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Critic Reviews

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RPGFan (May 09, 2011)
What I do know is this: despite the million dollar game budgets that have taken us to this age of gaming, we are still in a place where a studio like Spiderweb Software exists to give us Avadon: The Black Fortress. This game reminded me of some of the best games I've ever played. Perhaps most importantly, it made me want more. Despite the fact that it probably won't be for everybody, and despite the fact that the mainstream may have moved away from this type of game forever, I'm still giving it an Editor's Choice award. You're free to disagree – I'll read your email once I finish this quest.
Bytten (May 27, 2011)
On the surface, Avadon isn't much to look at - those graphics really do look quite dated compared to the general market. But there's a lot of depth to the game and a vast amount to explore - once you get used to the look and feel of the game, there's enough here to keep you going for a long time.
GameZebo (May 20, 2011)
Overall, Avadon is a solid strategy-RPG that caters to a niche audience, so it’s hard to recommend to everyone. Those unfamiliar with the genre may find its text-heavy presentation too boring to keep them engaged, while the Dungeons & Dragons fanatics among us will find a solid adventure that will keep them busy for hours. It doesn’t introduce any revolutionary concepts or features to the genre, but it’s a compelling game nevertheless. I highly recommend that those in the market for a deep RPG give this title a chance. You won’t be disappointed.
GameSpot (Sep 09, 2011)
If you crave up-to-the-minute 3D visuals and bombastic sound, Avadon: The Black Fortress is not for you. But if you want to immerse yourself in a fantasy adventure and don't mind letting your imagination take over where the graphics end, this RPG can be involving and satisfying. You might get the feeling that you've played this game before, but in this case, that is sort of the point, and one of the big positives to this retro treat.
Mana Pool (Aug 31, 2011)
This is the first Vogel RPG to be released on Steam (there are even achievements). Surprisingly, it’s cheaper than on the Spiderweb website. It’s clear that Vogel is looking to make some money, and a lot of the design decisions reflect a need to open up his audience. It’s is no Geneforge, but if you want a game that provides a rich story with meaningful mechanics, all wrapped up in a quirky art style, then Avadon is definitely worth a purchase. It’s a warming example of Indies fighting Decline. Don’t expect a Dragon Age 2 epic, but be thankful for exactly that.
Gameplay (Benelux) (Sep 28, 2011)
De RPG's van Jeff Vogel moeten het niet hebben van hun spectaculaire graphics of geweldige soundtrack – het spel heeft zelfs geen muziek. Het getuigt van de kwaliteit van de overige elementen, zoals het knappe verhaal, de interessante personages en de ronduit intrigerende turnbased gevechten, dat deze game in de tijd van Mass Effect en The Witcher nog relevant is in RPG-land.
Rock, Paper, Shotgun (May 27, 2011)
If you think you can tolerate the occasional rough edge though, Avadon has much to offer. It’s an enjoyable story, well told, and packed with great characters – of the main party, Nathalie the psychopathic mage quickly became a favourite, bouncing effortlessly from complaining that nobody understands her genius to staring up at another mage’s magic tower, effectively announcing “It will be mine. Oh yes…” and mentally trying to decide on the best wallpaper. It’s a different kind of story to your average RPG, but one that slides much better into the shades of grey of something like The Witcher than the pure dungeon-hackery of your average independent RPG. As simple as it looks, it’s one of those games that’s very easy to fire up for a few minutes, only to be magically transported without supper to 5AM the next day.