini vero e proprio, che grazie alla genialità degli sviluppatori assume le sembianze di un progetto ricco e completo sotto tutti i punti di vista, in grado di imporsi come uno dei massimi esponenti della categoria. Il vecchio Sonic è tornato, e lo ha fatto in grande stile.
Nintendo Life (Nov 19, 2010)
To call Sonic Colours the best 3D Sonic game ever is damning with faint praise, although its title is deserved. The action is fast enough to satisfy your speed lust, whilst the Wisp powers introduce plenty of new skills and ways to explore the stages that otherwise could just be straight zips to the finish. There are no other characters to control, no talking swords and no guns, just plenty of enjoyment. This is the game Sega should have made years ago.
Vandal Online (Nov 09, 2010)
Sin temor a equivocarnos podemos decir que este es el mejor Sonic de Wii y el mejor Sonic 3D de todos los lanzados hasta la fecha, así de simple. Sega ha hecho un estupendo trabajando manteniendo la esencia de Sonic pero aportando nuevos elementos jugables que aportan variedad y una excelente sensación. Además, trae un apartado gráfico muy elaborado y una amplitud de niveles que hará que le tengamos que dedicar una buena cantidad de horas si queremos descubrirlo todo, eso sin hablar del modo para dos jugadores. Sonic Colors se ha convertido por derecho propio en uno de los imprescindibles de Wii que ningún usuario de la consola debería perderse. Sonic ha vuelto, y lo hace con más fuerza que nunca.
Worth Playing (Nov 23, 2010)
Sonic Colors is a fantastic game. Its greatest achievement is that one does not have to be a super-tolerant dyed-in-the-wool Sonic super fan to enjoy it or to forgive a laundry list of flaws. However, just like in the days of 16-bit, if you go in expecting Mario, you'll be in for a shock as often as you'll feel like you're in familiar territory. It's unique from just about any other run-and-jump, hop-and-bop action game, and as mentioned at the beginning of the review, it's taken a long time for Sonic to find an established formula that really worked for him since he went polygonal. Any problems one might have with Sonic Colors are impossible to attribute to any lack of design prowess, quality control or polish. Sonic Colors has it all, and, at least from where I stand, it deserves your cash and support. If you like action games, or if you're a fan of the platforming genre as a whole, then you owe it to yourself to at least try this.
neXGam (2010)
Meine Erwartungen waren vorab unglaublich gering. Das ist nicht verwunderlich, da ich in den letzten Jahren stets von neuen Sonic-Spielen enttäuscht wurde. Nachdem vor Kurzem sogar das langerwartete Sonic the Hedgehog 4 einen sehr bitteren Nachgeschmack hinterlassen hatte, war Colours bei mir eigentlich bereits abgeschrieben. Umso verblüffter bin ich jetzt, wo ich das Spiel durchgespielt habe. Zunächst wollte ich es selbst nicht glauben und ich fing an, an mir selbst zu zweifeln. So erstaunlich es auch ist, macht Colours eigentlich fast alles richtig, was es richtig machen kann. Da stört mich auch die Ähnlichkeit zu Mario nicht weiter. Das Leveldesign ist top, die Spielbarkeit tadellos – es macht einfach Spaß. Ich freue mich als großer Sonicfan natürlich sehr darüber und halte es für angebracht, diesen Artikel mit einem aussagekräftigen Satz zu beenden: „Endlich ein 3D-Sonic, wie es sein sollte – die neue Ära des blauen Igels hat begonnen!“
Sonic Colors é um ótimo título e merece ser conferido por todos. O jogo é curto, possui uma história boba, mas há diversas qualidades que tornam o produto final excelente. Sendo você fã ou não do ouriço, dê uma chance e veja se este é mais um título do "ciclo Sonic".
That Gaming Site (Dec 07, 2010)
A good 3D Sonic game always seemed like the pipe dream of an insane gamer. Now it is a reality and what a glorious title it is.
NZGamer (Nov 22, 2010)
But if you’re looking for a modern Sonic game which stays faithful to its roots, is fun to play and is a worthy title on its own merits, look no further. Finally, Sonic Colors is that game we’ve been waiting for. Highly recommended, with few reservations.
Spazio Games (Nov 09, 2010)
Sonic Colours è riuscito a sorprenderci. Grazie alla sua semplicità, alla sensazione di velocità sfrenata e ad una costruzione dei livelli in grado di offrire una duplice chiave di lettura è riuscito a guadagnarsi in pochi attimi il nostro apprezzamento. Il titolo è in grado di offrire un'esperienza di gioco piacevole sia agli appassionati di platform veloci sia a coloro i quali apprezzano le intricate sezioni a base di salti millimetrici ed enigmi da risolvere. Peccato solo per un'eccessiva indolenza dei nemici ed una scarsissima varietà di boss di fine livello che macchiano questa esplosione di colori con un fastidioso punto nero. Gli amanti di Sonic o dei platform in generale non hanno tuttavia da rammaricarsi eccessivamente, Sonic Colours è un degno successore di quel piccolo e veloce porcospino blu che abbiamo imparato ad amare negli anni 90 e che oggi è tornato tra noi in splendida forma.
