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Zapitalism takes place in the Archipelago of Mermadan on the island of Zapinalia. Queen Keshi Keshi Gomu, the ruler of Zapinalia, has decided to open up the island's economy to foreign imports for the first time in a thousand years. Your job is to make zillions of zables buying and selling everything from imported lumber fish to precious mamo vapor. With the profit you earn dealing in exotic goods, you can expand your operation.

Watch out - you must match wits against five other companies in a race to build a commercial empire. These competitors can either be controlled by computer players or human players. If you cannot defeat them, it's time to look for a new occupation!

You will be able to make deals with the eccentric inhabitants of Zapinalia, invest in stocks and bonds, negotiate with the unions, sabotage your competitors, advertise your products, corner the market, build mega stores, and explore the islands of Mermadan in search of treasure and magic items. The first mega store to dominate the market wins the game.


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Promo Images

Zapitalism Concept Art

Alternate Titles

  • "Zapitalism Deluxe" -- A new and improved version. Also, the only version available from

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Critic Reviews

Computer Gaming World (CGW) Aug, 1997 2 Stars2 Stars2 Stars2 Stars2 Stars 40
GameStar (Germany) Sep, 1998 36 out of 100 36
PC Joker May, 1998 33 out of 100 33


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Zapitalism was a 100% independent production created by Steven Hoffman and Naomi Kokubo.

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Steven Hoffman (58) added Zapitalism (Windows 3.x) on Jul 13, 2000
Other platforms contributed by Steven Hoffman (58)