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ESRB Rating

User Reviews

Brawl is by far the most complete Smash Bros to date, though long-time fans might find the experience a little too familliar. The Cliffe (1708) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars
More of the same good, but without the polish Asinine (1006) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.9
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.0
Gameplay How well the game mechanics work and the game plays. 4.3
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (78 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Retroage (Jan 16, 2011)
Nie da się ukryć, że Super Smash Bros. Brawl jest jednym z najlepszych pozycji dla wielu graczy. Magazyn Famitsu i kilka inny szanowanych światowych czasopism wystawiło grze maksymalną notę. Jeżeli ktoś chce odsapnąć od Wii Sports to może się przesiąść do świata walki Nintendo. Gra zrobiła maksymalny postęp w stosunku do poprzednika. Jeżeli powstanie kolejna cześć gry z jeszcze większą liczbą postaci i plansz, to ja nie będę miał nic przeciwko by i ją nabyć, biorąc pod uwagę ile radości przyniosła mi ta część.
UOL Jogos (Mar 21, 2008)
"Super Smash Bros. Brawl" é uma continuação do tipo "revisado e ampliado", trazendo não apenas mais conteúdo, mas novidades adaptadas aos tempos atuais, como multiplayer online. Assim, o que já era excelente no GameCube ficou ainda melhor no Wii. Também, alguns dos defeitos dos antecessores, como a falta de um modo convincente para um jogador, foram mitigados. Existem senões nessas duas novidades, mas não há dúvidas que sejam adições mais que bem-vindas. Seja você um veterano ou um jogador casual, "Super Smash Bros. Brawl" é um título que vale o investimento como poucos.
The Wiire (Mar 07, 2008)
With all that said, The Wiire proudly grants Super Smash Bros. Brawl the site's very first A+. May consoles return defective after overheating issues from spending too many hours a day enjoying our beloved console.
Gamervision (Mar, 2008)
Never before has there been a game with more replayability then Super Smash Bros. Brawl. Nintendo wants you to play every inch of this game, with simple acts like spending coins to unlock new trophies playing out as full minigames. With over three-dozen playable characters there is always a new way to play the game and a new strategy to learn, with online play with Nintendo WiFi connect there is always someone new to play with, with over forty different levels and a fairly elaborate level creator there is always a new place to fight, and with over three-hundred musical tracks and hundreds of statues there is always something new to collect. The game is perfectly suited for tournament play and gives gamers an insane amount of customization. This is easily one of the best titles Nintendo has ever made.
Take into account the deep customization, barrage of unlockables and game modes, online components, and the polish and balance of it all, and Brawl is quite a force to be reckoned with, expanding those hours of value into months, if not years of good times. Any crazed fanboy who is disappointed with Brawl is blinded by pride, as this title is top notch value, fanservice, and multiplayer mayhem. For the Nintendo fan, the Smash Bros. fan, or the fan of video games in general, be they newcomers or hardened veterans, Brawl is a must-have title that has far too much to offer to be passed up, and bends itself to accommodate to gamers of all types. This is simply as good as it gets in the medium of video games, especially for multiplayer fun. This game is packed to the brim with everything a gamer could want -- the only question is: How will Nintendo outdo this brilliant title?
AceGamez (2008)
Super Smash Bros. Brawl offers incredible value for money - there are masses of characters, levels and game modes to explore, the music is fantastic, the gameplay is superb and the production values are through the roof. The amount of content on offer means that you'll still be playing this game years from now - just like other entries in the series. It even has proper online multiplayer, for those who are interested. All this adds up to an essential purpose for anyone who enjoys local multiplayer and comes highly recommended even for those that don't. This is the kind of game that the Wii was made for - long lasting, highly entertaining, accessible and addictive fun for casual and hardcore gamers alike.
N-Europe (Jun 27, 2008)
Yet again, Masahiro Sakurai has made a game that puts to shame not only its predecessor but virtually every game available this generation. For multiplayer fun and the completeness of the package, none can touch it. Journalists often say that no game can match the hype generated in its anticipation, but frankly, they need to issue a gold plated apology to Nintendo.
DarkZero (Jul 01, 2008)
Brawl manages to appeal to and be approachable for all varieties of gamer, a rare trait which is ideal for this big Wii title. Four different control options as well as an as-deep-as-you-want-it combat style mean that whether you’re a parent looking forward to seeing Mario and Sonic have a punch-up, or a Nintendo fan wanting the Nintendo Chronicle (of love), Brawl can offer you an outstanding game. Gather your friends, this is the perfect multiplayer experience.
GamesRadar (Mar 06, 2008)
So for all this, we have to go with a 10. It's Wii's equivalent of Halo 3, a sequel that didn't change much at the core, but piled so much extra content on top that you'd be a damn fool to pass it up. It'll outlast Twilight Princess, it'll outsell Mario Galaxy and it'll most likely stay tucked inside your Wii for untold months to come (at least until Mario Kart comes out). Brawl is not perfect, but we don't award half points - we go 9 or 10, and the former is simply too low.
100 (Mar 12, 2008)
Super Smash Bros. Brawl is a great party game for a great party system. It's not a magnum opus, but rather the logical progression of the series, and that's okay. Pick this one up.
Pugilists accustomed to the slower, more deliberate pace of classic beat ’em ups such as Street Fighter and Tekken will doubtless find the action bewilderingly fast and difficult to follow, but less hoary players willing to learn the game’s myriad moves and master its dizzying gait will find months of pleasure in this irresistible scrapper.
EL33TONLINE (Sep 29, 2008)
I haven’t touched on online play as the connections in South Africa simply do not seem to be lag-free enough to even try it. Smash Bros is a game of fast reflexes and quick, decisive action, so I was always a little skeptical about its suitability for online play, and I’m not sure it has been pulled off as well as many gamers hoped. Having said that, I don’t really care. Smash is so much better played in a room full of people laughing at the crazy things going on on-screen. I’d guess that about sums up the spirit of the game – laughs and random mayhem. But under it all is an incredibly sophisticated fighting system that keeps the game interesting after many, many hours. If ever a game offered value for money, Super Smash Bros Brawl is it.
100 (Jun 27, 2008)
Om een lang verhaal kort te maken: Super Smash Bros. Brawl is een geweldig spel dat je moet ervaren om het te kunnen beoordelen. Zowel de singleplayer als multiplayer zijn beiden zeer goed. Super Smash Bros. Brawl perfectioneert alles wat zijn voorganger was en voegt daarnaast een ontelbare inhoud toe. Het spel is toont echter zijn echte kracht op het moment dat je het met vrienden speelt. Het plezier wat je zult beleven is voor mij tot nu toe ongeëvenaard en kan ik niet anders dan concluderen dat dit het spel is om een Wii voor te kopen. Dit is verplichte kost voor elke Wii-eigenaar!
G4 TV: X-Play (Mar 10, 2008)
There is no shortage of things to do even after the Adventure Mode is over. You have the event challenges, Classic Mode, the stage editor, hundreds of trophies and stickers to collect, and dozens of music tracks to unlock. There's enough content in Brawl to keep you busy for months, if not years. Clearly, even in this era of mini-game collections and voting channels, Nintendo has not forsaken the hardcore. Super Smash Bros. Brawl has lived up to the promise that has been dangled in front of us for so many years and should be snapped up by just about anyone willing to hold a controller.
GamePro (US) (May, 2008)
From the fighting mechanics to roster of players, Brawl is a well-rounded game that I just couldn't put down. The only downside to Brawl is it doesn't do anything to reinvent the series. It takes elements of past SSB games and refines them, which is great, but players expecting an entirely new experience won't find it here. Still, it's a well-rounded game that doesn't disappoint and is a must-buy title for every Wii owner.
1UP (Mar 07, 2008)
Other franchises have tried this formula with varying success. The Naruto: Ultimate Ninja series on PS2 is a reasonable facsimile, while Bandai's past attempts at Smash Bros.-style action with its Digimon franchise have been horrendous. Brawl is a good game, with solid controls, a lot of options, and not-much-better-than-the-last-one-graphics. For the uninterested gamer, it's a curious diversion. For the Nintendo fanatic, Super Smash Bros. Brawl is like manna from heaven.
