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Description

In Wind-up Knight the player plays a wind-up knight on a mission to rescue a kidnapped princess. It is a side-scrolling auto-running platformer and the knight runs on its own with a constant pace. The player has four actions: jump, slash, roll, and block. Each corresponds to one kind of hazard: pits or spikes, enemies, narrow passages, and falling objects or fire from above. The levels are predetermined. There are no random elements. The enemies are practically just roadblocks waiting to be slashed.

Each level has coins, a card, and some cranks. None are required to finish the level but the cranks are required to wind-up the knight. If the knight winds-down the level is lost. The card is usually hidden away from the obvious path. All coins and the card have to collected in one run to get a perfect score.

The score doubles as an in game currency. The currency can be used to buy items or to unlock levels. The currency gained from perfect scores are just enough to unlock the next levels, provided that no items are bought. None of the items are required to finish the game so that the game can be played through without paying anything.

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Promo Images

Wind-up Knight Screenshot
Wind-up Knight Screenshot
Wind-up Knight Screenshot
Wind-up Knight Screenshot

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Critic Reviews

App Spy iPad Dec 28, 2011 5 out of 5 100
App Spy iPhone Dec 28, 2011 5 out of 5 100
Touch Arcade iPhone Dec 22, 2011 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Touch Arcade iPad Dec 22, 2011 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Pocket Gamer UK iPad Jan 11, 2012 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Pocket Gamer UK iPhone Jan 11, 2012 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Pocket Gamer UK Android Jan 11, 2012 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Gameplay (Benelux) iPhone Jan 31, 2012 Unscored Unscored
Gameplay (Benelux) iPad Jan 31, 2012 Unscored Unscored

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Contributed to by lesmana (20) and Sciere (619807)