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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpot (Jan 31, 2011)
If you're hankering for an online military shooter at a budget price, Breach fits the bill, but it falls well short of excellence. There are far more exciting tours of duty out there for you to enlist in than this one.
Gameplay (Benelux) (Mar 01, 2011)
Breach is een ambitieus project dat spijtig genoeg op zowel design- als technisch vlak tekort schiet. Eens op gang, kan je echter wel plezier beleven.
Brash Games (Feb 01, 2011)
After playing for a while you get the impression that the game still has some development time left to finish off. But that said, I admit I’ve had a lot of fun playing, when the connection worked that is, and for £8 Breach is worth at least a look, especially for those whose PC’s can’t run the latest and greatest DirectX11 titles. Breach is okay, it ain’t great, but it’s okay, the sort of game a few mates can afford to muck about on, but don’t be surprised if in six months time, you’re the only one left online.
Resolution Magazine (Jan 26, 2011)
Breach isn’t original but the elements it brings together are implemented well enough for the whole thing to function. It’s even fun and addictive if you can forgive the flaws. However, it fails to replace any current online shooter favourites and I wouldn’t be surprised if the amount of players falls to unplayable figures soon after launch.
Spazio Games (Feb 02, 2011)
Breach è un'occasione mancata. Gli sviluppatori di Atomic Games hanno creato un gioco con delle idee interessanti, ma non applicate a dovere. Siamo davanti ad un FPS discreto che può regalare qualche ora di divertimento agli appassionati, ma è piagato da numerosi bug e problemi che lo rendono nettamente inferiore alla concorrenza. Non è da escludersi che il gioco riesca comunque in futuro a crearsi un'utenza numerosa, ma viste le sue mancanze e la spietata concorrenza non sarà facile.
IGN (Feb 07, 2011)
Breach feels like the best job a small team could do with an overly ambitious project. For the price it’s not bad for being a multiplayer-only title, it’s just that nothing about Breach is particularly noteworthy. The destructible environments and cover system make for some interesting moments, but every time I did something in Breach it made me think about a better experience I had with a similar game.
Digital Chumps (Feb 02, 2011)
Breach has some great moments, but it suffers from too many noticeable flaws. If Atomic could release an update to patch up things like weapon accuracy and tighten the distance between earning perks then they've got a game here. Until that happens it really does fall short even at a cheap price.
GameStar (Germany) (Feb 03, 2011)
Müsste ich aus irgendeinem unerfindlichen Grund wählen, niemals wieder einen Multiplayer-Shooter oder eben Breach spielen zu können, würde ich mich für erstere Alternative entscheiden. Atomic Games’ Mehrspieler-Schießmichtot mag zwar das eine oder andere Element haben, das in anderen Titeln fehlt, wenn’s aber schon an solch grundlegenden Dingen wie Steuerung und Leveldesign krankt, dann retten auch zerstörbare Gebäude und Scharfschützensensoren nichts mehr. Ich kann nur jedem raten, einen großen Bogen um Breach zu schlagen. Mit einem Hammer Steine aus der Wand zu kloppen, dürfte spaßiger sein.
Absolute Games ( (Feb 15, 2011)
Игра вчистую уступает современным аналогам, хотя свободная от избыточных деталей «стерильная» картинка может и понравиться. В техническом плане тоже не все идеально. Неприлично долгие загрузки, «лаги» и ошибки соединения доводят до белого каления (пролезть в матч на 16 человек мне не удалось). Недоделки, в принципе, поправимы, но Breach напрочь лишена глубины. За пару вечеров вы успеете облазить ее вдоль и поперек и смириться с мыслью, что выбросили $15 на ветер.
D+PAD Magazine (Jan 29, 2011)
Despite all the criticisms, and despite the fact that it pales in comparison to its bigger-budget competition, Breach isn’t a complete disaster. The slower pace of play may well appeal to the slightly more cerebral and patient FPS fans and there is also arguably a lot of potential here. Unfortunately this potential will remain untapped until the game receives more polish, makes better use of the games physics engine and finds a larger user base. If it can do all these things, Breach could yet offer a genuine alternative for those tired of Call of Duty or Battlefield; until that time however, it is destined to remain a very small fish in the largest of ponds.
50 (Jan 31, 2011)
Si on ne peut pas dire grand-chose sur le principe de base, les décors destructibles, tout ce qui entoure cet élément de gameplay s'avère basique et réchauffé. A cela viennent s'ajouter une réalisation technique faiblarde et un système d'expérience qui tarde à récompenser le joueur. De plus, même si le titre n'en est qu'à ses débuts, la stabilité des serveurs est plutôt inquiétante...