Power Unlimited (Dec 10, 2010)
Door de essentie van Sonic te combineren met geweldige levelontwerpen, kundig gedoseerde vernieuwingen en volop variatie, heeft Sega met Sonic Colours geschiedenis geschreven: dit is de fantastische 3D-Sonic-game waar de liefhebbers van de klassieke 2D-Sonics zo lang op hebben gehoopt. Het is allemaal misschien niet zo groots en meeslepend als (sorry voor de vergelijking) Super Mario Galaxy, maar komt daar verrassend dicht bij in de buurt.
Gamezone (Germany) (Nov 19, 2010)
Sonic Colours ist ein Traum für alte Sonic-Fans. Der Titel ist blitzschnell, belohnt Spieler, die die Level kennen und kommt mit dem gleichen Charme daher, den der blaue Igel früher schon versprüht hat. Durch die Wisps erhöht sich außerdem der Wiederspielwert enorm: Mit ihnen lässt sich jedes Level auf verschiedenen Wegen durchlaufen, fast überall gibt es Alternativen, Verstecke und kleine Sonderziele. Wer ewig auf der Jagd nach dem nächsten Highscore ist, wird’s auf jeden Fall genießen, denn neben der benötigten Zeit geht es auch um aufgesammelte und ins Ziel gebrachte Goldringe und zusätzliche Items, die man finden kann. Optisch ist Sonic Colours sicherlich einer der schönsten und buntesten Wii-Titel zugleich und überzeugt durch wunderhübsch animierte Hintergründe und flüssiges Gameplay.
DS-x2 (2010)
After years of struggling to put together a competent 3D Sonic title, Sega have finally managed to get Sonic back on track and produce the blue hedgehog's best 3D game in over a decade. It looks great and plays great, even with the small number of issues it harbours. Taking this as a starting point for future games, with a bit more focus and polish, Sonic could truly be destined to be back amongst the gaming greats and hopefully he'll get that chance. But as it is, while the game hasn't quite managed to hit the same note as the earlier 2D Sonic games, Sonic Colours is by far the best Sonic game in a long time and definitely one of this holiday season's must own Wii titles.
NGamer (Nov 09, 2010)
Colours rockets Sonic closer to the stratospheric heights of past glories and hints at a great future. Welcome back, old friend, it's been too long.
So these levels aren't quite on a par with best of Unleashed, but we're very happy with lots of very good stages, rather than a few great ones mixed in with that Werehog rubbish. Colours hits the jackpot for Sonic fans. It's one of his best 3D outings since the Dreamcast days.
Meristation (Nov 12, 2010)
Tiene sus defectos este Sonic pese a lo comentado en párrafos anteriores, si bien ninguno de ellos entorpece la experiencia de juego. Se podía haber obtenido algo mejor del argumento (al menos, algo más que varios chistes divertidos y, en fin, más de lo mismo), al igual que del cooperativo pero, como decimos, no son hándicaps que deban preocupar a los amantes de las plataformas. Mucho menos a los acérrimos del erizo, que disfrutarán como enanos de su mejor obra en años, una que esperamos establezca la línea a seguir de la franquicia de este momento en adelante.
GamingXP (Nov 18, 2010)
Alles in allem bin ich echt begeistert. Der Titel hat alles versprochen was ich mir von einem neuen „Sonic“-Spiel erwartet habe. Fans von Sonic können bedenkenlos zugreifen, aber auch Neulingen wird der Einstieg ins Franchise nicht unnötig schwer gemacht. Kurz und knapp könnte man sagen: Leicht zu lernen, aber schwer zu meistern! Die Story, das Gameplay, die Grafik, der Sound und auch der Multiplayermodus überzeugen auf der ganzen Linie. „Sonic Colours“ ist mit Sicherheit eine der größten Nintendo Wii-Überraschungen des Jahres!
85 (Nov 09, 2010)
Sonic Colours segna finalmente il ritorno della serie Sega verso gli standard qualitativi che le dovrebbero competere di diritto: il gioco è di fatto un compendio di tutto il meglio che il porcospino blu ha messo in mostra nel corso della sua lunga carriera, strizzato all'interno di un titolo che per questo motivo si rivela decisamente ricco e vario. Finalmente coadiuvato anche da un comparto grafico all'altezza della situazione, Sonic in questa sua ultima uscita Wii appare senz'altro nella sua forma migliore dai tempi di Sonic Adventure per Dreamcast (e parliamo del 1999): musica per le orecchie dei fan della serie, che non faticheranno a passar sopra ad alcuni piccoli difetti di produzione.
