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User Reviews

This is what happens when your only goal is to one-up another title Maury Markowitz (251) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars
A technical marvel and a very poor game Rick Jones (111) 2.8 Stars2.8 Stars2.8 Stars2.8 Stars2.8 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (13 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gameplay (Benelux) (Dec 29, 2000)
Sublieme flightsim met jammer genoeg een kleine doodzonde namelijk het ontbreken van multiplayer.
GameSpy (Jan 08, 2001)
B-17 -- Flying Fortress is the most stunning combat flight simulator I have ever seen. It's nerve racking, historically educational, deeply immersive, graphically unbelievable, awe-inspiring and a sim that proves once again an old axiom -- it's intense software that drives the development of intense hardware, no the other way around. My PIII 500 MHz system (along with 128 MB of RAM, a TNT2 Nvidia 3D video controller and 32 MB of VRAM) just ain't gonna cut it in this new millennium if B-17 is a prelude to what's to come.
B-17 hätte das Zeug zur Flugsim des Jahres - wenn es denn eine Flugsim wäre. Bei Microproses Abschieds-Flieger geht es aber weniger ums Fliegen, sondern mehr ums Bomber-Management. Und genau das bringt B-17 perfekt auf den Monitor. Zur absoluten Perfektion fehlt nur der Mehrspieler-Modus.
PC Games (Germany) (Dec, 2000)
Dank exzellenter Präsentation und Spieltiefe schwingt sich B-17 zum Höhenflug in die Simulations-Oberliga auf. Detaillierte Maschinen, eine realistisch animierte Crew und spektakuläre Explosionen sorgen für den edlen Look, der selbst Combat Flight Simulator 2 knapp übetrifft.
Power Unlimited (Dec, 2000)
B-17 Flying Fortress biedt inderdaad revolutionaire gameplay. De vrijheid is echt fantastisch. Maar voor wie is dit spel nu bedoeld? Immers, als je van alles een beetje neemt, is het geheel vaak ondermaats. Nu, zo bont maakt deze sim het niet, maar hardcore vliegfans, shooterfreaks en warsimmers zullen mogelijk net niet aan hun trekken komen.
82 (Jan 12, 2001)
Exams are over, and the Cat is back with a look at the last great combat flight simulation of 2000, Hasbro Interactive's B-17 Flying Fortress: The Mighty Eighth. If you remember, back in September we had a critical preview of this title culled from publicly available information, and it looked like this would be one of the better releases out there. You can access my earlier work in the Reviews/Previews section of this site to get a look at the development process and testers' early reactions. Now the game is out both in Europe and the United States, and I went out and dropped a crisp new portrait of Ulysses S. Grant on it at my local computer megastore. Is this last sim effort from the once-mighty Hasbro/Microprose measuring up to its early hype, and worth the outlay? Let's find out.
GameStar (Germany) (Dec, 2000)
Das Negative vorweg: B-17 macht Ihnen den Einstieg nicht leicht. Doch hinter dem Tastaturdschungel und dem umständlich geschriebenen Handbuch verbirgt sich ein interessantes Spiel, das mit der Zeit immer mehr Spaß macht. Wer sich um jede Station kümmern will, muss aber einiges an Einarbeitungswillen mitbringen. Zudem ist die Steuerung nicht immer logisch. Doch wenn Sie sich einmal in einer Luftschlacht mit Jägerattacken und Flakbeschuss befinden und unter Zeitdruck die Bomben ins Ziel bringen müssen, ist die Einstiegsmühsal schnell vergessen. Die virtuelle Crew ist das i-Tüpfelchen und sorgt für viel Flair. B-17-Fans sollten sich den Genre-Abschied von Microprose daher auf gar keinen Fall entgehen lassen.
Gry OnLine (Dec 20, 2000)
Wszyscy fani symulatorów, staje przed wami pretendent do miana najlepszej symulacji lotniczej w XX wieku, a imię jego B-17 Flying Fortress: The Mighty Eight. Musicie to zobaczyć.
Gamekult (Dec 30, 2000)
B17 II : The Mighty Eighth est vraiment un simulateur pour les plus exigeants. Microprose a réussi à restituer l'ambiance particulière de ce camion volant dans lequel l'esprit d'équipe était le meilleur gage de survie. Il est vraiment regrettable que le mode réseau soit passé à la trappe.
80 (Dec 11, 2000)
Un très bon jeu de simulation, très bien réalisé et particulièrement original. Tous les fans d'aviation militaire et de vol en général seront ravi. Pour les autres, c'est peut-être la bonne occasion pour s'y mettre. :)
When the average gamer thinks about flight sims, two primary styles readily come to mind. First is cruising over mountains and oceans at blazing speeds in an F-16 while dodging missiles and releasing chaff packets. The second is a far more technical branch of simulators. These products take great pains to reproduce every last physical force on the aircraft bodies, right down to vectored thrust and the effect of directional windspeed on flight times. While the first style is geared toward action lovers, the second has far more appeal to would-be pilots and people who have actual licenses. Each of these styles also has its own representative series which defines its genre based on the crucial differences. Action has the venerable Jetfighter series while realists might prefer something along the lines of Combat Flight Sim 2 or Microsoft Flight Simulator 2000. Past realistic flight combat games have had one crucial historic element missing.