Overall, though, Super Smash Bros. Brawl is an excellent title with incredible multiplayer support, a deceptively deep fighting engine and more Nintendo characters (and special guests) than you'll probably ever see in once place...short of the next Smash Bros. game, of course. Here's hoping it'll be sooner, rather than later.
Gaming Age (Mar 24, 2008)
It's not impossible to nitpick SSBB since it does have a handful of glitches. It may also be accused of having caused problems for the odd Wii console with a weak laser, but these are hardly complaints as much as they exist as side notes which can be remedied or are simply too trivial to fuss over. After all, no game is perfect--but as Brawl developer Sakurai shows, it doesn't hurt to try.
Thunderbolt Games (Feb 04, 2008)
Super Smash Bros. Brawl is a vastly improved entry into the venerable series, and it is great to see Nintendo not sitting back and releasing a “Melee 2.0”. Instead, a new approach was taken, and everything about the past two games that made the series so enjoyable was increased exponentially, and thus making it a much more enjoyable game. This is the game to buy a Wii for, folks. Super Mario Galaxy may not have been that game, but this one definitely is. Brawl is easily the most fun I’ve had on a Wii, and could be the most fun I’ve had with a game in ages. It’s just that good. There is just so much to do, and so many different and refreshing things added that it would be a crime not to at least take a look.
Gameplayer (Australia) (Feb 13, 2008)
It’s obvious that developer Game Arts have put a painstaking amount of effort into creating this game and every time we play it we’re discovering new Nintendo references which bring back a rush of nostalgia. Brawl’s chaotic multiplayer sessions are some of the best to be had on the system, plus there are plenty of challenges and modes to amuse those ‘friend-impaired’ individuals out there as well. It’s a no-brainer, every serious Nintendo fan out there should score themselves a copy of this game, invite some friends/victims around, and have a smashing good time.
Gamernode (Mar 02, 2008)
I have never seen more effort put into a video game than what has been shown in Brawl. With unbelievable multiplayer fighting, an enormous single player mode, and collectibles that will last for years, there's no reason why you shouldn't buy it.
Nintendojo (Mar 18, 2008)
There is far too much here for this review to give Brawl its justice, but the official site details all the information you will need. Many Smash fans may be disappointed that Brawl does not offer even more due to the fevered pitch the hype reached. But if Brawl has one big, glaring flaw it is this: loading times. Too long, Nintendo, way too long. But at the end of the day, no other game offers the wealth of content for a mere $50; and if early indications live up to their potential, we'll all be playing Brawl for another six-and-a-half years. Hopefully Sakurai makes good on that GDC comment, and we'll be seeing another Smash sometime in the future.
Deeko (Mar 24, 2008)
It may go without saying (looks up at the eleven paragraphs and shakes head), but this game may be the be-all, end-all, MUST OWN title for anyone lucky enough to have a Nintendo Wii in their possession. Everything about this game is beautifully orchestrated and flawless in presentation. I begged for a game for the Wii that would spark my immediate attention and hold me hostage for days on end. Nintendo, you have delivered on every hope and dream I had for a title of this magnitude. Thank you so very much... Time to start another level of Subspa... Oh, you're still here?!?! I thought you'd be half way to the store to get this game by now! What are you doing still reading? GO!
Armchair Empire, The (Mar 27, 2008)
Brawl’s only failing is the online multiplayer component, which is fortunately a small part of the overall package. Otherwise, it’s the absolute pinnacle of the Smash Bros. series and a fun game to boot.
What else can I say other than you simply owe it to yourself to buy this game and treat yourself to one of the greatest multiplayer gaming experiences of all time. The only thing that stops me from giving it a perfect score is the not so perfect online mode.
Lawrence (Mar 11, 2008)
As a lifelong Nintendo fan, Smash Bros. Brawl satisfies on a multitude of levels. Not only is the gameplay fantastic, but the nostalgia factor is unreal. It's a compilation of excellent characters, environments, and music that Nintendo has built up over their long history. No other gaming company could even come close to achieving what's been done with this game. There's something every match that sparks a memory of a classic game, whether it's the recreation of the first two levels of Super Mario Bros., a musical track from Tetris, or the sudden appearance of Gray Fox in the form of an assist trophy. The value of this game is unparalleled. For $50, you get one of the greatest multiplayer experiences ever created, along with enough content and options to keep you playing until the next generation of consoles. Smash Bros. Brawl is an absolute triumph for Nintendo in every way, and ranks among the best games in history.
Retro Gamer (Jul 17, 2008)
As a massive Nintendo fan, I'm obviously going to love Super Smash Bros Brawl, what with all the fan service and everything. But I'm also incredibly fond of the gameplay, too. Most fighting games can be pretty alienating unless you're one of these people who dedicates their life to learning all of their subtleties. So it's great to play something like Super Smash Bros Brawl, which is very easy to pick up with just the amount of hidden depth. It's almost like a next-gen IK+.
Even the audio in this game is astounding. All of the character voices sound spot-on, and the music is very powerful and orchestral, as it was in Melee. How often do you get to hear your favorite retro game tunes played by a symphony? There is just so much good about this game that it easily drowns out the shortcomings of the online play. This is basically the dream of Smash Bros. fans everywhere. Imagine Super Smash Bros. Melee, but with a ton more of everything, a real single player story, a level creator, and online play. It is simply unstoppable and is set to become one of Nintendo's most memorable titles ever.
GameLemon (May 22, 2008)
Picture a game where the likes of Mario, Pac-Man, Sonic, Simon Belmont, Ryu Hayabusa, Sephiroth, Mega Man, and Bonk all duke it out against dynamic backdrops pulled from The Legend of Zelda, Castlevania, Final Fantasy, Ninja Gaiden, and more. Now that's something to get excited about. Hey! Both hands on the keyboard!
Un título enorme, gigantesco, ilimitado. Este análisis, pese a su extensión, aún se deja muchas cosas en el tintero. Podéis seguir jugándolo durante meses y siempre encontraréis algo nuevo. Super Smash Bros. Brawl prácticamente no conoce límites, podéis experimentar y aprender tanto como queráis, porque la diversión no parece terminar nunca. Una compra obligada para todos los usuarios de Wii. Y aquellos que no lo sean, ya tienen un motivo para serlo.
96 (Mar 01, 2008)
Some of the features of the game turned out to be underwhelming, but in the end, it really doesn't matter. In 1999, Smash Bros was a budget title that achieved greatness because people got to gather around and play as their favorite Nintendo characters. Melee improved the concept greatly with 2001, and while Brawl isn't as huge of a improvement to Melee as Melee was to the original, it's still bigger and better than ever. Way more characters, way more stages, way more stuff to try out, and now with way more people to play against, Super Smash Bros Brawl is way better than Melee, and will be played the hell out for many years to come.
Atomic Gamer (Mar 10, 2008)
Every aspect of the Smash Bros. series has been expanded. From the many interesting new characters to the tons of new items and stages to master, I don't see how any diehard fan can't be happy. All of the original rule-tweaking to disallow specific items are here, allowing the most picky of players the option to fine-tune their games to obsessive-compulsive levels. It ensures longevity for those crazy tournament folk as well as the gaming masses out there who love Brawl but aren't that dedicated. Indeed, this is one of those few games where almost anyone who picks it up will have a blast, and then can find the depth to keep playing at it for months and even years and still have fun.
Gamers' Temple, The (Mar 27, 2008)
So, reader, if you haven’t already picked up your copy of Brawl, I would strongly suggest that you should make it a priority. Brawl is fun, both alone and with friends, and if you’re a completist like me (completist: a gamer who refuses to stop playing a game until they have unlocked all the secrets and done everything there is to do), you’ll be looking at literally hundreds of hours of fun before you get even close to finishing. Sure it has a few negative points, but only the most stubborn, nitpicky gamers will even notice these minor missteps. I think it is safe to say that Nintendo has done it again; they’ve put out a huge game, one that’s so full of modes, challenges and fun that every single gamer should be able to enjoy the title. What are you waiting for? Either go buy the game or stop reading and get back to playing!
