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The Game Hoard (Mar 16, 2021)
A Blind Legend delivers on its idea of almost completely stripping away visual information to simulate the blind knight’s situation but it has no clue on how to make playing under these conditions actually engaging. Fights are incredibly similar to each other and involve hunkering down and waiting to learn what direction to swing and navigating even the most dangerous places of the game feels the same as a stroll about town since you’re always going to be constantly asking Louise for directions that she gives too easily. The rare moments it whips out a break from these two styles of play are basic things like blocking arrows or pressing exactly what you’re told while riding on horseback, and with a generic story harmed by poor performances, it’s hard to appreciate some otherwise fantastic sound design and mixing that could have helped A Blind Legend thrive if you were actually doing something interesting.