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User Reviews

Anachronistic Unicorn Lynx (181557) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars
If you celebrate Terry Pratchett or Douglas Adams: here's a surprise for you... silent_driver (13) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
A really wonderful game xroox (3966) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Remember When Games Were Fun? Scott Monster (1009) 4.83 Stars4.83 Stars4.83 Stars4.83 Stars4.83 Stars
Great, great game, but call the Orkin man before playing Atomic Punch! (194) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Amazing, often overlooked adventure RPG... john johansen (2) unrated
U as in Anachronox, duh. MAT (217478) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
A plot better than most Sci-Fi movies Plix (204) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars
An absolutely remarkable game xofdre (82) 5 Stars5 Stars5 Stars5 Stars5 Stars
Pixel Hunt-tastic disappointment Zovni (10635) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.3
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.4
Overall User Score (102 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Just Adventure (Feb 21, 2002)
Eidos, Ion's Storm's parent company, did an even worse job of promoting Anachronox than UbiSoft's unforgivable fumble with Myst III: Exile. Despite the fact that it's been winning all sorts of awards (including Best Story - from any genre - from GameSpot), it didn't sell well at all. Which means you can probably pick it up cheap, sports fans. So what are you still reading this for? Get thee to a software store. Trust me, you'll thank me. Play this game. Right now.
Yiya (Oct 06, 2001)
Abschliessend will ich noch auf die genialen Filmsequenzen eingehen. Nicht nur die grandiosen Kamerafahrten während der Kämpfe und den Leveltranscriptionen sind eine Augenweide. Was mich total begeistert hat, sind die Zwischensequenzen, die Quests auflösen und die Story weitererzählen. Sowas gab es noch nie in einem Spiel. Ich habe Polygone gesehen, die besser agieren und ihre Gesichtstexturen, verschieben, als manche Schauspieler.
Withingames (Aug 15, 2001)
Weil die echten Helden vermutlich gerade im Urlaub sind, wird ein unterbelichteter Detektiv mit Alkoholproblemen zusammen mit sechs anderen Antihelden und einem Hologramm seiner verstorbenen Sekretärin mit der Rettung des gesamten Universums betraut. Ob das gut gehen kann?
Well, I did it. I finally did it. I completed my first PC nonadventure game, Anachronox. All the while I was playing, I had sort of a love/hate thing going on. Let me tell you about it.
Overall, if you like RPG's or you don't like RPG's I can still see some appeal in this for all. It isn't an FPS, not by a long chalk. You can't jump or fall or frag till your hearts content. What you can do is get engrossed in a huge world and get lost for hours. Anachronox will be gracing this reviewer's pc hard drive for months to come, that's for sure.
Mystery Manor (Jan 13, 2005)
If you are an RPG fan it is easy to dismiss Anachronox as “too easy.” If you are an adventure gamer, it is easy to dismiss it as “too much detail.” Strict devotees of either genre are doing themselves a disservice if they write off this little masterpiece. Anachronox manages to bridge the gap between the two genres, melding them seamlessly into exactly the game that you want to fill the current void left in both markets. If you missed it the first time around, I strongly recommend getting a copy now. I got mine for $12 and I spent about 50 hours playing it…. loving every single minute of it. If you can find a better bargain today, jump on it! And then… play Anachronox anyway. You won’t regret it.
RPGFan (Jun, 2002)
Whether you're looking to play a good console-style RPG on your PC, or you're just in the mood for a game with a great story, this game is an excellent choice. Like the box says though, "Minimum system requirements include a Pentium II 266, 64 MB of RAM, and a sense of humor". If you have all of these things, I personally guarantee that you'll have a great 20 hours.
RPGFan (Jul 21, 2008)
Simply put, Anachronox is an awesome game that I found charming, witty, intelligent, fun, and easy on the eyes for its 25 hour (or so) duration. I could tell that this game was lovingly crafted to the very end (the final dungeon is a hoot to play). The game is notoriously buggy, but a pair of official and a pair of fan-made patches took care of that and I played it with virtually no issues. The game is obviously out of print, but as of this writing, used copies can be found all over the Internet, often for under $10. If you're like me and enjoy console-style RPGs but are getting jaded by the rehashed console RPG offerings coming out of Japan, give Anachronox a try. I'm really glad I did, as it proved to be the shot in the arm my jaded self needed to restore my faith in console style RPGing.
