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Such great graphics in an adventure game that focuses on the mystery of Loch Ness Katakis | カタキス (41891) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
No competition for Tex here! Jeanne (76327) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars
A Good Game, but Doesn't Live Up to its Potential Christopher Petro (2) unrated

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 2.8
Gameplay How well the game mechanics work and the game plays. 2.4
Graphics The visual quality of the game 3.0
Personal Slant A personal rating of the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.8
Overall User Score (12 votes) 2.8

Critic Reviews

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Just Adventure (Jan, 2002)
I guess that the best way for me to express my total gaming experience with Loch Ness is to admit that I am a notoriously "slow" (although I think of it as being methodical) player of adventure games and it would be typical for me to require 3-4 weeks to complete a "medium length" game like Loch Ness, but I actually remained glued to my seat for long periods of time and finished the game in one week.
Game Vortex (Aug 16, 2006)
Secret at Loch Ness is a point and click adventure game from Dreamcatcher Interactive. In the endless barrage of Egypt-themed adventure games that were released around 2002, Secret at Loch Ness is a welcome and refreshing change. Set mainly in Scotland, the game boasts an original storyline. Of course, the sequel to Loch Ness, Pharaoh's Curse, is sadly a fallback on the Egyptian theme.
Quandary (Dec, 2001)
Overall, though, Loch Ness is an enjoyable game despite my few criticisms. The inclusion of some quite pointed hints in the notebook make it a good choice for novices though experienced players might want to use it sparingly. The story is intriguing and lighthearted with an amiable main character. I enjoyed exploring the lonely old manor and its stark surroundings on the shores of Loch Ness. It's a suitably haunting setting for an ancient mystery with links to a more contemporary one. And, of course, there is 'Nessie' and I have a photo to prove it.
Adventure Lantern (Apr, 2006)
The ending of the Secret of Loch Ness seemed a bit contrived and melodramatic to me, but it did not really detract that much from the overall gaming experience. I was more annoyed by the tedious movement patterns than by anything related to the story or the plot. In terms of playability, this is an easy “E-Rated” game for older children to play, with a little supervision and guidance. There are a few scenes which some parents might consider questionable for young children, but certainly nothing worse than they see every day on prime time television. Older, more experienced gamers will be able to run though Secret of Loch Ness quickly, perhaps in several hours, and will enjoy most of the diversion. I doubt, though, that many of you will want to replay it. Once will be enough.
This is the part where I usually talk about how much fun a game is. With Loch Ness, though, I am having a hard time deciding how much I liked it. It's a fairly even mix of the good—high production quality, some fun puzzles, pretty solid story—the bad—too linear, too easy, too many timed puzzles—and the ugly—the aforementioned underwater maze. Ultimately it's just more of the Wanadoo same: it's a much better game by far than their godawful Necronomicon but not as good as the two Draculas. I'd put it on a par with The Messenger—a fun game at first but it gets tiresome toward the end. I'm giving it a marginal thumb up but only because we don't have a rating for dead average and it surely doesn't deserve the rotten egg.
Quandary (Dec, 2001)
Overall, though, Loch Ness is an enjoyable game despite my few criticisms. The inclusion of some quite pointed hints in the notebook make it a good choice for novices though experienced players might want to use it sparingly. The story is intriguing and lighthearted with an amiable main character. I enjoyed exploring the lonely old manor and its stark surroundings on the shores of Loch Ness. It's a suitably haunting setting for an ancient mystery with links to a more contemporary one. And, of course, there is 'Nessie' and I have a photo to prove it.
Adventurearchiv (Dec 04, 2001)
An entertaining and varied adventure, however without really demanding puzzles. The excellent graphics and the good handling are on the positive side, rounded off by an error free technical aspect. I would state the average game length with approx. 28 hours, depending on if you have more or less orientation difficulties with some puzzles (not using a walkthrough). "Loch Ness" is much better than "Necronomicon" - Wanadoo's last mystery adventure - and for me it is also quite in front of Dracula 1 and 2 by a short head.
