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With three difficulty levels, there is something approachable for all. Even seasoned gamers might have a bit of trouble with the later missions in "Hard" mode. This is a perfect starter kit for anyone who wants to learn the ins and outs of the genre without the complications. While old-timers will probably turn up their collective noses at this title, newbies of all ages will probably have a field day.
Gameplay (Benelux) (Feb 02, 1998)
Het enige pluspunt dat Chaos Island te bieden heeft zijn de mooie filmpjes tussen de missies door. Het kost echter minder geld om gewoon de film te gaan huren in de videotheek! Het spel is grafisch zeker geen topper. De units op het speelveld schuiven precies verder i.p.v. te stappen. Qua geluid en muziekscore is alles ok: je hoort niks spectaculairs maar ook niks vervelends. Eén goede raad dus: handen af!
Chaos Island is remedial real-time strategy. There is very little depth to the undemanding and simplistic gameplay. The game can introduce new players to some very basic concepts, such as map exploration, base building, monitoring activities on numerous fronts, and the bare-bones elements of strategic battle. However, it will not turn new players on to the genre. Its graphics and animations are sparse, gameplay is boring and unnecessarily protracted, and sounds and music remarkably bad. Additionally, with the glut of real-time strategy games being released this holiday season, many of which are outstanding representations of what the genre is capable of, there is absolutely nothing here for devotees. Let's be honest, folks. This game was rushed out for the holiday season to capitalize on a popular film and style of game. Take my advice -- leave this one stranded on the shelves.