This has been an enjoyable experience. Anachronox may not feature the smooth, high-polygon count graphics of games in 2005, but the storytelling, the variety of settings, the music, voice acting (which was universally excellent, by the way) all combine in a way that is rarely seen to provide an engaging game. In fact, during a long weekend when my family were away, I found myself playing Anachronox for three days straight, and taking an extra day of leave from work to play for a fourth!
Players with even a passing interest in science fiction or role-playing games should consider adding this title to their library. Those that do will be taken on a galactic journey that evokes the full gamut of emotions from anger to laughter to sadness. The game is reminiscent of a well-written novel that is funny, suspenseful, and, yes, epic in scope.
The game is easy to install. The game is not designed to be run in Windows 2000, but I got mine to work for the most part. One thing I noticed is in Windows 2000 is that it doesn't uninstall it properly. The upbeat music adds to the game. There is no multiplayer in this game. I was surprised to see that this games uses the Quake 2 engine. The graphics are dated but good. Nice facial expressions on the people. For controls use can use WASD or arrow keys. There is a patch available. This game is real fun, however this is definitely designed for a mature audience.
This is no epic RPG like Baldur's Gate, nor is it strictly a console RPG. This is more of a hybrid RPG, offering the best of both worlds, throwing in a few unique twists along the way. Anachronox took a long time to get to the market, but that time was obviously spent well. I recommend this game for just about any sort of gamer, because it is entertaining, challenging, and downright fun.
GameSpy (Aug, 2001)
Beyond the few annoyances that come with the various genres and the required patch, Anachronox is fun, engaging, and very entertaining. Some will be drawn in by the story, some by the humor, and some by the sheer originality of the world that has been created. Whatever your reason, this isn't one to miss. It's a pleasurable experience that will entertain you for hours on end.
Gaming Age (Jul 26, 2001)
Anachronox deserves not only to be praised for its ability to successfully bring the console RPG paradigm to the PC, but also for it's willingness to do so in a such a unique and intelligent manner that it separates itself from its high-profile console brethren as well.
Gameplay (Benelux) (Aug 31, 2001)
Wie van science fiction houdt zal met volle teugen genieten van het meesleepende verhaal en de schitterende sfeer van Anachronox.
Game Captain (Jul 31, 2001)
Anachronox spielt sich frisch von der Leber weg, die Handlung und die Aufgaben bzw. Rätsel sind kurzweilig und bevor man sich an einem Ort satt gesehen hat, geht's halt weiter. Nur die oben erwähnten langen Laufwege haben etwas meditatives, in Verbindung mit den Ladezeiten sogar nervendes. Gute Unterhaltung für Science-Fictionfreunde ist Anachronox allemal!
Gameguru Mania (Jul 13, 2001)
Anachronox is a 3rd person Japanese console-style 3D-RPG laced with turn-based combat. You controls up to 3 characters at a time, from an eventual cast of seven, exploring the galaxy and 3 different dimensions. The main gameplay is exploration of the environment, melée with various galactic bad guys, and discovery of unique weapons and items that aid you on your quest. You can choose different characters to play and different ways to do things, leading you to different events and areas in the game.
ActionTrip (Jul 19, 2001)
I've been following the development of this game for quite some time now (a slight understatement), and I thought I pretty much had a good idea of what it's all about. It turns out I didn't. Some of the things that I thought would be the game's weak sides ended up being quite the opposite, and some of the originality that I thought the game had was a tad too derivative, and it carried a heavy influence of Final Fantasy games and numerous Blade-Runnerish (private dick with a sci-fi twist) movies.
Gry OnLine (Sep 21, 2001)
A muszę przyznać, że jak na razie żadna gra, w które miałem okazję zagrać w tym roku, nie dostarczyła mi tyle radości. Dlatego polecam ją z całego serca. Jeśli tylko znasz dobrze angielski, masz poczucie humoru, lubisz japońskie rpg (acz niekoniecznie) i posiadasz sporo wolnego czasu, sięgnij po tę grę. Nie zawiedziesz się, a odkryjesz jeszcze masę rzeczy, o których nie wspomniałem w tej recenzji, nie chcąc psuć zabawy. A ja tymczasem wracam do świata Anachronox.