Just Adventure (Jan 29, 2002)
Considering Wanadoo is the same studio responsible for the loathsome Cryptonomicon, I'm pleased to report that if Loch Ness is any indication, the team is back on the right track. Like Road to India, Loch Ness is a mild, solid, atmospheric and entertaining bit of manna from heaven for the adventure faithful.
75 (Nov 10, 2001)
Vous incarnez Alan Parker Cameron, un détective vivant à Chicago. En 1932, celui-ci reçoit un télégramme le suppliant de venir en aide à un certain Mac Farley. Celui-ci est le résident du manoir de Devil's Ridge, près du Loch Ness, dans la campagne écossaise. Arrivé là-bas, Cameron s'aperçoit que quelque chose ne vas pas: événements surnaturels, personnes étranges, et son hôte qui disparaît le jour de son arrivée ! Il va devoir mener l'enquête, seul (ou presque...) dans un manoir où le bruit des chaînes tient lieu d'ambiance (sur)naturelle !
GameZone (Feb 13, 2002)
One may notice that there are a few flaws in some of the details of this game, such as a room that is entered through a small door, which actually happens to be a big door from the other side, or characters that look bizarre since their pupils aren’t in the right place. In spite of these few inconsistencies, the graphics are beautiful and detail rich and overall the game is a joy to play.
65 (Nov 06, 2001)
Le contenu proposé par Loch Ness aura du mal à contenter les vrais amateurs du jeu d'aventure. On progresse sans être jamais confronté à de vraies énigmes, d'autant que l'atmosphère du jeu ne parvient pas à tenir en haleine le joueur. Les inconditionnels du genre trouveront là un divertissement tout de même sympathique.
The Cameron Files: Secret at Loch Ness is an engrossing detective story with lots of exploration opportunities. However, there is no truly outstanding or deeply innovative dimension of this release (though admittedly no facet falls flat on its face either). Combining that reality with the scarce presence of the Loch Ness monster and the unending series of timed puzzles toward the end, this offering could have been vastly improved. Moreover, this title could use a bit more diversity in puzzles, locales, and branching opportunities. Nonetheless, there are not many detective mysteries out these days on the personal computer, so if that is your cup of tea I have no hesitation in recommending that you give this one a try.
While the gameplay provided by The Cameron Files was mostly enjoyable, it would not be considered challenging. Despite the ability to roam around and explore, the game is quite linear.
Adventure Gamers (Apr 12, 2005)
Originality in adventure game scenarios is never a given. If you throw out the games based around Atlantis, Egypt and, umm… Atlantis, the numbers drop significantly. When Galilea announced the premise for its first game, Cameron Files: Secret at Loch Ness, it was welcome news for bored gamers everywhere. Scottish highlands, ancient legends, a wee beastie named Nessie, and other creatures of the mists… This is a region ripe with wonder and mystique.
ActionTrip (Dec 27, 2001)
The Cameron Files: Secret at Loch Ness is a relatively interesting, but also fairly easy adventure game, which took me three days of easy playing. Pity it doesn't have the flashiness of today's top-notch games.
PC Action (Germany) (Jan 10, 2002)
Als Detektiv werden Sie im Jahr 1932 zu einem alten Gutshof ans Ufer des sagenumwobenen Loch Ness gerufen. Als Sie ankommen, ist plötzlich auch noch der Auftraggeber verschwunden und das knifflige Detektivspiel beginnt. Das detailgetreue Schottland-Szenario der 30er-Jahre sorgt dabei für reichlich Atmosphäre, doch ärgerlicherweise zieht sich die an sich spannende Story zäher als jeder Kaugummi. Adventure-Fans mit Krimi-Faible mag's gefallen.
GameStar (Germany) (Jan, 2002)
Tipps für die Doc-Suche finden Sie in Camerons Notizbuch. Damit sind die vielen, meist logischen Rätsel einfach zu lösen. Durch die flapsigen Kommentare der Hauptfigur kommt gelegentlich ein wenig Indy-Feeling auf.