Destructoid (Mar 08, 2008)
In Brawl, Nintendo has handily produced one of the most compelling, rich and densely-packed experiences available on any console. A must-buy for Wii owners and a compelling lure for those who have yet to adopt the system, Super Smash Bros. Brawl is one of Nintendo's finest efforts yet.
TechnologyTell (Mar 11, 2008)
If you do not already have it, save your pennies, trade in those crappy old games, shovel a few extra driveways and go get Super Smash Bros. Brawl.
GamerGen (Jul 12, 2011)
La licence Super Smash Bros. a encore su se faire accepter facilement par les fans. Ils ne seront pas dépaysés et retrouveront tout de suite leurs réflexes. Les nouveaux s'habitueront très vite au gameplay simpliste, mais efficace. Finalement, le seul défaut que pourrait avoir ce jeu serait l'oubli de l'utilisation des fonctions de la WiiMote. Une bonne vieille manette de GameCube ou une manette classique sont préférables pour y jouer.
GamesCollection (Oct 17, 2008)
Super Smash Bros. Brawl è un titolo consigliatissimo per tutti gli appassionati, ma anche per chi si è avvicinato solo da poco al mondo dei videogiochi e specialmente al mondo Nintendo: con la quantità di dati "enciclopedici" contenuti in quel maestoso DVD, tra cui le demo dei giochi più famosi, anche i "novellini" potrebbero ben presto diventare maestri. Le possibilità date da Wii, tra cui connettersi con il resto del mondo per darsele di santa ragione, salvare servizi fotografici dei propri beniamini da condividere e video delle partite più intense su una semplice SD card, allungano a dismisura la longevità del titolo, contribuendo ad apprezzarne la qualità anche sulla lunghissima distanza.
gameZine (UK) (Jun 27, 2008)
Despite a few small flaws like these, there is really not much to complain about with Smash Bros Brawl. It will last forever on both single or multiplayer, and will never ever get boring. While Mario Kart Wii drowns in the casual gaming pool, SB plays to its strengths and smoothly traverses the watery void. Melee is my most played game of all time, but I suspect Brawl may eclipse it.
Our only other concern is where the series goes from here. Brawl isn't so much a continuation of the franchise as a culmination and it's hard to see what improvements can be made. The character roster is extensive, the range of things to do is unparalleled and the amount of Nintendo love almost borders on obsession. Clearly, Sakurai's vision of making the ultimate Smash Bros. has been realised. You simply have to buy this game, if only for the fact that you'll probably never have to buy another iteration of it ever again.
95 (May, 2008)
Overall, these issues are marginal, and while they make the game slightly imperfect, the overall experience is exceptional, even though your mileage may vary slightly. While the game does a lot of new things, it carries a lot of the elements that made the predecessors successful. This is sort of a mixed blessing. While it can leave the experience stale, I’ll be the first one to rant when a developer strays from a formula that wasn’t broken in the first place. There is no reason not to own this title, and honestly, if you own a Wii, I’m most likely preaching to the choir.
Gaming Target (Apr 02, 2008)
While Super Smash Bros. Brawl does not offer very much in the way of innovation, it is one of those games that is so polished and so full of value that it is bound to sell well for quite some time. One should not be surprised if SSBB remains atop the Game of the Year list and is very likely to win Multiplayer Game of the Year, especially if Nintendo can straighten out the issues with the Nintendo Wi-Fi Connection in short order. Mario Kart Wii certainly has some competition.
ripten (Mar 08, 2008)
It’s the exemplar of Nintendo’s franchise model, providing an experience that’s more of the same, but still manages to raise the bar in almost every way. Like Melee, Brawl will be a multiplayer mainstay for years to come.
Jolt (UK) (Jul 09, 2008)
While Super Smash Bros. Brawl will undoubtedly fail to win over anyone who’s never liked its predecessors, it will more than satisfy both fans and newcomers alike with its superb central fighting engine that’s stronger than ever. The astonishing array of imaginative and well implemented characters, along with the hundreds of unlockable items to discover, ensure that SSB Brawl is easily the most definitive Smash Bros yet, and the best game you can buy for the Wii. But forcing you to unlock half of the characters and stages, not to mention the unbelievably botched online options, only serves to frustrate everyone who foresaw the greatness that could have been. It could have been perfect, but we’re certainly happy to settle for extremely good. And so should you be.
Heroes of Gaming (Aug 12, 2008)
Super Smash Bros. Brawl is a great game and one of the best on the Wii. It can be a great party game or even to play alone with all the unlockables and Nintendo WFC. It's not a dramatic upgrade over Melee but it's enough to warrant a purchase. The Nintendo WiFi mode alone automatically makes this game a must have. Add in all the cool new characters, levels and items, plus enhanced graphics and this game will be a solid fighter that will last for several years just like the previous Super Smash Bros. games. Melee was already great and you can't go wrong building on that and you can't go wrong buying Super Smash Bros. Brawl.
IGN UK (Jun 26, 2008)
Regardless, if you can appreciate the game’s fighting system, Brawl is an undoubtedly brilliant, essential purchase. If though, you know you’re the kind of person who’s going to spend hours waiting for a random item drop to unlock Brawl’s beautiful rendition of Donkey Kong Country 2’s Bramble Blast music, ignore the score below. Super Smash Bros. Brawl is a 10, easily.
JustPressPlay (Mar 20, 2008)
Even if you wind up getting you ass kicked it’s still going to be something you enjoy as long as it’s by a good friend that you like cracking jokes with. If you have any friends that own a Xbox 360 and a Wii you can just private chat or set up a private room in a game so you can let the trash talk commence. If not you might have to find another way, but outside of that the game is a blast.
Outside of the need for online improvements and a more concise and engaging campaign, Brawl still hits all the right buttons. With extremely tight controls and finely tuned balance, the core fighting mechanics and local multiplayer are spot on. There's still nothing like learning the intricacies of every character, discovering possibly the most unlockables in any game yet, and using all of that to beat the crap out of your friends late into the night.
IGN (Mar 04, 2008)
Nintendo's epic 3D fighter series arrives on Wii as the best iteration yet. It's true -- there are a few minor quibbles to be made about the sometimes-repetitive single-player mode, unexplored third party character additions, lacking online communication options, or the largely familiar content inherent to sequels. But the moment you gather together with friends for a multiplayer match only to find, several minutes later, that you still haven't blinked, you'll have taken your first step into the digital drug that is Super Smash Bros. Brawl, and there's really no better way to describe it. You will play the game to death when you get it. But unlike so many single-player hits, Metroid and Mario included, you will still be playing and consequently loving Brawl in the months and years to come. It is one of the great multiplayer titles of the generation and simply not to be missed.
95 (Mar 07, 2008)
We won't take any more of your time than we already have. Bottom line: Super Smash Bros. Brawl is a must-purchase for every single Wii owner. If you own a Wii, you have to own this game. Sakurai and team have outdone themselves, creating a video game that is worth every penny it costs to own. Buy this game.
GameSpot (Mar 07, 2008)
Every now and then, a game comes along that is entirely must-have for every owner of the platforms it is released on. Last holiday season, Nintendo struck that kind of chord with Super Mario Galaxy, and now, less than six months later, that feat has been repeated with Super Smash Bros. Brawl. Its simple controls and gameplay make it remarkably accessible to beginners yet still appealing to Smash Bros. veterans. With the inclusion of mostly lag-free online play and the ability to share screenshots, custom levels, and game replays with friends, it offers an unparalleled multiplayer experience previously unseen on the Wii. Mix in all of the unlockable characters and stages, the lengthy single-player adventure, and the exorbitant number of collectible trophies and stickers to find, and you've got yourself the recipe for a game that, if its predecessors are any indication, people will be playing for years to come.
