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SummaryHorror based 1st person shooter that succeeds tremendously.
The GoodUndying is scary. At it's most intense moments it can become so extreme that you need a break so that your heart rate can level out. Ominous corridors with curtains blowing right out into the centre, obscuring your view, heavy storms, lightning and of course, hideous monsters and ghouls. There are times when you can use a magic that allows you to see or hear events from the past. These are often horrific visions such as an intestine splattered bed coupled with the screams of a young child or a painting in which the images become demonic. The visuals are fantastic and very well done both architectural and organic. Watch out for the ghost who persues you with bloody hooks. The music and sound is magnificent. Orchestral pieces and for once, decent voice acting are most welcome additions to Undying. The story is really good and unfolds at just the right pace to maintain interest over the course of this longer than average game. This is all well and good but what about the gameplay? Wonderful. The weapons and magic systems are great but never make you feel like a one man army. There's a lot of skill involved here and as I mentioned before the quest is huge so there's many nights of intense action to be had.
The BadOn approach to the final section of the game, it gets a little less interesting but never drops below good. Also the game is a little linear, leaving doors you need to go through open and others shut tight only to be opened when you need them later. This is a minor niggle at best.