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I think I’ve presented a case that Death on the Nile is much more than a normal casual game, but still far less than a full-blown adventure game as it utilizes puzzles to further the storyline rather than just advance you to more difficult puzzles. Agatha Christie’s Death on the Nile is highly recommended. For only $19.95 you get a faithful adaptation of a Christie novel, with top-notch production and replay value.
Overall, though, Death on the Nile is a good bet for detective wannabes and hidden object fans alike. It's hard to go wrong when underpinned by such a great story, and thankfully the gameplay rises to the occasion.
The great characters and thrilling story, as well as the minigames and interrogation scenes, all add a wonderful new layer to the fun "hide and seek" mechanic. Agatha Christie: Death on the Nile is a great pick for literary lovers, budding sleuths, and casual game fans alike. It can make for fun gameplay for a parent and child to do together.
The connection in Death on the Nile between the objects you find and the storyline is stronger than in other object hunting games. What's more, the art direction is excellent, with crisp visuals that draw you into an elaborate early 20th century world. A few items are hard to make out, but that's the only complaint I can muster about this otherwise outstanding effort from Oberon.
Death on the Nile va preso per quello che è: un casual game. Se cliccare qua e là alla ricerca di un’introvabile pallina di carta non vi porta all'autodistruzione morale, vi divertirete. Peccato per il tentativo di alzare l'asticella andato male: l'introduzione dell'aspetto investigativo con indizi e interrogatori è una buona carta, ma la restrizione alla sola lingua inglese, almeno dalle nostre parti, la rende una buona carta giocata male.
There is no harm in playing this game. It may even be right for some, but for the gaming crowd, even the adventure gaming crowd, it's not worth it. Taking a novel written for adults and skinning it with children's coloring book activities is a losing proposition no matter what you're adapting. Agatha Christie's Death on the Nile should be reserved only for desperate, Internetless time wasting.
There's something unfulfilling about solving crimes with mini-games, which is why Columbo never whips out a balance board from inside his tatty raincoat and why Inspector Morse hung around with Lewis rather than Luigi & Co. By relying primarily on just one of these entertainment hors d'oeuvres, Death on the Nile is so short on ideas that it quickly becomes repetitive and bland, making such stunted use of its source material that it fails to capture even a taste of its excitement or romance. The thing is that, even after all of this, you still can't accuse Poirot of being the guilty party; but by stepping into his shoes in Death on the Nile, you realise who is - the guy who invented the mini-game in the first place.