Game Chronicles (Jan 12, 2011)
In closing, Sonic Colors was a very pleasant surprise from a franchise that seemed to be stumbling as of late. Sonic Colors is hands-down the best Sonic title to be released in nearly a decade, and definitely one of the best titles to hit the Wii in the past year. Fans of the series will find the Sonic they know and love, and newbies are sure to fall in love with the cherished blue devil.
Gameswelt (Nov 29, 2010)
Sonic Colours stellt eine optimale Symbiose aus alten Tugenden und frischen Zutaten dar. Anfangs kann es passieren, dass der Perspektivenwechsel verwirrt, doch spätestens wenn man sich daran gewöhnt hat, liefert Sonic Colours unkomplizierten Spielspaß, der sowohl Retro-Fans als auch Serieneinsteiger zufriedenstellt.
85 (Dec 07, 2010)
Sonic Colors is what many of us had hoped for in a current-gen Sonic game, as it successfully combines the most popular elements from the previous games and the brand new Wisps, which essentially comes down to eight “super powers” for Sonic. They didn’t overload us with horrible gimmicks or annoying extra characters – they just gave us a great Sonic game. It’s not a perfect game by any means, but it’s an absolute understatement to say this game is good – this game is easily the best console-Sonic game since the Sonic Adventure games. If this is a sign of things to come, the future might not look so bad for Sonic.
IGN (Nov 08, 2010)
Sonic Colors is a dizzying combination of the distantly familiar memories of the first few Sonic titles combined with thoughtful new abilities and mostly well executed level design. There are a few issues that mar an otherwise awesome experience, but those shouldn't stop Sonic fans and Wii owners from grabbing the best Sonic game in 18 years. As a blueprint for the future of SEGA's star, Sonic Colors delivers, and then some.
Nintendo Insider (Dec 10, 2010)
Whilst inconsistencies detract from the overall experience, there is still plenty to enjoy here that’ll keep you coming back for more. We just hope that the next title from Sonic Team will continue to perfect the recipe rather than introduce unfavourable ingredients. Regardless, the future is certainly bright, and blue, for SEGA once more.
Overall, the Sonic fans that have endured the punishment Sega has been dishing for the past several years are going to really enjoy Sonic Colors. It's better than Sonic 4—though Dimps' retro revival still has the chance to pull ahead in upcoming episodes—and its quality gameplay easily makes it the best modern Sonic game. Those of you that have been following the hedgehog since he went 3D know well how significant that is.
I really hope Sonic pulls through and becomes the Mickey Rourke of the video game industry. Redemption is a treasure hard-won, but Sonic Colors proves that Sega intends to fight tooth and nail in order to return its mascot to relevance. For all we know, Sonic is on a twelve-step program. However, if Sonic Colors is any indication, he may have just sped right past a few of those steps.
The A.V. Club (Nov 29, 2010)
Sonic Colors has no deep moral message and no revelatory new ideas for game design, but it is artful, fun, and well-made. There is higher praise, but not much.
1UP (Nov 16, 2010)
Despite some of the end-game content feeling designed to annoy the hell out of those who made it that far, the tally of cheap deaths can't detract from the facts: Sonic Colors is the best 3D Sonic game in ages.
Game Shark (Dec 07, 2010)
There’s a whole lot of competition in the platforming genre on the Wii. Both 2D (Kirby’s Epic Yarn, Donkey Kong Country Returns, New Super Mario Bros. Wii) and 3D (the Mario Galaxy series) games are plentiful, and represent the very best in all of modern gaming. While it does lack some of the polish of Nintendo’s best, Sonic Colors is very, very good and offers enough truly unique features to sit at the table and hold its own. Welcome back, Sonic – we’ve missed you.
3D Juegos (Nov 10, 2010)
Después de muchos intentos la mascota de SEGA, por fin, protagoniza una aventura a la altura de su figura e historia. Sonic Colours es una vibrante aventura plataformera que combina elementos y jugabilidad 3D con múltiples toques 2D, dando lugar a una mecánica de juego atractiva y hasta sorprendente en ocasiones. Además el título goza de una realización técnica exquisita, al nivel de las mejores producciones de Wii, siendo un auténtico deleite visual. Los fans de Sonic van a quedar encantados con la nueva creación de SEGA y, los que no lo sean, deberían probarla igualmente porque seguro que les engancha.
80 (Dec 08, 2010)
Mit „Sonic Colours“ schafft der blaue Igel endlich den Sprung weg von Werigeln und anderen Verstümmelungen des klassischen Gameplays. Sonic schafft es genau die Mitte zwischen Altbewährten und der Prise Innovation zu treffen. Wer nach den letzten Fehltritten sich endlich wieder ein klassisches Sonic-Spiel gewünscht hat und sich nach Spielende mit Bestzeit-Jagden vertrösten kann, wird mit „Sonic Colours“ auf keinen Fall enttäuscht werden.