IGN (Dec 18, 2000)
I've been looking forward to this game since I first heard about a year ago. A game that allows you the chance to jump from station to station within a single B-17 has always been a dream of mine. And when I heard that Microprose was making this game, I jumped all over it. Each build that came my way received weeks of attention (which is just one of the reasons we don't have an Animorph's preview by the way). So now, after numerous delays and even a few cancellation rumors, the game is in stores. In short, it's everything I thought it would be -- chaotic, confusing and a lot of fun.
Ich war zunächst skeptisch: Von allen moralischen Bedenken abgesehen, ist es als Bomberpilot doch recht langweilig. Durch das ganze Mannschafts- und Bomber-Management (als Staffelführer) gewinnt das Spiel aber deutlich an Atmosphäre. In 30 000 Fuß Höhe in einer Stahlröhre eingeschlossen zu sein und Flak-Wölkchen links und rechts zu sehen, beruhigt wenig. Leider stellte sich nach einigen Einsätzen meine anfängliche Befürchtung ein: Sie fliegen halt irgendwo hin und werfen Sprengstoff. Dennoch hat Wayward aus der Grundidee gemacht, was daraus zu machen war.
Als er snel een goede patch komt en - wie weet - een multiplayer uitbreiding, zouden we zelfs van een onverwacht meesterwerkje durven spreken.
GameSpot (Dec 19, 2000)
This ambitious game actually isn't so much a flight simulation as it is a role-playing game that takes place aboard a bomber. You wouldn't know it from the title, but B-17 Flying Fortress: The Mighty 8th is a sequel. More than eight years ago, MicroProse released one of the all-time greatest flight simulations, which was about the legendary Flying Fortress bomber. Fans have eagerly anticipated a sequel ever since, and, needless to say, it's been a long time in the making. Unfortunately, the single most-desired feature in the new edition of the game - a cooperative multiplayer mode - was dropped when B-17 II became a single-player-only game in order to meet its production deadlines. The "II" in the title was dropped as well, but the spirit of the original lives on - even after all these years, the sequel is still every bit as ambitious as its predecessor.
Game Watcher (Oct 14, 2004)
This is an older game, but still holds up well. Playing it gives you the feeling you are in a movie like 12 o'clock high, and that is exactly what the game is supposed to make you feel. As a classic flight simulator, the game doesn't measure up to more advanced designs, but its not really meant to. It does simulate what it felt like to fly a Flying Fortress, so for that reason alone, the game is a success.
73 (Dec 20, 2000)
Microprose ist es nicht gelungen Spielspaß und Realitätsnähe zu vereinbaren. Die unübersichtliche, unmögliche und unlogische Vielfalt der Tastenkombinationen treibt mit Sicherheit nicht nur Anfänger in den Wahnsinn, während z.B. die Komplexität des manuellen Bombenabwurfs ein abgeschlossenes Studium voraussetzt. Die wirklich tolle Grafik kann darüber leider nicht hinwegtrösten, denn sie ist nur auf Highend-PCs in vollen Zügen zu genießen. Dieses „Spiel" ist nur für den absoluten Hardcore-Flieger geeignet; der Gelegenheitspilot sollte bei den älteren Spielen European Air War oder Combat Flight Simulator bleiben. Auch das völlige Fehlen eines Mehrspieler-Modus ist in heutigen Zeiten eigentlich unverständlich.
70 (UK) (Dec 23, 2000)
If you are looking for a flight simulator you will be disappointed. If you are looking for a bomber commander simulation though, B-17 fits the bill very nicely. However there is no reason why it could not have been both, nor why some of the glaring technical problems reported by so many users should have been allowed to remain. At its best though, B-17 is an immersive combat game that will have you on the edge of your seat, if only for the first few flights.
Graphically the game is surprisingly good given that it's around 4½ years old. On our PC the frame rate was gloriously smooth and I suspect it would be on any modern day PC. There appears to be no problems for deaf gamers with all information being given in text. Stability is often a problem with flight simulations though and the game gave us a few problems. It could be the result of playing the game on modern hardware so it's difficult to be too critical about this. All in all it's a good flight simulator.
Gamer's Pulse (Mar 07, 2001)
The best part of this game is shooting down planes, whether they be German fighters or the other bombers in your wing. The worst part is everything else. I really wanted, no needed to like this game, but it just was not ready to be shipped. I guess I still have my memories of Dam Busters.
Even with several delays getting to market. Wayward still didn’t finish what they set out to make. What was intended to be the end-all be-all of flight sims, and a game that offered something for everyone, has instead managed to alienate both simmers and gamers alike. Despite all this, B 17 can still deliver a lot of compelling gameplay. but you’ll have to suffer through too much to enjoy it.