NintendoWorldReport (Mar 09, 2008)
The little things prevent Brawl from being all it could be, but the game is still more than adequate for the purposes of beating the snot out of Nintendo characters. There are few sure bets in the video game industry, but this is one of them. Brawl, just like the GC and N64 versions before it, could easily be played until the end of time. If it ultimately winds up being the final game in the series, it's a hell of a way to go out.
GameZone (Mar 11, 2008)
Super Smash Bros. Brawl delivers on its massive hype in almost every way. This is a game that reaches a fun factor which few games dare even dream of. It is absolutely packed to the gills with content, and features enough improvements over its predecessor to make it the best installment in the series by far.
Worth Playing (Mar 13, 2008)
The Subspace Emissary mode is a bit weak, the loading times are a bit hefty, and the online gameplay suffers from some lag and the usual Nintendo online awkwardness. However, those issues are far overshadowed by the excellence that permeates the rest of the game. The gameplay is as good as ever, and the changes to the system seem to be for the better. Final Smashes turn the already frantic Smash Bros. gameplay into something even more hilarious and fun, the new items are exciting and worthwhile, and the stages are some of the best to ever host the Smash Bros. franchise. The replay value is through the roof, not just because of the wonderful gameplay, but also due to the seemingly endless parade of items to collect. Between the trophies, stickers and unlockable challenges, you'll probably still be unlocking things in Brawl when the next Smash Bros. title comes out. Super Smash Bros. Brawl may not be perfect, but it is definitely a game that everyone with a Wii should own.
Da Gameboyz (Mar 16, 2008)
Super Smash Bros. Brawl is one of those games that manages to get almost everything right. From the solid graphics, great sound to the nearly perfect gameplay, you really can’t find anything wrong with this game. The addition of online play is just another feather in the cap too. With so much to do besides fight you’ll never know when it will be over, and just when you think you’ve hit the end you’ll find even more to do. At the end of the day the decision is simple, go out and buy this game, you won’t be disappointed.
ZTGameDomain (Mar 17, 2008)
Super Smash Bros. Brawl is the type of game that actually delivers on every promise as well as exceeding every expectation. The addition of online and an incredibly substantial single-player adventure make this game a must have for all Wii owners. If you were a fan of the past games this is a no-brainer, but if this is your first experience with Nintendo's brawling title you will likely be overwhelmed at just how much content they managed to squeeze into this DVD. There is absolutely no one who enjoys games that will not derive some satisfaction from this title and for that I cannot recommend it enough. More than recommended; required!
Better yet, the soundtrack is one of the finest efforts Nintendo has ever put forth. The level of content is fantastic. There are over 300 tracks, spanning dozens of games from the past two decades, ranging from the other games' own original songs, Melee favorites, remixes, to Brawl’s own unique tracks. For example, one track is a great fusion of the Boss Theme from Super Mario Bros. 3 mixed with the Castle Theme from Super Mario World. We also hear songs from Tetris, Sonic the Hedgehog 3, Sonic Adventure, Sonic Adventure 2, Sonic CD, The Legend of Zelda, A Link to the Past, Ocarina of Time, Twilight Princess, Super Mario Bros., Super Mario Sunshine, Dr. Mario, Metal Gear Solid 2, Star Fox and so much more. Buy this game. You’ll thank us years down the road when you still find yourself playing.
Digital Chumps (Apr 09, 2008)
Apart from the disappointingly restrictive online experience and a few other minor complaints, Super Smash Bros. Brawl has this whole sequel thing absolutely nailed. It doesn’t take much to be able to say with confidence that, like Melee, this is another game that we will all still be playing years from now, even after this generation of games has come and gone.
Cheat Code Central (Mar 08, 2008)
Super Smash Bros. Brawl is a must-buy for fans of the series. The amazing amount of features and characters included in the game plus the online gameplay make Brawl one of Nintendo's best titles to date. Even those Nintendo fans who are not interested in fighting titles will find this one appealing. It's not just a game; it's a Nintendo museum!
GameTrailers (Mar 10, 2008)
Super Smash Bros. Brawl is average if you intend to play it by yourself. As a multiplayer game, it nears perfection. Though the subspace emissary is a disappointment, the fast-paced fighting, bountiful modes and customization options, and a deep set of hidden content to be unearthed give it staying power that few other games possess. Toss in online play, new characters, and a whole new slew of match-altering mechanics, and you’ve got yourself all the ingredients for a smash hit.
Gamer 2.0 (Mar 17, 2008)
In fact, there's so much to this game that it's impossible to talk about it all in a single review. On top of everything that has been talked about here, trophy collecting is back from Melee, a stage customization system has been implemented, and it's possible to save replay data after a match (though that particular feature is kind of useless for high-level play, as it caps off at three-minute fights). All complaints are very minor, however, compared to the overwhelming positives that make this masterpiece one of the first truly “must-own” Wii games. Brawl has a lot to offer anyone, whether you've got deep roots in old-school gaming or just appreciate top-of-the-line games whenever they come along. The sheer volume and vast sources of content, combined with the incredible quality of the gameplay, make Brawl the easiest recommendation yet for anyone who has managed to land a Wii...or the best reason yet to track one down if you haven't.
But Brawl also represents Nintendo as a company. Returning to your stock franchises guarantees games a heritage like no other; likewise it shackles you to old ways. Brawl is sublimely tuned and inexhaustible in its attempts to make you happy, but it's not new. But this is by no means the end of the world. Sakurai is saving his masterpiece for that one.
IGN Australia (Jun 24, 2008)
Super Smash Bros. Brawl isn't a next-generation reinvention of the franchise. If you didn't like the previous games then, as well as being crazy, this game isn't for you. If you're a fan of Nintendo or just gaming on the couch with a few mates, trashtalking away while you beat the piss out of each other, then Smash Bros. Brawl is the perfect game for you. With simple to use but tricky to master controls, a useful handicap feature and a staggering variety of great characters, Brawl is the perfect competitive party game.
I could go on forever with Super Smash Bros. Brawl. People who have been waiting to get a Wii should do so now. I encourage everybody that reads this review to make an account on the Review Busters site and exchange Friend Codes. Brawl could very well be my game of the year, even with its few flaws (Emissary). Go out and buy this game or order it online, the Wii now has a nice collection of games that makes it my second place console.
gamrReview (Mar 01, 2009)
There is a lot more that can be said about Super Smash Bros. Brawl, such as the screenshot that lets you take a picture of the action from any angle at any time, but most of that is superfluous because at surface level it’s an excellent Wii game with equal appeal for casual players as well as long time Nintendo fanatics. There is a meticulous attention to detail, and that old-fashioned shine reminiscent of Nintendo’s best titles, past and present, make this one of the best Wii games to date. Though some features are lacklustre or borderline unnecessary, this is another fun entry to the franchise with enough content to keep you playing for years to come.
Power Unlimited (Mar 10, 2008)
Niet alleen door de heerlijk verslavende en altijd weer verrassend verlopende gevechten, maar ook door alle verwennerij eromheen, is dit een game om gelukkig van te worden.
VGNZ (Jun 29, 2008)
Super Smash Bros Brawl is brilliant fun and although it has its quirks they are not enough to come close to blemishing this fun game. If you have a Wii and don’t have Super Smash Bros Brawl my question to you would be why.
92 (Jul 03, 2008)
Seikkailuosiota hienoine animaatioineen ei edes tarvittaisi - irrallisissa haasteissa ja mahdollisuuksissa riittää taottavaa ja koettavaa kavereita odotellessa ja mikseipä muutenkin. Vaikka Smash Bros -sarja on moninpelien aatelia, tarjoaa se yksinäisellekin enemmän kuin useimmat yksinpelit. Itsekseen on koukuttavaa muun muassa kerätä perinteisen runsaita palkintoja, jotka tekevät pelistä eräänlaisen kirjaston, Nintendo-fanin koko kokoelman kulmakiven, joka paitsi kokoaa yhteen kaikki oleellisimmat hahmot, myös sisältää pyöriteltävät 3D-mallit sadoista ylimääräisistä hahmoista ja esineistä, ja lyhyen kirjan verran triviatietoa Nintendon ihmeellisestä maailmasta. Ominaisuusluettelon jatkona keimailevat "Mestariteokset", eli lyhyet demoversiot klassikkopeleistä, jotka voi sitten lunastaa kokonaisina Virtual Consolesta, jos kiinnostaa. Nintendo on pelimaailman Disney, eikä muita todisteita tarvita, kuin Super Smash Bros. Brawl.