80 (Nov 24, 2010)
Beau, rapide et agréable, Sonic Colours est bien le Sonic 3D que nous attendions. Tout est loin d’être parfait évidement. Sa maniabilité trop exigeante ou sa très faible durée de vie si on se contente de faire le jeu en ligne droite ont de quoi faire douter certains. Mais il est clair qu’après de nombreux essais manqués, la Sonic Team a enfin trouvé la formule du Sonic 3D, à mi-chemin entre les Sonic 2D d’autrefois et les Sonic Adventure. Les fans de la série n’ont désormais plus de raison de bouder les consoles plus récentes que la Megadrive. Les autres pourront eux aussi profiter de ce très bon jeu de plateforme survitaminé qui cache malheureusement trop sa richesse derrière sa rejouabilité.
Gaming since 198x (Dec 17, 2010)
Sonic Colours a relevé le défi qu'aucun Sonic sur consoles n'avait réussi depuis une grosse décennie : Nous transformer en enfants de 9 ans, envoûtés et émerveillés devant une débauche de couleurs et de dépaysement. Grâce à des développeurs ayant compris ce qui faisait le sel de la série, je peux à nouveau clamer sans honte que j'aime le hérisson bleu. Merci Sega.
80 (Nov 17, 2010)
Sonic Colours ist endlich mal wieder eine Erinnerung daran, dass diese Figur mal beinahe auf Augenhöhe mit Mario stand. Und auch wenn man noch nicht ganz dort ankam, der eingeschlagene Weg ist der Richtige.
80 (Jan 31, 2011)
Sonic Colours si vypůjčil herní prvky zejména u svého konkurenta Maria, ale zároveň se mu povedlo zachytit momentum svých prvních dílů. A díky tomu jde překvapivě o jednu z nejlepších Wii her tohoto roku. Škoda, že díky pouze cca sedmi hodinám nutným k prvnímu dokončení, nemůže soupeřit se Super Mario Galaxy 2. Ale pokud už jste všechna dobrodružství italského instalatéra dohráli a chcete něco z podobného soudku, Sonic Colours vás nezklame. Jen pokud možno přeskakujte příběhové animace.
80 (Nov 21, 2010)
Deze Sonic Colours voor de Wii slaat (buiten de herziene thematiek) toch een heel ander weg in dan zijn DS-variant. Waar de DS zeer trouw bleef aan de klassieke formule, gaat Sonic hier de Platform-toer op - iets wat waarschijnlijk niet iedereen evenveel zal kunnen waarderen. Dat gezegd zijnde, blijft het een feit dat deze game goed ineen zit. De gameplay werkt (op een paar afgronden na) en zowel de herziene visuele als auditieve stijl stelt het goed. In mijn ogen is het alvast een dikke acht waard - één die net als zijn kleine broertje zelfs de negen benadert. Tenminste, voor zover je een recensie van twee pagina's kunt opsommen in één onbeduidend getal...
The Telegraph (Nov 09, 2010)
It's a genuine pleasure to see a Sonic game constructed with such enthusiasm and confidence. It was something sorely lacking in previous games, feeling like Sonic Team were going through the motions with a character they had lost faith in. Sonic Colours isn't perfect, suffering from the occasional design blip. But it is a long overdue return to form, with a focus on what made Sonic fun in the first place. He's always been fast, but it's good to finally see him speeding in the right direction.
Joystiq (Nov 10, 2010)
It's hard, though, to dwell on the things Sonic Colors gets wrong when it does so much right. To say that this game comes as a surprise would be an enormous understatement. Sonic fans, I know it's hard to believe, but there's a reason to believe again. Now, I'm going to stop praising the game so you can go and play it -- and so I don't risk jinxing the possibility of a sequel. Or, dare I dream, an HD version for PS3 and 360.
80 (Nov 12, 2010)
Pas de chichis : Sonic Colours est le meilleur Sonic 3D depuis les épisodes Adventure sur Dreamcast. Beau, bénéficiant d'une mise en scène, d'un gameplay et d'un level design spectaculaires, Sonic Colours relance le hérisson bleu dans la bonne voie. La Sonic Team a su habilement s'inspirer du plombier bedonnant de chez Nintendo pour redonner de l'élan à son hérisson et c'est avec une grande joie que nous retrouvons Sonic au meilleur de sa forme !
Video Games Daily (Nov 18, 2010)
The majority of gamers will be justifiably wary of 3D Sonic titles, and while this isn’t quite going to be Sega’s answer to Mario Galaxy in terms of meteoric Metacritic averages, it is a definitive unequivocal return to form for Sega’s mascot. It provides a well-paced and thrilling ride for those looking to indulge in Sega’s rollercoaster of spectacle and a rewarding online-enabled score challenge for hardened Sonic-fans that really want to hone their skills. It’s taken multiple console generations, various rebuilds of Sonic Team and more miserably failed experiments than Eggman’s R&D department, but it’s finally here: a Sonic game worthy of genuine praise.
