SimCity Reviews (Windows 3.x)
Published by Developed by Released Also For Acorn 32-bit, Amiga, Amstrad CPC, Atari ST, BBC Micro, CDTV, Commodore 64, DOS, Electron, FM Towns, Macintosh, OS/2, Palm OS, PC-98, Sharp X68000, SNES, Symbian, Wii, Windows, ZX Spectrum | Combined View |
![]() ESRB Rating Genre Perspective Visual Gameplay Setting |
User Reviews
The classic that started it all. | Kartanym (12710) | ![]() ![]() ![]() ![]() ![]() |
Still great! | Big C (58) | ![]() ![]() ![]() ![]() ![]() |
Okay translation of a fun but limited game. | Robert Morgan (1059) | unrated |
Our Users Say
Category | Description | User Score |
---|---|---|
Gameplay | How well the game mechanics work and the game plays. | 3.9 |
Graphics | The visual quality of the game | 3.4 |
Personal Slant | A personal rating of the game, regardless of other attributes | 3.9 |
Sound / Music | The quality of the sound effects and/or music composition | 3.2 |
Overall User Score (35 votes) | 3.6 |
Critic Reviews
MobyRanks are listed below. You can read here for more information about MobyRank.88
Retro Archives (May 14, 2018)
SimCity for Windows a beau ne rien proposer de neuf, le jeu a à moins le mérite de contenir les trois extensions, un thème musical, des bruitages améliorés et une résolution adaptée. Dommage qu’il soit toujours en 16 couleurs et qu’il ne propose aucune des nouveautés de la version Super Nintendo, sans quoi on ne serait vraiment pas loin de l’édition ultime.
84
PC Format (UK) (Dec, 1995)
If you have a low-spec machine and a limited budget, this is the perfect buy. It may lack the finesse of SimCity 2000 and the video clips of SimCity CD, but at this price you simply can't complain. The graphics look primitive now, but it still plays a mean game.
80
Just Games Retro (Feb 15, 2014)
This first title is as far as I’ve ever gotten in the series, so I can’t say if things improve (or the opposite) from here. As a stand-alone title, the first SimCity is an impressive execution of a very smart concept. Yes, there’s room for obvious improvement, the limited interface holds you back, and much like with Theme Park you’re building to maximize the efficiency of a model, not free-building the town as you please. Still, it’s a fun challenge, and a great milestone to the genre.