Feb 11, 2003 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Publishing label: |
EA Games
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
RAD Game Tools, Inc.,
GameSpy Industries Inc.
|
Package Design by: |
BLT & Associates Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
United States
|
MSRP: |
$49.95 |
eBay Product ID: |
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UPC-A: |
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ISBN-10: |
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Feb 11, 2003 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Publishing label: |
EA Games
|
Distributed by: |
Electronic Arts Ltd.
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
RAD Game Tools, Inc.,
GameSpy Industries Inc.
|
Package Design by: |
BLT & Associates Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
United Kingdom
|
eBay Product ID: |
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EAN-13: |
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Game Manual: |
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Feb 14, 2003 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Publishing label: |
EA Games
|
Distributed by: |
Electronic Arts GmbH
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
RAD Game Tools, Inc.,
GameSpy Industries Inc.
|
Package Design by: |
BLT & Associates Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Germany
|
Comments: |
original uncensored release |
EAN-13: |
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Game Manual: |
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Feb 21, 2003 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Publishing label: |
EA Games
|
Distributed by: |
Algoritam d.o.o.
|
Localized by: |
Algoritam d.o.o.
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
RAD Game Tools, Inc.,
GameSpy Industries Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Croatia
|
MSRP: |
HRK 349.99 |
eBay Product ID: |
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EAN-13: |
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Sep 17, 2003 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Publishing label: |
EA Games
|
Distributed by: |
Electronic Arts GmbH
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
GameSpy Industries Inc.,
RAD Game Tools, Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Germany
|
Comments: |
censored release |
EAN-13: |
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2004 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Publishing label: |
EA Games
|
Distributed by: |
Electronic Arts Australia
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
RAD Game Tools, Inc.,
GameSpy Industries Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Australia
|
Comments: |
EA Games Classics release |
EAN-13: |
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Mar 18, 2004 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Distributed by: |
Electronic Arts K.K.
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
GameSpy Industries Inc.,
RAD Game Tools, Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Japan
|
Comments: |
EA Best Selections release |
EAN-13: |
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2005 Release |
Published by: |
Electronic Arts, Inc.
|
Developed by: |
EA Pacific
|
Distributed by: |
Electronic Arts GmbH
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
GameSpy Industries Inc.,
RAD Game Tools, Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Germany
|
Comments: |
EA Most Wanted release (censored) |
EAN-13: |
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Jan 26, 2005 Release |
Published by: |
ak tronic Software & Services GmbH
|
Developed by: |
EA Pacific
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
RAD Game Tools, Inc.,
GameSpy Industries Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
Germany
|
Comments: |
Software Pyramide release (censored) |
EAN-13: |
[ Please login / register to view ]
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EAN-13: |
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Dec 28, 2007 Release |
Published by: |
Mindscape SA
|
Developed by: |
EA Pacific
|
Additional Graphics by: |
Studio Mythos Inc.
|
Cutscenes by: |
Mondo Media, Inc.
|
Motion Capture by: |
Westwood Studios, Inc.
|
Music by: |
Soundelux Design Music Group
|
Additional Sound by: |
Soundelux Design Music Group
|
Middleware by: |
GameSpy Industries Inc.,
RAD Game Tools, Inc.
|
Testing by: |
Electronic Arts UK Ltd.,
EA Tiburon
|
Copy Protection by: |
Macrovision Corporation
|
Contributions by: |
Electronic Arts Los Angeles
|
Countries: |
France
|
Comments: |
Hits Collection release |
EAN-13: |
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Windows Patches |
2003-02-14 |
v1.02 patch - improved the online chat lobby lag, fixed the ping indicator in the chat lobby, added some more lobbies to spread out the load, fixed the accuracy of the games info displayed in the chat lobby |
2003-02-14 |
v1.01 patch - improved the online chat lobby lag |
2003-02-20 |
v1.03 patch - fixed Quick-Match stability and matching, refresh button added to Custom Lobby, game/player lists no longer pops to the top occasionally and alphabetize in upper and lower case, player list no longer jumps, communicator requests addition of buddy to both players, incoming messages get a sound effect, spaces in front of games in game list no longer allowed, ping tolerance icon adjustment to make more useful, more accuracy in number of players per game in game list |
2003-03-12 |
v1.04 patch - added the Rogue Agent map, balance changes, online matches need to be played for over three minutes in order to record, fixed occurrences of the same game appearing multiple times in the lobby, added -mod parameter to the executable, fixed some instances of the "serious error" crash, other lobby fixes |
2003-04-01 |
v1.05 patch - balance fixes, fixed stat recording inaccuracy, lowered the number of Rangers that appear after a US Barracks is destroyed, missiles continue tracking targets after the player upgrades the rocket buggy, rocket buggy and Comanches reload reliably, fixed exploit that allowed multiple workers to speed structure build times, fixed double plane weapons causing incorrect damage, fixed users being seen in the wrong game lobbies |
2003-07-21 |
v1.6 patch - repaired FirewallPortOverride INI entry, fixed Alt-F4 multiplayer exploit, Scud Storm now has the correct damage radius when upgraded with Anthrax Beta, Gatling tank now correctly moves slower when it is damaged, reorganized multiplayer lobbies, resolution for Quick-Match games is no longer limited to 800×600, added feature to allow players to play with "right click action" interface, other bug and balance fixes |
2003-11-04 |
v1.7 patch - Gatling tanks can no longer force fire through building, added rally points to the tunnel networks, improved online stats and lobby regions, fixed a crash related to the particle cannon, fixed a mismatch that occurred when ordering a unit to attack right after they exited a building, commando infantry units now have a special icon on the radar map, added an audio cue for in-game chat, fixed text errors, firewall port override values can now be set on the options menu |
2005-12-15 |
v1.8 patch - fix for compatibility with The First Decade variant of the game |