Game Critics (Jul 26, 2011)
Sonic Colors manages to bring out a more whimsical type of fun than I've come to expect from modern games. The series has largely returned to its roots, and the result is a game that is a joy to play in just about every aspect. Put good graphics, (especially for a Wii game) inventive platforming, fun power-ups, clever writing, and fantastic music onto a disc, and Sonic Colors is the result. Minor control issues, wimpy boss battles, and a length of only about six hours keep the game from reaching the levels of the Super Mario Galaxy games, but it still stands as one of the best third-party titles on a Nintendo console in recent memory. For anyone who has been looking for a reminder of why they ever liked this damn hedgehog in the first place but is tired of replaying the Genesis classics, it may be time to dust off the Wii.
I really like Sonic Colors. Give the game a shot and I bet you'll like it too.
Brash Games (Dec 02, 2010)
It’s bizarre to think that Sonic Colours, a 3D release on the supposedly inferior Wii, would outshine the much vaunted Sonic the Hedgehog 4, both in gameplay and presentation, but that’s exactly what has happened.
80 (Nov 19, 2010)
Sonic Colours is een prachtige, uitdagende game die zowel Sonic-fans van het eerste uur als nieuwkomers niet teleur zal stellen. De slechte verhouding tussen Sonic en drie dimensies gaat wederom op, maar deze stukken vergeet je al snel als je weer op volle snelheid door de heerlijke 2D-levels suist.
GameZone (Dec 03, 2010)
Sonic Colors is a blast from start to finish. It’s a shame that the game doesn’t last much longer, but it does more things right than it does wrong. The level design is intricate and a perfect fit for the Sonic universe. The visuals are stunning and provide some of the best eye candy on the Wii. The power-ups add to the experience rather than take away from it like previous gimmicks in the series. Even the game’s cutscenes are fun to watch. This is easily the best Sonic game to come along in years. Let’s hope Sega and Sonic Team can take the remarkable formula they used with Sonic Colors and push it forward in future games.
RealGamer (Dec 02, 2010)
Despite the gimmicks, shallow story Sonic Colours is one of the stronger Sonic games SEGA has brought us in recent times. Providing gamers with a fantastic looking retro dose of Sonic action thats hard not to like, it’s a Sonic game for the “Sonic” generation!
N-Europe (Nov 27, 2010)
For what it offers in terms of sheer fun Sonic Colours succeeds where some of the previous modern incarnations have partly failed; here many successful elements from many past Sonic games and even from other platform titles have been taken, added into the game then refined while adding new elements that complement the existing core gameplay elements. The result is simply sublime and should be used as the template for the series from this point forward, it may have taken Sega ages but this is one Sonic title that they can genuinely be proud of; with this plus the brilliant Sonic 4 it would seem that 2010 is definitely the year of the hedgehog.
Cubed3 (Nov 19, 2010)
Sonic Colours is one of the best 3D Sonic games to date, the best Sonic the Hedgehog game on Wii and certainly a strong contender for Super Mario Galaxy‘s crown. We've been on a date with this hedgehog and it’s as if he has spoilt us with wine, chocolate and presents all at once. A rich, tasty selection that’s fun, goes down well, and can even be played with a second player. If SEGA continues down this route it would be massively pleasing; more levels, online co-operative and other playable characters would be the icing on the scrumptious cake in the future.
Gameplanet (Nov 22, 2010)
This is illustrative of many of the inconsistencies in Sonic Colours, but it’s still a remarkable game, one that’s too good to be a Wii exclusive. Perfect for old-school Sonic fans.
80 (UK) (Nov 11, 2010)
Depending on your point of view, that could either be a good or a bad thing. There are tried-and-tested action-game formulae in Sonic Colours, and while they're consistently well-executed, there's little inherently new or innovative on show. For me, Sonic Colours' pace and thrill-power overcome these concerns. It's a simple, neon-tinged blast of action gaming, and sometimes, that's all you really want.
80 (Nov 09, 2010)
Sonic Colours is a great return to form for Ol' Blue. Without the distractions of combat, hub worlds and pointless Wii-mote waggling, Sonic Team has been able to put all its efforts into creating a platformer Sonic fans can be proud of. The quality of the level design is what separates this from previous disappointments, and it's certainly better than that on show in Sonic 4. Despite a few niggling flaws, the only real complaint I have is not being able to play the game in high definition. Something to work on next, SEGA?
