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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Fun and accessible. It's easy to slip into a rut, but there's more there to discover.
80
NintendoWorldReport (Mar 28, 2011)
WWE All Stars is a fun action sports title, and should appeal to most fans who have a nostalgic fondness for wrestling. If you are a fan of the plethora of modes and superstars that WWE Smackdown vs. Raw offers, you may find yourself a bit let down by the casual take on the game in WWE All Stars, but that shouldn't stop you from giving the game a shot. If it were a basketball game, it would be a slam dunk, but in this particular case, I'd say it's a Hulk Hogan leg drop and three-count.
80
Nintendo Life (Apr 01, 2011)
WWE All Stars executes fun, arcade-style action well, with accessible controls and exhilarating presentation. The lack of a career mode and online features will disappoint some, but it's a small dent in a very fun package. It's created with a real fondness for the fight and the spectacle, and there's such a fantastic sense of fun that you'll find yourself wondering how much tickets to the next Wrestlemania cost, and whether you're too old to sign up for the Hulk Hogan fan club. Make sure to take your vitamins and give this one a go.
65
Armchair Empire, The (Aug 22, 2011)
Overall, the game is a bit above average. If you love the license, you’ll have fun and you’ll forgive some of the issues. If you can’t wait to be The Undertaker, or Randy Savage or even Jake the Snake then this game will leave you howling in (and out) of the ring.
60
GameSpot (Apr 01, 2011)
Weak sound effects hamstring the beefed-up action of WWE All Stars, though there is still some entertainment to be had here.
60
Multiplayer.it (Apr 18, 2011)
Avevamo grandi aspettative per WWE All Stars, che prometteva di restituire un carattere prettamente arcade ai giochi di wrestling, in contrapposizione alla precisione millimetrica e al gameplay sempre più legnoso di WWE Smackdown vs. Raw. Pensavamo, insomma, che THQ San Diego sarebbe stata capace di realizzare un piccolo classico dei giorni nostri, ispirandosi alle indimenticabili meccaniche del già citato WWF Superstars (anno 1989). Purtroppo non è andata così, e in particolare la versione Wii del gioco presenta talmente tanti limiti (dal sistema di controllo alla rilevazione delle collisioni, dalla gestione del "puntamento" negli scontri multipli alla pessima realizzazione del comparto sonoro) che risulta francamente arduo consigliarne l'acquisto se non al più irriducibile dei fan della WWE. Un vero peccato.
60
Everyeye.it (Apr 08, 2011)
Qualche piccolo sforzo in più e WWE All Stars si sarebbe rivelato un ottimo titolo di wrestling. Passino le pecche tecniche, parzialmente scusabile la scarsa versatilità del sistema di controllo, ma l'inconsistenza della modalità in singolo e l'assenza di quella online non sono accettabili. Per una partita rapida, magari in compagnia di un amico, il titolo THQ è perfetto, ma non è ancora abbastanza per soddisfare voglia di menar pesante.
59
4Players.de (Apr 01, 2011)
Ist man vornehmlich solo unterwegs, wird man trotz mitunter harter und sogar unfair scheinender KI mit den beiden gut inszenierten Hauptspielmodi richtig gut, aber letztlich auch kurz unterhalten. Will man nicht unbedingt ausnahmslos jedes Outfit freispielen, kann man Hulk Hogan, Ultimate Warrior und Co nach gut vier bis fünf Stunden ins Regal stellen. Kämpft man gegen Freunde oder online gegen die ganze Welt, verlängert sich die Zeit entsprechend. Doch auch hier wird dem konzeptionell interessanten und technisch gut umgesetzten Titel der geringe Umfang zum Verhängnis: Wenige Matchtypen, ein für ein WWE-Spiel schwacher Figureneditor und zu wenig Unterscheidung innerhalb der einzelnen Archeklassen machen den All Stars das Leben unnötig schwer. Inhaltlich zwar identisch zu den großen Brüdern, kranken die SD-Wrestler mal mehr (PSP), mal weniger (Wii) an technischen Mankos oder Steuerungsproblemen, so dass die niedrig aufgelösten Legenden und Superstars deutlich schlechter abschneiden.
55
Jeuxvideo.com (Apr 13, 2011)
WWE All Stars possède de bons atouts avec un gameplay jouissif et plutôt bien réalisé et un mode Fantasy Warfare vraiment prenant. Retrouver les stars de la vieille époque fera forcément plaisir à un max de fans. On peut juste regretter les problèmes d'IA bien trop récurrents, des petits manques dans le contenu et des temps de chargement particulièrement nombreux qui viendront vous taquiner lors de vos parties. Toutefois, on espère que ce jeu est le début d'une série dont les prochains épisodes corrigeront les défauts, avec cette fois plus de combattants par exemple.
50
Cubed3 (May 24, 2011)
Presentation troubles can usually be ignored if the gameplay is there, but unfortunately presentation is a big part of what WWE All Stars was supposed to be all about - over the top, arcade gameplay. Without the visual effects of its HD brothers, and with poor sound effects that do nothing to emphasise the action, WWE All Stars Wii feels like a shell of what it should be despite an array of interesting story modes and a wide-appealing roster.
40
Snackbar-Games.com (Apr 21, 2011)
While it would be valid to say that WWE All-Stars is the best wrestling game I’ve played in a long time, it would be more accurate to say it is merely the least horrible one, and I say this as a lifetime fan. When I’m able to look past its numerous faults, I enjoy playing WWE All-Stars. For a little while, anyway. I’m never going to be bored enough to endure Championship Mode with all thirty-plus superstars in order to unlock everything, but it’s still fun in small doses. The real problem is that I can never really ignore the fact that, as a Wii owner, I’ve been given a clearly inferior product yet again.
40
N-Europe (Apr 25, 2011)
WWE All Stars on paper has potential to be a very entertaining arcade game, taking the spectacle of the WWE and going more over the top than even the show does. But it is sorely let down by lacking options, poor gameplay and horrid sound design that drag the experience down. WWE All Stars feels more like a rushed experiment in different character model styles and a less simulation type game.