Legendra (Jun 22, 2008)
A l'heure où le monde vidéoludique des joueurs PC s'axe de plus en plus vers le multijoueur, il est toujours très agréable de se replonger dans ces univers solo uniques comme les développeurs savaient (pouvaient ?) tant en faire à l'âge d'or de cette plate-forme. Il ne faut clairement pas y jouer pour son aspect RPG, mais pour l'aventure (au ton loin d'être aussi sérieux qu'on pourrait croire) qu'il propose. Si les quelques points noirs évoqués ne vous gênent pas et que vous n'y avez pas encore touché, un jeu comme on en fait presque plus s'offre à vous !
Despite the bugs and poor graphics, ANACHRONOX is clearly a good game. It has an interesting and well-paced story, excellent dialogue and characters, and fun gameplay. This is one substantial RPG that surprises in many ways, often for the better. Feel free to (finally) believe the hype.
PC Zone Benelux (Aug, 2001)
Een aanrader voor gamers die enige diepgang in een game niet schuwen. Voor diegenen die wat meerwaarde willen: de uiteindelijk game komt met een zeer uitgebreide set aan tools. Je kunt het zo gek niet bedenken of je kunt het editen of bouwen. Creëer je eigen levels, karakters, ruimteschepen of zelfs complete planeten. Naar hartelust.
IGN (Jul 18, 2001)
Where other attempts by American developers have flopped when they try to duplicate the console formula, for some reason it just works in Anachronox. Despite the aged graphics, the game makes you laugh and once you get past the first couple hours you'll find a truly fun RPG. While it isn't the 200+ hour monster that most PC gamers are used to (see Badur's Gate II for that), it will keep you busy for over 60 hours, and for a console-style RPG that is a very good length.
Quandary (Aug, 2001)
I suspect players will either love this game or find it rather irritating. If you enjoy games that do not take themselves too seriously, you like exploring, you don't mind if the puzzles aren't too taxing and can cope with some combat then grab this game.
Game Over Online (Aug 06, 2001)
Everything about Anachronox seems to speak of epic. Indeed, the development time it went through was epic. The start and, as we all recently learnt, disappearance of ION Storm (at least the part responsible for this game) has been an epic romp as well. This game is easily one of the most recognizable for the FPS community and it is through them I heard most about Anachronox. Anachronox is the city where everything meets; rather like the Sigil of an equally epic game; Planescape: Torment. Conceived when Final Fantasy VII was becoming a cult hit in North America, there is no doubt that Anachronox shares a lot with RPGs from across the pond. Whereas the PC RPG scene has flourished, probably due to extraordinary feats from titles like Fallout and Baldur's Gate, Anachronox seems to play like a world away from the supposed saviors of the RPG genre; at least in the PC arena.
GameZone (Jul 25, 2001)
The slowdowns in the game are semi-frustrating, while the ‘adult’ nature of the program is overstated. The program is a terrific combination of gaming elements. There is little doubt that Anachronox is a well-done game.
When Ion Storm's Anachronox didn't even bother to make an appearance shortly before its scheduled release at last year's Electronic Entertainment Expo trade show, many thought that this console-like role-playing game was similarly destined to failure. But as it turns out, Anachronox is a very fun game that unfortunately got caught up in the rest of Ion Storm's troubles.
Gamer's Pulse (Aug 09, 2001)
Certainly consider the many glitches and possible headaches that the game can cause before considering a purchase. If they are overcome, Anachronox stands as a superb PC translation of the console-styled RPG. A massive, visually detailed universe is waiting to be explored, a decent sci-fi tale spun, a mediocre combat system engaged; this over the course of a lengthy single player only adventure. Here’s to Ion Storm’s latest offering in all of it’s bitter-sweet goodness.
Gamigo (Aug 13, 2001)
Anachronox ist ein schönes Rollenspiel / Adventure im eigenwilligen Tom Hall Stil. Gerade der oft vorkommende abgefahrene Humor und die verrückten Charaktere machen Anachronox doch noch zu etwas besonderem.