NintendoWorldReport (Dec 17, 2010)
Sonic Colors is one of the best Sonic 3D titles since he made the leap to 3D in Sonic Adventure in 1999. It does away with additional playable characters and gimmicks, instead focusing on refining the classic Sonic gameplay while adding a few twists of its own. Issues aside, Sonic Colors is a triumph and worth checking out.
Console Obsession (Dec 10, 2010)
Sonic Colours is a very strong Sonic game that has the speed, but it also has the type of variety that doesn’t feel like it is intruding and spoiling the game. I enjoyed Sonic and the Secret Rings, didn’t get on with Sonic and the Black Knight, and never played Unleashed on the Wii, but Colours is definitely the best boxed Sonic game I have played on the console.
GameSpot (Nov 12, 2010)
You might finish all the levels (there are seven for each of the six main zones) in about 10 hours, but you're encouraged to improve your score and rank in each by collecting more rings, stars, and wisps, as well as improving your time and seeking out the alternative routes through the mostly linear levels. Even without the incentive of an improved score on the online leaderboards, though, it's worth revisiting zones in Sonic Colours just to admire the dazzling scenery at top speed. This is a Sonic game with verve and imagination, and Wii owners shouldn't miss an opportunity to play with Sonic at his best.
79 (Nov 19, 2010)
Über die Wisp-Fähigkeiten öffnet sich zudem eine Welt, in der es jede Menge zu entdecken gibt. So kommt man beim Aufspüren von Extraleben und Sternen ebenso auf seine Kosten wie beim Sprint auf Zeit. Die Welten sind stilistisch und spielerisch wunderbar verschieden - im Sonic-Simulator stellt man sich zusätzlichen Herausforderungen. Im Kern ist Sonic also ganz der Alte! Doch dann entdeckt man mehr und mehr Todesfallen, in die man ohne eigenes Verschulden tappt. Frustriertes Auswendiglernen steht deshalb nicht nur für die coolen Speedruns auf der Tagesordnung. Auch reagiert die zähe Steuerung in manchen Situationen einfach nicht schnell genug und unsichtbare Wände bremsen den Erkundungsdrang. Gefechte mit schweren Bossen dürfen außerdem nicht schon nach einer halben Minute im ersten Anlauf zu Ende sein! Keine Frage: Mit Sonic Colours beweist der Igel, dass er auch in drei Dimensionen rennen kann.
Digital Chumps (Dec 06, 2010)
Sonic Colors represents a Sonic Team finally confident in their design document. It achieves a balance between adhering to series norms and then weighing those tropes against generation-sensitive context before ultimately adding a unique brand to the product. More importantly, they've paced it well and exercised restraint with extraneous content. Sonic's recent outings have features dozens of decent ideas beset by poor execution, but Sonic Colors avoids this by focusing on functional level design and then augmenting it with Wisps, Sonic Color's lone play on classic Sonic mechanics. It's a delightful mix and, while occasionally stumbling, a great step in the right direction.
76 (Jan 01, 2011)
Sonic Colors is a refreshing step in the right direction after years of disappointing titles. With a solid reference back to the 16-bit era, new super powers that work with the level and game design, and a straightforward and colorful presentation, Sonic's return should please the fans that were begging for a more retro-style title. It might not be as high of quality as Super Mario Galaxy 2 or Donkey Kong Country Returns, but ring collecting in loop-de-loops hasn't been this fun in quite a while.
The Video Game Critic (Jan 29, 2011)
With visuals to bedazzle, great tunes, and substantial replay value, Colors is the strongest Sonic title I've played since my Dreamcast days.
XGN (Nov 17, 2010)
Sonic Colours is eindelijk weer een Sonic game waar SEGA echt trots op mag zijn. Mede dankzij de simpele gameplay is het spel zeker een aanrader.
ripten (Nov 16, 2010)
While the formula still needs a little more work, overall I feel Sonic Colors is a step in the right direction as far as 3D games in the series are concerned. The inclusion of the Wisps are great but the overall design just needs more polish. Hopefully, the next Sonic game will follow the Sonic Colors formula and improve upon the flaws found in this game. With that said, Sonic fans will probably want to check this game out.
75 (Nov 10, 2010)
Sonic revient, et il a retrouvé sa forme d'antan ! Les petits errements du gameplay dans les phases 3D et le manque d'utilisation des nouveautés introduites ne suffisent pas à ternir l'ambiance qui se dégage du soft. Varié, visuellement très joli et fluide, Sonic Colours offre une expérience faisant enfin écho aux anciens titres de la série, tout en brillant également par les innovations qu'il propose.
gamrReview (Nov 20, 2010)
Sonic Colors is certainly a bright spot among the darkness of recent Sonic games. However, some gameplay and control issues hold it back from being the true successor to the days of Genesis Sonic that many old-school fans have been hoping for. That being said, the comparison to the Genesis days is unfair in many respects, and compared to what Sonic has struggled through in recent years, Sonic Colors is an enjoyable step in the right direction.
