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Eurogamer.net (UK) (Sep 09, 2008)
The sad thing is, the caves actually seem like a lot of fun to explore - or at least they would be if the game didn't bump you off every time a gentle breeze blew a speck of dust into your shoe. The collision detection is sometimes wonky, and the stiff controls take some getting used to, but it's an otherwise-interesting platformer, let down by needlessly harsh gameplay.
IGN (Mar 24, 2008)
And it won't hold your interest long, either, making Spelunker a download that isn't really worth its asking price of 500 Wii Points at all. As a classic platformer from the early '80s, Spelunker certainly has some nostalgic value and will surely appeal to those gamers who played one of its original forms from 25 years ago. But newcomers to the experience would simply be frustrated by the control, which is nonsensically strict. It'll only take a handful of deaths coming about as a result of a five-pixel-tall vertical fall before you hit the Home Button to quit playing, and that earns Spelunker the dubious honor of joining Urban Champion, The Legend of Kage and Operation Wolf as one of the least desirable NES downloads on sale in the Wii Shop.
Nintendo Life (Mar 18, 2008)
This is not to say that Spelunker isn’t fun for a while, but the frustrating controls, vindictive traps, and ever present threat of running out of air, all conspire together to make this very difficult to recommend to even the most patient retro gamer. Do yourself a favour and avoid this game. The NES isn’t short of platformers and almost every one of them is more balanced and enjoyable than this.