PC Games (Germany) (Jul, 2001)
In Anachronox steckt Liebe. Allein für die vielen humorigen Schienbeintritte in den englischen Dialogen müssen die Schreiber Herzblut gelassen haben. Dann die schnelle Kameraführung - dank ihr sehen die Kämpfe zum Staunen gut aus. Unbegründet war meine Angst, die Kämpfe könnten auf Dauer langweilen. Sie werden sogar interessanter, wenn mehr eigene Figuren, größere Gegner und Arenen mit mehr Schaltern und Knöpfen den Rahmen bilden. Leider macht Liebe auch blind: Der Adventure-Part artet oft in langes Herumlaufen aus. Gestrafft und auf engeren Raum wären die Rätsel besser zur Geltung gekommen. Außerdem sind die Wandtexturen aschfahl und die Figuren abgehackt animiert.
GameStar (Germany) (Jul, 2001)
Um Anachronox wirklich gerecht zu werden, müssen Sie über die biedere Grafik einfach hinwegsehen. Denn dann werden Sie mit einer spannenden Story und netten Rätseln belohnt. Richtig gut hat mir auch der teilweise bissige Humor gefallen. Außerdem wirken die Dialoge immer authentisch und nie gestelzt. Allerdings gingen mir die Laufereien schon mal auf die Nerven. Und die teilweise sehr langen Gespräche. Wer ein Faible für das Blade-Runner-Ambiente des Spiels hat und über gute Englischkenntnisse verfügt, wird mit Anachronox trotzdem seinen Spaß haben. Mir hat der Mix aus viel Adventure und etwas Rollenspiel gefallen.
Power Unlimited (Aug, 2001)
De graphics doen behoorlijk gedateerd aan maar de gevarieerde en spannende gameplay en het sterke verhaal maken Anachronox een bovengemiddelde game.
PC Action (Jul 06, 2001)
Wenn grade keine wahren Helden greifbar sind, muss eben die B-Auswahl das Universum retten. Zum Beispiel ein Spielzeugroboter, der Frauen ständig seine Batterien zeigen will. Ein Opa, der Gegner mit dem Gehstock vertrimmt. Und ein Superheld mit Alkoholproblemen. Anachronox beginnt viel versprechend: Als Begrüßung kriegen Sie gleich mal eine in die Fresse und fliegen anschließend durch ein geschlossenes Fenster. Herzlich willkommen im Leben von Sly Boots.
GameSpot (Jul 16, 2001)
Japanese role-playing games are a staple of console gaming. But aside from some lackluster ports, they've been almost nonexistent on the PC. Developer Ion Storm is attempting to redress this imbalance with Anachronox, a Final Fantasy-inspired game designed specifically for the PC. It manages to stay true to its console roots while modifying the formula in a few key areas, not the least of which is the addition of plot and dialogue not translated from Japanese. Though these changes are too subtle to bridge the gap between people who enjoy this type of linear adventure-RPG hybrid and those who don't, Anachronox is a solid addition to the genre and makes up for some rough spots with a welcome sense of humor and a lot of personality.
FiringSquad (Aug 08, 2001)
Novices to the genre will find themselves unable to cope with the game's initially sluggish and dull pace and while it gets better, no one should have to subject themselves to so many hours of toil. Diehard fans of console RPGs will find Anachronox to be a funny RPG with an average storyline that just doesn't have the same polish they've come to expect from a game like one from the Final Fantasy series. For the rest of us, it's about having enough patience to make it through the first few hours until the story gets started, and the stamina to continue through a moderately interesting story. Though Anachronox is a flawed game we certainly hope that four years of work hasn't discouraged Tom Hall from attempting another console RPG in the future. Hall's colleagues and competitors at Square have had a chance to refine and improve their storytelling abilities through more than a dozen games. Remember, NVIDIA's early attempts at 3D graphics weren't that great either.
Wie zich door de trage start kan worstelen zal beloond worden met een heel sterk game.
If you’re able to swallow the graphical ineptitudes and enjoy the story, you’ll find there is quite a bit of detail when it comes to how you level up and how you utilize the game’s magic system. Detail freaks will love this, but personal computer purists will probably have a hard time getting past the visuals. Proceed with caution.