Gamezoom (Aug 06, 2008)
Wow! Was für ein Titel! Selten hat ein Wii-Titel soviel Spaß gemacht, wie dieser. Nintendo hat es nach langer Zeit wieder einmal geschafft einen Titel abzuliefern, der nicht nur alle Fans glücklich macht, sondern auch mit einem offenen Mund zurücklässt. Super Smash Bros. Brawl ist für alle Wii-Besitzer ein absoluter Pflichtkauf.
Purojuegos (2008)
Para finalizar, no podia falta la parte de los “extras” en este excelente juego podremos coleccionar las ya clásicas figuras de accion de los personajes del mundo de Nintendo. Como asi tambien ahora se unen los stickers con personajes de todos los juegos que salieron en sus consolas. No hay nada que reprocharle a Nintendo, ha hecho un increíble trabajo y de principio a fin es un juegazo con todas las letras.
GamesFire (Jul 08, 2008)
Was für ein Spiel! Der neue Prügelspaß von Nintendo überzeugt optisch, akustisch und inhaltlich auf der ganzen Linie. Es ist nicht jedermanns Sache Charaktere erst freispielen zu müssen, aber wenn man endlich mit seinem Lieblingen durch die Stages turnt und den Onlinemodus aufmischt, kommt Freude auf. Als alten Hasen haben mir besonders die Demos der alten Spieleklassiker gefallen, die auf der Disk Platz gefunden haben. Aber die Paradedisziplin ist nicht der Story-Modus, sondern die Multiplayer-Hetzjagd und die hat Nintendo offline und online mit Bravour gemeistert! Ganz klar: Nintendo hat wieder einen Must-Have-Titel parat – zugreifen!
92 (Jun 24, 2008)
Super Smash Bros Brawlin ehkä huolestuttavin seikka on se, että pelaamisen jälkeen jää zenmäisen tyhjä olo hieman Super Mario Galaxyn tapaan. Kokonaisuus on tunnelmaltaan ja toteutukseltaan vedetty niin äärimmilleen, että on vaikea kuvitella, että mitään yhtä hyvää voisi enää seurata tämän jälkeen. Asiaa ei kuitenkaan kannata murehtia sen enempää, vaan nauttia siitä, mitä meillä nyt on. Super Smash Bros Brawl on Wiin ja koko nykyisen konsolisukupolven moninpelien kiistatonta eliittiä.
92 (Mar 12, 2008)
But the beauty of this game is that with all of these new additions, it doesn’t lose its soul. This is still the lighthearted fighting game that everyone and their best friend knows and loves to play. This is definitely a must buy for anyone out there that loves to have fun. So go now, cause I still have some beat-downs to shell out.
Game Positive (Mar 22, 2008)
In the end, Super Smash Bros. Brawl is just a superb game. While the single player alone will not last gamers forever, the size and amount of unlockable content make it a viable option when there is nobody around to play with. That said, Brawl was designed to be enjoyed and experienced with other people. The abundance of options and characters will keep the game fresh, as will the addictive and fast-paced multiplayer gameplay. The game is high in value and will undoubtedly keep long-time players busy until the next entry in the Smash Bros. series rolls around. If you have even the slightest interest in fighting games, the Nintendo universe, or multiplayer gaming, then you should definitely give Super Smash Bros. Brawl a try.
Game Shark (Mar 18, 2008)
Fun is the bottom line here, and even with the online portion not being entirely up to snuff upon release, Super Smash Bros. Brawl is an incredibly fun game, when played solo or with others. It’s hard to find a game out there for the Wii that provides more value for the money, or has more to see and do. The huge roster of well done, interesting characters combined with the wackiness of the in game items and the interactivity and challenges of the various stages packs the game full of memorable moments regardless of which portion of the game you decide to spend time with. It may sound silly to say that a video game can make you feel like a kid again, but it brings you back to the frantic fun of the playground, and to the “who-would-beat-who” discussions of your youth.
Computer Bild Spiele (Jun 04, 2008)
Das Kräftemessen der bekannten Spielehelden ist ein turbulenter Spaß für Jung und Alt. Die Kampftechniken, Extras und Kulissen sorgen für immer neue Überraschungen. Im hektischen Geschehen den Überblick zu behalten, ist eine große Herausforderung, die mit mehreren Mitspielern vor einem Bildschirm am meisten Spaß macht. Aber auch der Online-Modus sowie die sehr umfangreichen Solo-Spielvarianten sind wie die gesamte farbenfrohe Aufmachung des Spiels "sehr gut" gelungen.
Games TM (Apr 17, 2008)
It's not the best Nintendo game of all time, but thanks to the sheer amount of polished content packed within the disc, it is definitely the ultimate one. If you intend to buy this then you may as well buy a second Wii too because nothing else will have a chance of getting into the disc drive for several months to come.
Nintendo Life (Mar 12, 2008)
Even though it comes with its own set of flaws, Brawl definitely improves upon what Melee did best and brings even more to the table. Something I got over was the incredible potential this game had and did not fulfill; this can be said for every game in existence. Brawl could have included many more characters in its playable lineup, including Issac of Golden Sun and Viewtiful Joe of Viewtiful Joe, instead of R.O.B. and some other "Luigified" clones. The wishlist is endless, but hey, we'll still live with the existing roster. Sakurai and the rest of the team at Sora neverthless did exceptional work, drowning us in extras and the same, fun gameplay that kept us entertained for the past nine years. Now, enough of this review. I must go play for another 12 hours.
Nintendo Master (Jul 27, 2008)
La note n'a absolument aucune valeur à mon sens (important, toutes les notes ici présentes ont été choisies un peu au pif, ne me dites pas qu'elles sont exagérément hautes ou basses puisque cela est probablement vrai!). Super Smash Bros Brawl est, selon moi, une valeur sure du multi mais également un très bon jeu de combat auquel on arrive à s'amuser encore mieux qu'avec son prédécesseur, grâce à sa richesse. Il possède également la faculté de réunir toutes les générations de joueurs; si Super Smash Bros Melee a été le jeu le mieux vendu de la Gamecube, son successeur a apparemment un bel avenir devant lui...
Il faut l'avouer, nous étions un peu sceptique face à ce SSBB qui n'annonçait qu'une énième réunion d'anciens héros, qui plus est dans un jeu de combat. La surprise de découvrir que le titre va bien au-delà et au vu du contenu offert, nous fait radicalement changer d'avis. Le titre se montre tout simplement passionnant, drôle, accrocheur. Mode solo, multijoueur en local ou en ligne, tous est là pour vous faire passer seul ou entre amis des moments de jeu vraiment plaisants. SSBB est sans doute le titre de l'été.
90 (Jul 04, 2008)
Référence incontournable du « combat party » sur N64 et GC, Super Smash Bros. revient avec un nouvel opus blindé à tous les niveaux (plus de personnages, plus d'arènes, plus d'objets, de modes de jeux, de possibilités en combat...). Même si la recette ne change pas fondamentalement, elle s'enrichit à un tel point et d'une manière si efficace, qu'elle propulse Super Smash Bros. Brawl au rang des tout meilleurs jeux de la console. A posséder donc, surtout vu son prix (environ 50 euros, soit 10 euros de moins le prix normal), pour peu que l'on ne soit pas allergique au concept.
D+PAD Magazine (Jun 17, 2008)
If you didn’t take to previous Smash games then the game play additions in Brawl aren’t going to turn you onto the series. For Smash veterans and Nintendo fanatics, however, Brawl is a triumph, blowing away any expectations you may have had coming into the game. So, how do you improve upon perfection? If Brawl is anything to go by, the answer is to jazz up what you’ve got and provide more of it - lots more.
