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SummaryOne of the best gamebooks of the series, my favourite of the Tin Man ports
The GoodI think this book had one of the best stories. I really enjoyed the adventures where you had companions (that didn't die right at the start) and Redswift and Stubb I thought were particularly good ones. Some may not know that a short version of the adventure was published first, in Warlock magazine. Rather than make the road to the snow witch longer in the book version, the adventure actually continues on after her defeat. You move on from the snow lands and revisit some places from previous gamebooks. Dungeon adventures are fine, but I like the indoor/outdoor variety of Caverns of the Snow Witch. The snow witch's crystal caverns have a different feel to say the warlock's firetop mountain, perhaps a more female feel.
The BadThat f**ing crystal warrior in the middle of the caverns! Basically you have to be too lucky to beat him.
I was also disappointed that the original artwork (Gary Ward & Edward Crosby) wasn't colourized.