Gameswelt (Jul 02, 2001)
'Anachronox' erleidet das gleiche Schicksal wie seinerzeit 'Daikatana' vom gleichen Entwickler: Durch die Vielzahl Verschiebungen kann es zum Release die hohen Erwartungen nicht mehr erfüllen. Zwar bietet das Spiel dank der Story und des gut umgesetzten Settings durchaus einen gewissen Reiz und auch die Grafik, die Ion Storm aus der alten Engine herausgekitzelt hat, kann sich zum großen Teil sehen lassen, auch wenn nicht die grafische Klasse eines 'Gothic' erreicht wird. Doch irgendwie wirkt das Spiel nicht konsequent umgesetzt und man wird sich nicht ganz klar, auf welches Alter des Zielpublikums das ganze ausgelegt ist. Wirkt der eigentliche Abenteuerteil schon auf ältere Spieler ausgelegt, sind viele Elemente des Spieles eher auf kindlicherem Niveau.
Old PC Gaming (Jul 23, 2017)
If you think these quirks won't annoy you, or if you have a general affinity towards Japanese-style role-playing games, then Anachronox will have enough of the good stuff to keep players around. But don't expect anything groundbreaking.
70 (UK) (Sep 25, 2001)
And that's the problem. Anachronox was in development at Ion Storm's ill-fated Dallas office for four long years before finally emerging earlier this summer, almost two years late and a few million dollars over budget. A patch was available before the game was even released in Europe, but as the team that created it was kicked out the door right behind the game, the chances of any significant support in future are faint to say the least. It also seems highly unlikely that the planned second part of the game will ever see the light of day, despite the fact that much of the content for it is apparently already done. This leaves Anachronox as a flawed classic, with moments of true genius marred by bugs and rough edges which could really have used a few more months of polishing.
Allt som allt funkar Anachronox bra som helhet, men det är inte perfekt. Lite bättre musik och finare grafik hade nog hjälpt till att engagera spelaren lite mer, även om det duger som det är nu. Ett rymdäventyr som på något lustigt sätt lycas hamna på gränsen mellan konsol och dator, och därmed blir ett ganska originellt spel som känns igen i dubbel bemärkelse. Lustigt. Ett bra spel i alla fall.
70 (Jul 18, 2001)
Une note qu'il faut relativiser selon ses exigences par rapport au soft. Les joueurs allergiques à l'anglais, les amateurs d'action et les impatients peuvent déjà passer leur chemin. Ceux qui cherchent un jeu d'aventure vaste, au scénario imprévisible, et qui sauront passer outre une réalisation et un gameplay décevants auront du mal à décrocher.
69 (Aug 03, 2001)
Für Anfänger und Freunde von Detektivgeschichten wohl ganz interessant, aber viel Zeit muss mitgebracht werden.
Game Revolution (Aug 01, 2001)
I have this real love/hate relationship with Anachronox. The writing and design are fresh and clever, but the actual gameplay can drag at times. Still, it's not a bad RPG effort from an American developer. Maybe these guys aren't losers after all?
Gamekult (Jul 19, 2001)
Anachronox, c'est un peu le cauchemar du testeur. Doté d'un univers original et prenant servi par un très bon scénario mi-SF mi-film noir et par des protagonistes charismatiques, Anachronox pêche cependant par son côté bâclé et une certaine linéarité très irritante dans les premières heures de jeu. Un hit donc, mais qu'il faudra réserver aux amoureux de la science-fiction (anglophones de surcroît), assez souples d'esprit pour supporter le démarrage très lent et les quelques incohérences de gameplay qui surviennent ça et là. Le public n'est pas si large, comme on le voit.
For most aspects of Anachronox, the good just barely outweighs the bad, resulting in a triumph of mediocrity. The graphics are fine; so are the music and gameplay. The single exceptional trait that distinguishes Anachronox is the incredible depth of back story that supports the entire universe. If the player had been allowed to shape the events that could be the salvation of the universe, Anachronox would have been a successful application of console role-playing sensibilities on a PC platform. The game’s failings do not result from the divergence of PC and console styles, but rather because play focuses more on collecting objects seemingly unrelated to the plot than on shaping a fascinating universe.
GamePro (SE) (Sep, 2001)
Anachronox hade varit bra om spelet släppts 1998. Idag känns det inte roligt alls.
If you're able to get by the fact that all the characters in Anachronox look like painted cement blocks, I think you'll find it plays worse than it looks. This game chugs more than a freshman at a frat party, and if you don't shake your head in disgust during your first combat, you must be new to gaming. Welcome!