Gamereactor (Denmark) (Nov 09, 2010)
Sonic Colours er dog utvivlsomt det stærkeste nye Sonic-eventyr i lang tid, og byder med flot grafik, masser af fart og gode ideer på et platformseventyr, man med glæde kan smide i sin konsol.
70 (Nov 11, 2010)
The road to Sonic’s redemption is a long one, but this is a much surer step towards it than any other game in the last 15+ years.
Wired (Nov 18, 2010)
Sonic Colors is a giant leap forward for Sega’s mascot. It represents the first time in more than a decade that I have enjoyed a Sonic game. Some obvious improvements remain to be made, but don’t mistake Sonic Colors for yet another poor 3-D Sonic game.
Level 7 (Nov 19, 2010)
Sonic Colours är ett plattformsspel som utspelar sig i både två och tre dimensioner. Titeln utmärker sig framförallt vad gäller bandesignen som oväntat nog är riktigt smart. Tyvärr är banorna ibland lite för smarta eftersom Sonics hastighet inte lämpar sig för precisionshopp. Överlag är dock Colours det bästa Sonic-spelet som har hittat ut från Segas kontor sedan Mega Drive-tiden.
Game Informer Magazine (Nov 09, 2010)
Sonic Team’s most recent Wii offering is evidence that it’s attempting to claw its way out of a deep grave crammed with disappointing titles. Some diehard Sonic fans with unlimited patience may find enjoyment here, but the rest of us should pick up one of Sonic’s fully 2D titles until they get it right.
Gamers Daily News (Jan 19, 2011)
Now I’ve never been a massive fan of Sonic. I do enjoy the games but they’re not so compelling that they keep me coming back again and again. Sonic Colours is no different. It makes me want to finish an act now and again, but I real feel nothing pulling into the game pushing me to complete it. That’s not to say that diehard Sonic fans won’t enjoy it. If you are trying to decide between the Wii and the Ds version, I would suggest the Wii.
Resolution Magazine (Nov 25, 2010)
The level design is well built for speed but lacks the imagination and scope of the older titles, but with controls feeling this loose, precision platforming would have been a real hassle so the design plays to Sonic Colours strengths. Voice acting is back but kept to a minimum, and some of the lines are actually funny, until they milk it and spoil the moment, but for the most part this feels like a step in the right direction for the series. It harks back to the 2D platforming whilst maintaining a little 3D to keep it relevant. If you liked Sonic and have wished for a return to form then Sonic colours comes a great deal closer to recapturing the original magic.
GamesRadar (Nov 09, 2010)
Sonic Colors is a pretty good game after all considerations. It both loves and hates the player, and this degree of love or hate depends on the type of player. Some could find its frustrations unforgiveable, while others will delight in its cornucopia of exploratory offerings. Those who love Sonic, or have really wanted to love him since his descent into mediocrity, likely won’t regret giving Colors a chance – but be prepared to muster some patience.
70 (Dec 04, 2010)
Sonic Colours is all but a bad game and one of the better Sonic titles from the past decade. Fresh and good elements unfortunately get alternated with some frustrating parts that make you want to throw the Wii out of the window. The blue hedgehog is back and kill will love him while older fans will get what they long for, eventhough Sonic 4 Episode 1 is actually better.
Gamer Limit (Nov 26, 2010)
Overall, Sonic Colors is a pretty decent game. It’s far from the realization of the ideal 3D Sonic title, but it’s pretty good nonetheless. That is, when it’s not maddening. Fans of Sonic Unleashed’s daytime levels should be pleased, but this is an incremental improvement. Maybe in a year or two they will finally manage to hit the nail on the head. Maybe… Probably not.
GamePro (US) (Nov 23, 2010)
Ultimately, Sonic Colors does more to repair the mascot's battered reputation than Sonic 4, which was developed with the express intent of appealing to fans demanding a return to the franchise's halcyon 16-bit era. Thanks to the added dimension brought by the new powers and the slimmed down presentation, Sonic Colors is a fine example of a modern platforming title as well as the best 3D Sonic to come out in many years. It is the less-heralded of the two Sonic games to be released this year, but it is the one most deserving of a purchase.
Gamestyle (Nov, 2010)
There is still work to be done on this series; the physics still need work and the difficulty still needs to be more carefully balanced. However, it’s hard to hate any aspect of this game, even the parts that don’t work so well, as it’s the most successful attempt yet at recapturing the magic of the original games. Unlike Sonic 4 there actually seems to have been real care and attention to detail, as if the developers genuinely had fun making this game. Their enthusiasm is infectious, for while we did have issues with it we sincerely enjoyed this game on the whole; it’s not a complete restoration of Sonic’s credibility, but it’s a confident step forward.