Console Obsession (Jan 16, 2009)
Super Smash Bros. Brawl is a mishmash of contrasting character designs and musical compositions, but, as odd as it can be, it’s a hugely likable concoction that’s steeped in nostalgia. Whilst it may be far from the deepest of fighters, it’s just fantastically fun to play. All of which results in a game that can quite easily sit alongside the cream of the crop as one of the Wii’s best games. It’s also a great reminder that Nintendo haven’t yet completely forgotten its loyal followers, in favour of the emergence of a new breed of gamers.
Gamereactor (Sweden) (Jun 15, 2008)
Har du vänner och en Wii finns det ingen tvekan om att du ska införskaffa Super Smash Bros. Brawl. Den totala förvirringen övergår snabbt i ren och skär spelglädje som växer ju mer du spelar. Brawl är ett fantastiskt sätt att förvalta den spelskatt Nintendo byggt upp under åren. Du behöver Nintendo-slagsmål. När grillkolen kallnat och myggen börjar hopa sig måste dina grillfestdeltagare ha någonstans att ta vägen. Mitt förslag är att ni rör er till spelsoffan för att spöa varandra med färgglada Nintendofigurer.
Blend Games (Mar 30, 2008)
Overall, Super Smash Bros. Brawl is the quintessential Wii game where you can either play it with friends and have a complete blast, or play it alone and plumb the depths of its intricate adventure mode. Either way, if you have a Nintendo Wii and already beat Super Mario Galaxy—twice—then you owe it to yourself to pick up this masterpiece. There really is quite no other game like it on any other console. GTA IV be damned!
Avid Gamer (Jul 11, 2008)
You can spend months on Brawl. The level of detail is next to none and three years of concentrated development really shows. It’s a game that makes you proud to own a Wii. It’s a must buy and proof that the Wii has some serious stopping power.
90 (Jun 07, 2008)
Si vous n'avez pas peur de passer l'été sans mettre le nez dehors à cause de Super Smash Bros Brawl, n'hésitez plus. Cet épisode surclasse sans difficulté son prédécesseur en se dotant d'un mode aventure monumental, d'un éventail de personnages incroyable et de la possibilité de jouer online en multijoueur. On appréciera également le fait de pouvoir jouer en coop sur la plupart des modes de jeu, et on s'inclinera respectueusement devant le caractère collector de la bande-son du jeu.
90 (Jun 26, 2008)
It's impossible not to admire the series' remarkable accessibility and engrossing multiplayer battles. Indeed, Smash Bros is as addicting as it's ever been, but it's certainly not perfect. Some of the character additions left me baffled, and the Subspace Emissary just doesn't live up to the polish seen in every other aspect of the game. Either way, with an epic online mode, dozens of unlockable characters and stages and hundreds of collectible trophies, Brawl deserves its place in every Wii-owner's collection.
Boomtown (Jul 03, 2008)
The learning curve of Brawl is something I dare not comment on as it varies from person to person, and the initial disorientation is broad enough to deter some hoping for an instantly pick-up-and-play game, but if you can grin and bear your predictably initial lacklustre performance, you'll soon realise you're within the grasp of one of the greatest Wii games to date. Just make sure your brother likes it as well.
Bordersdown (Aug, 2008)
Brawl has the most characters, is the best balanced, delivers the most and generally trumps both the other games so far. The graphics may not be that far in advance of Melee, but they never had to be in the first place - they looked good already. Brawl opens its arms wide to embrace both new and old players, the hook of familiar names and uncomplicated mechanics combining with a wide choice of control methods and a subtle depth for those who dig deeper. Where the series goes from here is unsure, because it is very hard to see how it can climb any higher.
Gameplanet (Oct 10, 2008)
This is one of the best titles currently available on the Wii and definitely a must-have for your collection.
PlayDevil (Oct 07, 2008)
"Super Smash Bros. Brawl" has a fantastic amount of options (you can even make your own stages) and the customisation is also pleasing, although the main thing is that the game is massively enjoyable and a true tribute to not only Nintendo, but a few other classic game franchises (Metal Gear Solid and Sonic) as well. It truly is a brawl for all.
Gamereactor (Finland) (Jul 09, 2008)
Hauska ja mukaansatempaava Brawl on vaikuttava kokonaisuus, joka onnistuu esimerkillisesti lähes kaikessa tarjonnassaan. Pelattavaa on pitkäksi aikaa monipuolisiin tarpeisiin ja se jaksaa yllättää jatkuvasti lukemattomilla palkinnoillaan.
Gameswelt (Jul 04, 2008)
Sonderlich originell ist die Wii-Episode von ’Super Smash Bros.’ ja nicht – vieles kennt man schon von der GameCube-Fassung, am eigentlichen Spielprinzip wurde nicht gerüttelt. Weshalb auch? Schliesslich macht das Party-Beat’em Up mächtig Laune. Zwar gibt es nicht sonderlich viele neue Kämpfer oder Items, dafür wurde das Balancing verbessert und diverse neue Spielmodi wissen zu gefallen. Nach wie vor macht die Keilerei mit Mario, Link & Co. im Multiplayer-Part am meisten Spass. Hier weiss ’Brawl’ so richtig zu begeistern – der tadellose Online-Modus ist das Sahnehäubchen auf einer insgesamt nicht revolutionären, aber bravourösen und herrlich spassigen Fortsetzung des Nintendo-Prügelspiels. Wer ab und zu mit Kumpels am TV die Fäuste fliegen lassen will und nix gegen das Extras-Freischalten in Solo-Modi hat, sollte sich ’Super Smash Bros. Brawl’ nicht entgehen lassen.
Die Schwächen von Brawl liegen vor allem auf der technischen Seite: Die Grafik kann nicht mit aktuellen Titeln mithalten, was allerdings nicht weiter stört, denn das Design gleicht dabei viel aus. Viel schlimmer sind die aktuellen Probleme mit dem Online-Modus: Lags und Verbindungsabbrüche trüben den Spielspass. Dennoch haben HAL und Nintendo hier einen absoluten Pflichttitel für alle Wii-Besitzer und den bisher besten Super Smash Bros.-Teil erschaffen!
Console Monster (Mar 17, 2008)
Overall, Brawl is what you would expect it to be; it’s fun, it’s pick up and play, it’s hours worth of accomplishing tasks. It's all about getting trophies, beating 15-minute multi-man brawl, seeing how far you can hit a sandbag, seeing how fast you can KO your opponent, trying classic mode on various difficulties, doing event matches, and just plain having fun. Brawl is going to be one of those games that should keep you satisfied until the next Super Smash Brothers is released, even if you only play a little bit every day. It truly is a unique game because it’s simple, and yet the concept will last you not only for hours or days, but weeks and months. If you can’t enjoy this game, stop playing video games.
Cubed3 (Apr 04, 2008)
Essentially Smash Bros. Brawl is a refinement of the series, a whopping huge cake topped off with your favourite treats and baked to near-perfection, making sure every layer, and every inch is as tasty as possible. It's not perfect, there are areas that could be improved - mainly online, stage building and communication but Smash Bros. Brawl still remains a fantastic look at over two decades of Nintendo. That’s pretty much what you’ve got when inserting the 12-inch plastic into the glowing blue slot: a delicious treat on your hands, with over 30 different flavours to choose from. That cake, my friends, isn’t a lie!
90 (Apr 04, 2008)

בתור משחק מסיבה או סתם כיף קליל, סופר סמאש בראדרס ברול הוא משחק מעולה ואיכותי, מהסוג שלא רואים הרבה בכל דור של קונסולות. שחקנים שמעוניינים גם בקרבות רציניים ייהנו מהעובדה שסמאש טוב מספיק גם בתור משחק תחרותי, אך עבור שחקנים תחרותיים במיוחד שמחפשים משחק מכות איכותי, ואינם חשים חיבה עזה מספיק לנינטנדו ולסדרת סמאש, אני ממליץ לדבוק באלטרנטיבות הטובות יותר שיש לז'אנר המכות להציע.

