DescriptionIn ANIMALITY, the player controls one of twelve different animals (or one seasonal character--Santa Claus) and must dodge an endless stream on oncoming creatures by switching between two paths. Each animal dodged earns the player one point, and the player may collect life gems to earn additional points. Eleven of the animals are locked and unusable at the beginning of the game, and the player must spend the accumulated points to unlock them.
The various animals differ only in appearance; the gameplay is identical regardless of which animal is chosen. The gameplay also does not change as the game progresses, except that the speed increases somewhat after the player reaches certain levels of score. The player's high score is recorded, and the game has a large number of achievements earned by unlocking and playing as the different animals.
Two DLC are available, which unlock six additional animals each, for a potential total of twenty-four animals and one seasonal character.
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