PC Games (Germany) (Feb 05, 2002)
Aus der Ego-Perspektive sehen Sie Ihre Umwelt in verwaschenen Standgrafiken. Bei jedem Mausklick betreten Sie ein neues Feld, auf dem Sie sich um die eigene Achse drehen können, um interessante Objekte zu finden. Leider existieren nur recht wenige davon. Bei Untersuchungen in Rittersälen, Laboratorien, Dachstühlen und auf dem Grund von Loch Ness verbringen Sie viel Zeit damit, dumm zu gucken, wenig mit Gruseln.
GameZebo (Aug 19, 2009)
The flaws of Secret of Loch Ness are especially frustrating because the game's premise holds so much potential. Ultimately though, it's a title with a convoluted plot that makes little sense and some terribly dated visuals. It's not that the game is bad, it's just not as good as it ought to be.
Mystery Manor (Feb 17, 2004)
Overall, the game was fun, in a campy, noir sort of way, but it struggled a bit at times to be convincing. I enjoyed exploring the castle, though I did get lost often. Outside the castle, navigating the nodes with the point & click interface was not always intuitive. The in-game map helped a bit, after you were able to use it, but not in all cases. The puzzles were fun; the mazes were not. Even though it was a less than stellar experience, this game did have enough good points to recommend it, at least as an in-between game.
43 (Nov 30, 2001)
Seit Loch Ness ist alles anders: Bisher konntet Ihr immer noch davon ausgehen, dass zumindest Grafik und Knobeleien französischer Mystery-Adventures etwas zu bieten haben - das ist nun alles Makulatur. Damit ist das Spiel eigentlich schon wieder von rein akademischem Interesse, als unschöner, viel zu simpler und damit untypischer Vertreter seines Genres. Allein für diese Erkenntnis stolze 69 DM auszugeben, ist aber eindeutig nicht zu empfehlen. Im vorweihnachtlichen Computerspiel-Geschäft wäre dieser warme Talerregen nämlich genau das, was Produzent Wanadoo und Entwickler Galilea sich am meisten wünschen. Viel zu lieblos und mit heißer Nadel gestrickt ist jedoch deren Werk, als dass ihre Wünsche auch noch in Erfüllung gingen...
Absolute Games ( (Dec 16, 2001)
Квестовый жанр, зародившийся еще на заре компьютерных игр, переживает глубокий кризис. Сложно сказать, очнется ли он когда-нибудь, расправит ли свои хилые плечи после долгой болезни… Смягчить ситуацию в состоянии лишь безукоризненно качественные проекты. Увы, но поскольку Secret at Loch Ness к ним не относится, следует констатировать появление еще одного гвоздя в крышке гроба. Печально.
Aventura y Cía (Jan 28, 2004)
Con una historia que atrocha por derroteros más vistos que el tebeo (cuántas y cuántas veces habremos jugueteado con místicas piedras continentes de grandiosos poderes) que hace uso de una muy libre interpretación de los mitos gaélicos, un diseño de puzzles nefasto y poco diverso, y un desarrollo con un sentido del ritmo desacertado, a Loch Ness sólo cabría recordarla por ser una de aquellas aventuras que como Necronomicón, el Secreto del Nautilus o Jerusalem llegaron en estación de ayuno, para proteger del chaparrón las ascuas aventureras y que a pesar de la avidez con la que fueron recibidas pasarán a la historia, más que por lo que fueron, por lo que podían haber sido.
PC Zone Benelux (Feb, 2002)
Maar het spel wordt nooit spannend. Loch Ness verveelt enorm. Straks klik ik nog even verder, omdat ik dan onder water kan kijken. Maar dat is de laatste keer.
While The Cameron Files: Secret at Loch Ness features some nice graphics, the game suffers from confusing navigation and flawed puzzles as to prevent it from being an enjoyable experience. The game also tells a story that is also rather thin, at times rushed, and filled with clichés. Overall, this is a game best avoided by adventure game fans. There are simply so too many better exemplars for the genre.