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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.1
Gameplay How well the game mechanics work and the game plays. 3.1
Graphics The visual quality of the game 3.6
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items. 3.3
Overall User Score (7 votes) 3.2


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
75
Adventure's Planet (Aug 05, 2012)
Alpha Polaris è un gioco interessante, non rappresenta nulla di innovativo ma nel complesso si attesta come una buona avventura realizzata con una certa cura e con uno stile davvero cosciente. C’è qualche sbavatura, come la scarsa durata ma, i personaggi tutto sommato carismatici, la buona integrazione degli enigmi molto verosimili e la qualità degli stessi permettono di rendere questa avventura una buona esperienza che potrà regalarvi qualche ora di sano divertimento. Una vicenda di… “ghiaccio-horror” perfetta per rinfrescare le calde nottate di questa estate!
75
GameFront (Jul 26, 2011)
And while the story develops toward somewhat anti-climactic final moments, for the most part, Alpha Polaris is a well-paced adventure with interesting characters and interesting subject matter. It isn’t perfect, but it does a great job of being the kind of alternative experience that isn’t always readily available from bigger game studios. A solid and atmospheric purchase, you can snag Alpha Polaris from Turmoil Games’ website for $20, and that’s not a bad price for what’s on offer.
75
GameBoomers (Jun, 2011)
Alpha Polaris installed and played on my system without any bugs, glitches or dead ends. Overall, I would consider Alpha Polaris to be an engaging game, with a number of thoughtful challenges and some rather lovely Aurora Borealis.
70
GamingLives (Oct 02, 2011)
While being frustratingly short, Alpha Polaris is a brilliant little game, polished to a very high standard and, as such, I'd recommend it to any fan of the genre, and think that it has something to offer the non-point and click gamer too. I just can't help but feel it would have benefitted from a larger cast and more locations, however. With the story stretched out to its full potential it would be a force to be reckoned with, but as it is, it's a great way to spend an evening. So, wrap up warm and let the Aurorae light your way to Alpha Polaris in this beautiful indie title.
70
Adventure Gamers (Jun 24, 2011)
Alpha Polaris shows signs of being an independent studio’s first offering in terms of both scope and graphical limitations, but it’s still a commendable title. The environments may feel a bit flat at times, but the character portraits are a welcome visual touch. And while some puzzles feel too easy, others provide a good challenge, often with a different approach than the typical point-and-click inventory format. The game takes a slow-burning, creepy psychological tack in unveiling its horror, and though the climax is a little too brief for such a gradual climb, overall this method pays off nicely in a story that has some truly unnerving moments that stand in stark contrast to its early peaceful origins. Ultimately, Alpha Polaris succeeds in the areas that matters most, and horror adventure fans shouldn’t miss it.
68
Adventure-Treff (Aug 05, 2011)
Alpha Polaris hätte ein tolles Spiel werden können. In erster Linie hätte eine bessere Dialog-Regie viel von dem retten können, was Turmoil Games ihrem Debüt mit auf den Weg geben wollten. Leider ist am Ende genau das Gegenteil passiert; die Synchronisation schadet dem Spiel mehr, als dass sie es verbessert. Dazu kommen leichte technische Mängel und Design-Schnitzer. Letztlich bleibt ein Spiel, das zwar gut gedacht, aber leider nicht ganz so gut gemacht ist. Die Spielzeit dürfte bei 5-7 Stunden liegen.
68
Multiplayer.it (Jul 20, 2011)
Per poco meno di una ventina di euro, le cinque ore di gioco proposte da Alpha Polaris non sono moltissime, soprattutto perché piagate da una realizzazione imperfetta e da poca originalità. Detto questo come "horror tra i ghiacci" funziona piuttosto bene e alcuni passaggi sono interessanti anche da un punto di vista ludico. Difficile consigliarne l'acquisto a chi gioca una manciata di avventure grafiche all'anno, mentre i fan più accaniti del genere potrebbero dargli una possibilità. A dieci euro in meno sarebbe ben più allettante.
64
GameStar (Germany) (Jun 23, 2011)
Alpha Polaris ist nichts für den gängigen Jack-Keane-, Monkey-Island- oder Tunguska-Spieler. Das Spiel ist unausgereift, zu kurz und technisch auf dem Stand von vor 15 Jahren. Wer aber ein Faible für Naturwissenschaften und Polarforschung hat, die Mythen der Inuit interessanter findet als x-beliebig verquirlte Fantasy-Sagen oder einfach nur mal wieder länger über einem Kombinationsrätsel grübeln will, der kann diesen gut gemeinten (wenn auch leider nicht wirklich guten) Titel ruhig ins Auge fassen. Mir hat der Ausflug ins ewige Eis gefallen.