Game Tap (Mar 05, 2008)
That's the beauty of Brawl: It's a game that keeps on giving. The game supports online matchups via the Wi-Fi Connection, of course, but even when you're not focused on the primary game modes, you can spend hours just playing with extra features or hunting down a ton of unlockables. Hidden characters, stages, stickers, trophies, music, demos of classic games--they're all in there somewhere. Super Smash Bros. Brawl is a Wii game you can play forever...or at least, until the next Nintendo console arrives.
GameSpy (Mar 07, 2008)
Super Smash Bros. Brawl isn't a giant leap forward from Super Smash Bros. Melee, but it didn't have to be. This is going to be the game that Wii owners will be playing for the life of the system, and they're going to love every minute of it. While the single-player stuff, and in particular the story mode, don't do much to improve upon the core appeal of the game, the actual fighting is just as much fun as ever. If the community takes off, online play will keep this one on your Wii long after your friends have gone home for the night. Super Smash Bros. Brawl's unmatched four-player action once again redefines the party game, proving that you don't need a collection of mini-games to have a great time.
GameDaily (Mar 07, 2008)
At the very least, we can say, "Thank you, Nintendo" for giving us the most thoughtful Smash Bros. entry to date with Brawl. Yeah, the graphics don't really go too far forward, the online options could've been less strenuous, and the load time could've been cut back. Regardless, there's still far greater good here than we could've ever expected from the game. The gameplay options and customization features are very user-friendly; the presentation (for the most part) is marvelous; and the barrage of single-player and multiplayer options will keep you playing for weeks, months, even years. Enough talk - get yourself a copy and get ready for some of the best fights of your life. Oh, and AOL GameDaily crew, you're on notice.
Hooked Gamers (Mar 15, 2008)
Super Smash Bros Brawl is easily one of the greatest games for the Wii, and the best game in the series. With new and unique characters, new modes, new stages, and online play, it has lived up to the expectations. While some problems persist, the game still comes highly recommended, and will, much like Melee before it, live on the Nintendo sales charts for years to come.
Netjak (Mar 18, 2008)
Overall, Super Smash Bros. Brawl is still a frantic fighting game that's easy to pick up, has tons for you to do even in single-player mode, and it's still one of the best fighting games to pull out with company - with four players and intuitive controls, anyone can pick it up easily. However, there are way too many little areas to pick at - monstrous lag online, relying on the goofy friend codes setup, eliminating bonuses for end-of-match victories... and that's just my list. I know there are some other areas I let slide that others have complained about. Don't get me wrong, this game is still good enough to basically eat over half of Netjak's staff upon release. But let's be honest - while a great reason to own a Wii, this isn't going to be the game to end all games. It's quite obvious that the team behind this one wasn't quite used to working with the concept, and there's still quite a bit of room for improvement.
Nintendo Spin (Mar 25, 2008)
Super Smash Bros. Melee was a game I played to death... to the point where I no longer liked it. With that history, I initially found it difficult to enjoy Brawl. Brawl doesn't stray very far from its predecessor, minus the Subspace Emissary adventure mode, which is a mistake to jump into first. After having spent some time with the multiplayer, however, I now absolutely love the game. The new characters are great, the level editor is a wonderful inclusion, and the amount of variety and customization solidifies this as a game to hang onto.
GamersMark (Mar 26, 2008)
Few games pack in as much content as Super Smash Bros Brawl, so players will be busy unlocking this game’s hidden joys for quite some time. There are few games as franticly paced that are this enjoyable with four people, whether online or in the same room. While the online modes are flawed, that doesn’t seem to be stopping people from battling their nights away with one another, but they always have the next generation’s inevitable sequel to look toward for improvement.
Daily Game (Mar 26, 2008)
With these small touches and multiplayer options that are as addictive as ever, this is the best Smash Bros. game to ever hit a Nintendo console. The WiFi matches arguably need some work, and the clone characters need to be done away with completely, but this game is still a console seller, and the experience of playing it will quickly make it clear why. Super Smash Bros. Brawl is one of the most fun multiplayer experiences you will have on any console. Period.
90 (UK) (Mar 27, 2008)
However, control and structural quirks will struggle to compromise your long-term entertainment - and Brawl really does offer that. It's consistently satisfying over long periods, fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home using the Internet. Really the only reason you wouldn't feel that way would be if you didn't stick with it past the dizzying first quarter of an hour, or if you don't like Nintendo characters - and if you don't in either case then you probably aren't reading this anyway, and the prospect of Triforce-smashing your friends to death won't mean anything. Otherwise, persist, and enrich yourself, and wonder where on earth it all goes next.
To sum things up, Super Smash Bros. Brawl may not be the most original game ever made, but it is a very solid title. Easily in the running for one of the best games released this year, as well as one of the best games to hit the Wii so far, Brawl offers more bang for your buck than nearly any game on the market. The game is an absolute must have for fans of Nintendo's long list of franchises, but Nintendo's ever-present desire to make games that involve everybody ensured that Brawl can be enjoyed by nearly everyone. With the only room for complaint being in the mediocre Adventure mode and sometimes troublesome online play, the game gets every else extremely right. If the over-the-top violence and other moral factors do not turn you away, Brawl is one game that absolutely belongs in your collection.
89 (Jul 25, 2008)
Super Smash Bros. Brawl is a chaotic and extremely enjoyable fighting fest with everything you can expect from a Nintendo triple A title. It's time to push your girlfriend away from that Wii Balance board and make her warm for the only Wii title you need to have at this moment.
88 (Jul 07, 2008)
Super Smash Bros. Brawl hinterlässt einen zwiespältigen Eindruck, was vor allem auf das chaotische Spielgeschehen zurück zu führen ist. So dürften die schnellen, teils unübersichtlichen Kämpfe sicherlich nicht alle Spieler begeistern. Wem das Spielprinzip liegt, der bekommt hier jedoch einen Titel geboten, zu dem es kaum Alternativen gibt. Der riesige Umfang und die Möglichkeit, mit vier Spielern gleichzeitig am Geschehen teilzunehmen, sind jedoch ein schlagendes Argument für Nintendos gut besetzten Prügelspieltitel. Einzelspieler bekommen zwar auch den einen oder anderen Leckerbissen geboten, dürfen aber nicht den Spielspaß erwarten, der euch im Mehrspielermodus bevorsteht. So ist Super Smash Bros. Brawl vor allem ein Spiel für diejenigen, die Spaß an actionreichen Mehrspielergefechten haben!
88 (Mar 19, 2008)
Die Empfehlung fällt sehr einfach: Habt ihr genügend Controller und Freunde bei der Hand, die nichts gegen ein gepflegtes Chaoten-Prügelfest einzuwenden haben, dann ist Super Smash Bros. Brawl das Spiel eurer Träume! Es gibt kein Game, das zu viert mehr Spaß macht, selbst Bomberman muss da seinen explosiven Hut ziehen. Der gigantische Kader, die verblüffende Balance der Figuren, der erschlagende Umfang des Bonusmaterials - keine Frage, dieses Spiel kann und wird auf Monate hinaus beschäftigen! Und selbst Solisten bekommen mit dem Abenteuer und den Ereignissen ein Rundum-Sorglos-Paket, mit dem sie glücklich werden können.
Extreme Gamer (Mar 20, 2008)
If you’ve ever enjoyed a Nintendo product in the past then you owe it to Wii to check out Super Smash Bros. Brawl. Even if you don’t enjoy typical fighting games you might find a few smiles locked within Brawl. Super Smash Bros. Brawl is a fun and easy going experience that can be enjoyed by alone or with friends. If you’ve ever debated a fantasy “who would win” scenario, Brawl takes some of the most legendary video-game characters and throws them in a ring to crown a true champion.
The Game Hoard (Sep 20, 2019)
An odd art direction and a few failed gimmicks can’t hold Brawl back from being a powerful combination of some of Nintendo’s best characters and franchises with the easily learned platform fighting style of play. A solid collection of characters from the history of one of gaming’s biggest and most varied companies plus a few faces from outside that history lead to a great game for fans of many series, and the collectibles provide many nods to that legacy on top of giving players plenty to do across its many modes. Subspace Emissary is definitely the crown jewel with its platform game approach to its story and levels, but the multiplayer gameplay is still fun and full of options to spice things up like items and different stage designs. There was an unfortunate choice to add things like tripping and an odd floatiness to the fighting, but despite the moments of self-sabotage that weaken it, Brawl still executes most of what it wants to do excellently.