Sonic Colours is Sega's first step in the right direction towards making a great Sonic game, but they're not quite there yet. This isn't the second coming of Sonic, but it's fun enough for kids and fans of the series.
Original Gamer (Dec 15, 2010)
Sonic Colors is the best Sonic game right now on the Wii, but that doesn’t mean it in itself is a great game. Underneath the bright colors, whimsical alien worlds, alien inhabitants and a back to basics storyline, is a game that can’t make up its mind if it wants to be 2D or 3D. It also has uneven pacing that leads to cheap deaths and some annoying platform segments. It does play better than the previous Sonic games on the Wii, though. Best yet, there is no creepy human/furry bow-chicka-bow-wow. Sonic Colors is a good starting point for SEGA’s blue blur and hopefully it will get better from here.
GameTrailers (Nov 09, 2010)
Apart from a few brief glimpses of hope, Sonic Colors is a bit of a disappointment. Haphazard levels and unresponsive controls have been the bane of 3D Sonic games, and Colors does little to address these issues. It attempts to mask its shortcomings with shiny new trinkets that only briefly distract you from the glaring flaws. You're better off sticking with 2D Sonic.
The Guardian (Nov 11, 2010)
Sonic Colours never feels like a world you want to hang out in. There are smart ideas and neat challenges here, but in the end there's probably too much stuff and the untidy interface makes it hard to get at the goodies. Despite the sturdy gameplay, the lack of polish makes you wonder if Sonic Team is just like Sonic himself: doing this because this is what they do, rather than because there's any real reason to.
Gamekult (Nov 09, 2010)
En revenant à la plate-forme pure et dure, Sonic nous fait oublier sa dernière mésaventure avec le Chevalier Noir. Dynamique, efficace et énergique, le gameplay de Colours s'est enrichi de quelques transformations qui permettent d'appréhender différemment le level design de la série et d'explorer davantage les niveaux, ce dont on n'était pas forcément habitué avec Sonic. Si les phases 3D et 2D se succèdent toujours avec fluidité, on regrette toutefois que le hérisson ne soit pas toujours bien maniable dans les passages en 3D. Coloré et détaillé, le jeu brille par ses graphismes de qualité et son level design globalement bien ficelé malgré quelques approximations. Sans être exceptionnel au point de ramener le hérisson au panthéon des héros des jeux de plates-formes, Sonic Colours est néanmoins un titre sympathique qui manque peut-être juste un peu d'originalité et de substance.
G4 TV: X-Play (Nov 15, 2010)
Sonic Colors demonstrates there’s still some mileage left in the hedgehog and then piles on mechanics completely alien to the series. At least this time, we didn’t get a giant cat with a fishing pole. Instead of really focusing on the platforming aspects which made this series great or reinventing it all together, Sonic Colors falls for the trap of trying to cover both and accomplishing nothing. Sonic Team has clearly demonstrated that they know what it takes to make a good game. Now if only they could save themselves from their own franchise.
D+PAD Magazine (Nov 28, 2010)
Then there’s the subject of control, a hit-and-miss affair that continues to plague the series ever since it went 3D. To its credit, Sega have moved away from using the Wiimotes accelerator to make Sonic move and have opted for a more conventional control scheme, requiring use of the nunchuk to control Sonic and the ‘A’ button on the Wiimote to jump and while this certainly helps to tighten up game play, it doesn’t eliminate the issues that have existed since Sonic Adventure on the Dreamcast. It’s still frustrating to see Sonic fall to his death even though you pressed jump a dozen times and nor is it fun to attack an enemy, only to see Sonic miss and yet again plummet downwards. Niggles aside, Sonic Colours is a step in the right direction, albeit a well overdue one and is for the most part an entertaining ride. It’s just a shame that the domineering conclusion from the final product is promise, still leaving us waiting for the definitive 3D Sonic title.
50 (Nov 22, 2010)
Man hade kunnat göra två riktigt bra spel av Sonic Colors. Ett hade bara kunant handla om att springa så att skorna glödde och med de olika utomjordingarnas krafter som extra krydda. Sedan hade man kunnat använda plattformsbanorna i ett helt annat spel med en karaktär och kontroll som är bättre lämpad för sådana spelmoment. Nu blir det bara splittrat.
PixlBit (Nov 16, 2010)
In the end, Sonic Colors comes down to being an inconsistent Sonic sequel with a few bright spots, but many drab splotches. All together, Sonic Colors creates a pretty mediocre picture that will leave fans of Sonic Rush and the daytime stages of Sonic Unleashed happy, but probably won’t interest anyone else, especially fans of the classic Genesis titles or people who wanted a solid evolution of Sonic’s 3D gameplay from the adventure series. The lack of unique or diverse enemies and the basic stage design, including the portions with artificial platforming difficulty, weigh Sonic down, and never quite allow Sonic Colors off the ground to reach its potential.