60
4Players.de (Jul 07, 2011)
Trotz interessanter Ideen krankt Alpha Polaris an der recht lieblosen Ausführung. Zwar mag ich Adventures, die nicht unnötig in die Länge gezogen sind, aber das hier ist auch mir zu wenig: Spätestens nach sieben Stunden ist man am Ende und hat dabei alle Technikprobleme gelöst. Es bleiben allerdings sehr viele Fragen unbeantwortet. Obgleich das Grönland-Abenteuer den Konflikt zwischen Geld und Moral ansprechend darstellt, gelingt es den finnischen Machern nicht, daraus eine entsprechende Geschichte zu stricken. Statt sich auf seine Stärken wie die Isolation in der Eiswüste zu konzentrieren, oszilliert es zwischen Mystery, Ökothriller und Liebesstory – eine Mixtur, die letztlich schal bleibt und keinem der Ansätze gerecht wird. Die paar Rätsel sind zwar eine Abwechslung und stellen keine großen Anforderungen, aber oft fehlen Hinweise, was die Lösung sein könnte. Zudem werden Rätselprofis sich darüber ärgern, dass dennoch alles zu schnell gelöst ist.
60
Overall, Alpha Polaris presents itself as a promising debut from Turmoil Games. Although the central premise—based around an ancient evil called Witiko that is trapped in the Boreas behind the Northern Lights—ultimately comes across as somewhat hokey, the atmosphere of the central location is spot-on. This game may not be as terrifyingly scary as Amnesia: The Dark Descent, but it still has its moments of tension and manages to build up at an admirable pace. Alas, the game lacks strong puzzles and more nuanced storytelling. As it stands, Alpha Polaris is still well worth playing, if only to experience the promising start of a new indie developer within the adventure gaming scene.
58
Just Adventure (Aug 15, 2011)
Alpha Polaris offers nothing fresh or inventive to the adventure genre – in fact, if you have seen any number of ‘B’ horror films, it will invoke a sense of déjà vu – but it is a solid production all around, even more so when considering that the staff of Turmoil Games is comprised of a total of five people who are situated in northern Finland near the center of the Arctic Circle. The untapped potential is evident, but Turmoil Games needs to take some more chances (other than an unexpected sexual encounter) and develop some characters that aren’t so stereotypical and a plot that hasn't been recycled ad nauseam. Still, Alpha Polaris is impressive for a first effort and here’s hoping that they continue to improve with future releases.
42
Absolute Games (AG.ru) (Jul 26, 2011)
Атмосфера настоящего «хоррора», любовь, дружба, подозрения, паранойя — команда новичков в анонсе наврала с три короба и не выполнила ничего из обещанного. В их произведении нет искорки, нет послевкусия, да и сам вкус отсутствует. Из положительных моментов — нагоняющее страху музыкальное сопровождение и отлично нарисованные портреты. На прочих частях тела Alpha Polaris зияют огромные рваные раны, оставленные неизвестным монстром.
40
GamePro (US) (Aug 24, 2011)
Ultimately, Alpha Polaris has its heart in the right place, but it lacks the execution to follow through on its ambition. The cast goes from affable archetypes to predictable personalities. Puzzles are unconventional, but maddeningly illogical at times. And it ruins a great setting by making players continually retrace their steps to pick up previously non-interactive items.
 
Rock, Paper, Shotgun (Jul 04, 2011)
So much is clearly because this is a five-man team making a game with no outside investment. And let me stress, for all my nit-picking, this is a fantastic achievement. It’s approximately 490 times more fun than most adventures coming out at the moment, with a damn site more personality. I think what it needed to do was to recognise its strengths a lot more clearly, and focus there. More writing, more character writing especially, and going further with its understanding that being quiet and gentle is a huge strength. Many of the puzzles are very smart. Others are obscure (the key puzzle is just ridiculous, for instance). The team behind this seem like they should be smart enough to tell the difference and ditch the latter. It leaves me feeling very excited about what they might do next, so long as they can realise where Alpha Polaris falls short.