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FarmerGnome’s A Fistful of Gun is an arcade, shooter-adventure players can play, leave for a bit and then come back to later and enjoy the game as much as he or she did the very first time. The story mode, frantic co-op exploits and the 11 unique characters are more than enough reasons to journey west and lose oneself in the game. A Fistful of Gun is coated in so much arcade-style and hilarious charm, players will look to drop quarters into their computers just to keep playing.
It’s an odd feature but hands down my favorite aspect of fistful of gun was the voiceover. The sounds and music were nice but ultimately what you’d expect in a game like this, but something about that continue countdown and booming title screen voice put me right back into the arcades I’d bring my report card to for tokens. Fistful of Gun is worth the panic and rage of your first 50 deaths. After that you’ll become a master and have to find some friends to shoot in the face. Honestly, though, Fistful of Gun doesn’t quite scratch the same button-mashing itch as you’d expect, but you’ll still find an anarchic chaos to appease your gunslinger urges.
Zběsilá akce A Fistful of Gun v doslovném znění ukáže, jak vypadal Divoký západ. Zábavná top-down jatka jsou jako stvořená pro multiplayer. Jen toho grafického chaosu mohlo být méně.
A Fistful of Gun is a tough-as-nails throwback to classic top-down arcade shooters. It's best played with friends, but its finicky control schemes and steep learning curve make it difficult to get into.
En palabras de su autor este juego es una mezcla de Gunsmoke, Sunset Raiders (lógico), Bomberman y Metal Slug. Lo cierto es que si bien no coge todas las opciones de estas referencias, sí que os puedo asegurar que puede gustar a una buena cantidad de usuarios que disfrutasen de estas obras entre los 80 y los 90. Es un buen juego, a pesar de no tener demasiados usuarios, y su autor nos parece lo suficientemente interesante como para que estemos atentos a las próximas creaciones que ponga a disposición del público.
Overall A Fistful of Gun is a fantastic game that I enjoyed very much. The single player aspect of the game is great, and its awesome that there’s a good multiplayer option and local co-op options. The game is very fast paced, over the top and utterly relentless. The roster of characters is very good, and gives some very interesting gameplay options. The game uses a unique style, with fun gameplay and funny moments. It’s a game that is worth taking a look at, and will challenge you.
Though A Fistful of Gun has potential, the empty multiplayer servers and repetitive campaign puts a bullet in any momentum it has going.
As it is, A Fistful of Gun is a fairly run of the mill top down shooter. It’s got some good humor to it, and some nice variety to the characters, but the action becomes repetitive all too quickly, even if you’re choosing different characters each time. It’s good for a quick burst of action, but if you’re looking for something longer with a bit more narrative and meat to it, then you’re probably better off looking elsewhere.
No, A Fistful of Gun’s only major errors lie in its repetitive and muddied action, all blasted through an ADD pacing. It’s still fun and humorous, but that relentless nature condenses its longevity into just a couple of sessions. If you’ll pardon the ham-fisted metaphor, A Fistful of Gun can best be described as a stick of dynamite with a short fuse; explosive and disposable in the brief time you’ll spend with it.
Altogether, A Fistful of Gun is a stylish and fast-paced game that’s got plenty going for it, yet suffers from some lack of consistency. While the unique spread of characters and controls could be an innovative spin on things, it ends up distracting from the otherwise-solid play and creates needless frustration. Beyond that, though, there’s certainly still something here for top-down action fans to eat up, and online play with friends is a frenzy of mostly-fun insanity. For $12.99 on Steam, I can’t say it’s exactly far overpriced, but holding out for a sale may be the way to go if you’re not ready to wrestle with the confounding control design.
And again like it's hard to look at this as a downside on this game when I'll also applaud Binding of Isaac for similar things. But since you don't find ways to improve yourself in this game, since the pace is so much more rigid and based on you doing specific things to move on instead of just being able to proceed at your pace, since you also don't have any sort of meta-level unlockables, this game just feels flat in comparison to those other games, a too-difficult throwback that feels like it suffers in comparison to both its modern and classic touchstones. While the different control types for the characters is super cool and all, the game only has fleeting moments of enjoyment before crushing you in defeat, leaving you with nothing to show for it.
Δεν χρειάζεται να πούμε πολλά περισσότερα για το A Fistful of Gun. Το παιχνίδι προσφέρει ακριβώς την εμπειρία που θα μπορούσε να βρει κανείς παλιότερα στα arcades, με τη διαφορά όμως ότι έχει βγει σε μία εντελώς διαφορετική εποχή. Στις αρχές της δεκαετίας του '90 το A Fistful of Gun θα μπορούσε να βρίσκεται στο στοιχείο του, τη σημερινή εποχή, όμως, είναι παρωχημένο από όλες τις πλευρές.