Super Smash Bros. Brawl conserve l'héritage des épisodes précédents tout en apportant son lot de nouveautés. Un jeu de baston fun et convivial !
85 (Jun 24, 2008)
Après un épisode Game Cube déjà au top, Nintendo réalise l’impossible en plaçant la barre toujours plus haut avec ce Super Smash Bros. Brawl. Une base de données infiniment riche, un gameplay toujours aussi éclectique, un mode solo plus poussé, SSBB devient sans conteste la nouvelle référence en termes de jeu de baston sur Wii. Les novices devraient tomber sous le charme, les adeptes vont redevenir addicts.
85 (Jul 07, 2008)
Since the game has changed very little, and the superior rendering adds little to this very basic concept, I have to conclude that I am too old for this full frontal sensory assault of silliness. Super Smash Brothers no doubt has the potential to take the same place in the hearts of the Speed Racer and Agent Cody Banks generation as its previous incarnations hold in mine, but for this world weary "middle class gamer" the magic has certainly gone out of the franchise. As radically different a platform the Wii is compared to its predecessors, it is calling for a new 'classic' that we can fall in love with all over again rather than the rehashing of old favourites. Maybe one that will finally justify perfectly reasonable adults waving their arms about in their living room like deranged windmills.
ITavisen (Jun 27, 2008)
Om ikke annet er Brawl en herlig visuell opplevelse. Som alltid er ikke Wii sterkest på de mest høyoppløselige teksturer eller mengden med spesialeffekter, men det kunstneriske her er definitivt av høy kvalitet. Variasjonen brettene i mellom er enorm, med massevis av små detaljer og noen virkelig kreative øyeblikk. Det ser rett og slett forbløffende pent ut. Og du kan til og med pause spillet og zoome inn på diverse detaljer mens du beveger kameraet fritt rundt.
The Video Game Critic (Apr 12, 2008)
Super Smash Bros. has minimal load times, an intuitive user interface, on-line modes, and unlimited replay value. It won't convert the haters, but Nintendo die-hards can bump up the grade by a letter, because of them at least, it doesn't get much better than this.
Gaming Nexus (May 13, 2008)
Despite having an online mode that disappoints in nearly every respect, Smash Bros Brawl gets everything else right. The characters, stages, music and extras are extensive, and the quality of the experience is unrivaled. Nintendo fans, you’ll be playing this one for a very long time.
Game Revolution (Mar 12, 2008)
One thing that’s safe to say: Even if you’re not a slavering Nintendo cheerleader, Super Smash Bros. Brawl is the best shot in the history of the Smash Bros. phenomenon, certainly the most-refined product of the series thus far, and a solid, friend-bashing good time. You huge Nintendo-heads out there can safely bump up our score a half-grade or so and still be in the right. And let’s be honest - in your gamer heart of hearts, you’re probably going to anyway.
80 (Jul 09, 2008)
Ainsi tout le monde trouvera son compte dans Super Smash Bros. Brawl. Certains se contenteront de débloquer la plupart des personnages pour se faire une partie entre amis de temps en temps, tandis que d'autres s'y adonneront de jour comme de nuit, au point d'élever le Smash net et sans bavure au statut de religion. C'est aussi ça, la liberté spirituelle... Rien de révolutionnaire donc, mais un épisode bien actualisé, riche de contenu, que les amateurs ne sauraient ignorer tant son aspect fan service est complet, et qui a de quoi offrir aux profanes une bonne entrée en matière dans l'univers de la série.
Co-Optimus (May 07, 2008)
So, all things considered, Brawl has become one of my benchmarks for multiplayer and co-op excellence for two basic reasons: quality and quantity. Brawl mode is one of the most balanced and addictive multiplayer modes ever designed, and Subspace Emissary is a great (if flawed) addition and a fun little ten hour excursion for you and your buddy. Add in the quantity of other modes, like Home Run Derby, Event Mode, Classic Mode, not to mention trophy and sticker collecting, and so forth. Brawl packs a little bit for everyone in one compact game.
Here's the Smash Bros. recipe: Take a traditional fighting game, add in some platforming elements, include obscure, semi-obscure, and utterly obscure character from every Nintendo game ever made, and voilà, you've got yourself a video game that makes the nipples of fan boys automatically auger their way through their T-shirts. Featuring online multiplayer—a first for the series—and several who-fucking-invited-you-to-this-party guest stars, including Solid Snake and Sonic the Hedgehog, Brawl gives the lovers more to love. And it gives the haters more to hate.
Giant Bomb (Mar 13, 2008)
So the questions you need to ask yourself before deciding to invest in Super Smash Bros. Brawl concern your own personal level of love for Nintendo's rich history and your ability to rustle up enough enthusiastic locals to get into the multiplayer. If both of those are in your favor, then this is definitely a game you'll want to add to your collection. But if you aren't big in either department, you probably won't understand what all the fuss is about in the first place.
It’d be nice to end this review with the standard, “If you liked Melee, you’ll love Brawl!” and it might be true. It might also be the case, however, that if you liked Melee, you will find in Brawl only the enjoyable memories of that previous game.
Green Pixels (Oct 01, 2008)
Where Super Smash Bros. Brawl gives its best is in the multiplayer mode, which supports up to four players at a time if they're in the same room, and on online tournament for up to 32 players. Unfortunately, the online mode is not as good as the local multiplayer. Nintendo's safety measures are so strict that players will have to go through the painfully extensive process of entering friend codes every time they want to play a single match against a buddy. But even with this limit, Super Smash Bros. Brawl is one of the best purchases for Wii owners, as its lifespan is virtually endless.
Gamekult (Jun 27, 2008)
On peut toujours lui reprocher une trop grande similitude avec Smash Bros. Melee, voire une tendance au recyclage des vieilles arènes et des anciens personnages. On peut aussi s'indigner des limites criantes du mode en ligne, de l'absence d'autres combattants surprise, ou des fonctionnalités Wiimote laissées au vestiaire, qu'elles aient eu ou non leur place ici. Mais quand on se retrouve devant un jeu d'une richesse aussi désarmante, quand le moindre détail, même le plus anodin, semble avoir fait l'objet d'une attention quasi maniaque, comme s'il fallait épater le joueur à chaque instant, on ne peut que s'incliner.
N-Philes (Apr 20, 2008)
The logical part of my brain cringes to give this game a perfect score – for it is far from perfect. By this of course I'm mainly talking about online play, which as previously discussed falls so below par that it makes me want to take up the hobby of kicking puppies. But the idea of giving this game a less than perfect score makes me cringe even more, and I'll tell you why: This is the game that you and all your nerd friends will be playing for years to come when you get together. And you'll like doing so. You'll like it a lot. As far as replay value goes, you don't get more than Smash Bros. If you're a completionist you can kiss the rest of your life this year goodbye, because there are enough unlockables here to keep you busy for ages. Brawl fixes the major problems with Melee and introduces enough new things to keep things fresh, while still feelings like Smash Bros. ought to. This game is good, but I don't need to tell you that. Chances are you've already bought it.
GamingExcellence (May 23, 2008)
If you’re a fan of Super Smash Bros, rest assured that you will be getting your money’s worth here. On the other hand, the gameplay has lost some of its lustre over the years and lacks the depth of other well established fighting franchises. If you’ve got a few like minded friends to play with you, this is some of the best fun you can have with your Wii yet. Single players will be left scratching their heads wondering what the hubbub is really all about.
Video Games Daily (Aug 14, 2008)
It's one of the first things I've played with Solid Snake involved that I haven't absolutely loved. Shame, as it is a fair bit of fun at times, but things just fall flat far too much. It's irritating and confusing, and it just doesn't make for this epoch-making fighter that everyone seems to be gushing about. Sorry.

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