|write a review of this game|
read more reviews by Professor
SummaryOne of the first good network games, where skill and intuition triumphed.
The GoodIts robot scripting language was very easy to use, and by limiting the time for considering moves, you could raise the skill level to any level you wanted. This game reminded me of many board games, where orders were written in advance, then revealed, and the actions worked out according to sequence. If you could imagine the options open to your opponent, you could arrange ambushes - all very satisfying when they worked! I actually got this game to run multiplayer on a Windows 3.0 network at the company where I worked, and it was a great lunchtime game because a battle took only 20 minutes or so.
The BadWhat I didn't like is the fact that this title never got the respect and the play I think it deserved. It was extremely different from the majority of games in that day - therein lay its charm, and therein lay the reason for it being passed over. I STILL have my copy on the shelf at my computer, although my household has seen six new computers since I got it!