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User Reviews

There are no reviews for the Windows release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.0
Gameplay How well the game mechanics work and the game plays. 3.4
Graphics The visual quality of the game 3.2
Personal Slant A personal rating of the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.8
Overall User Score (5 votes) 3.1


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Score (Mar, 1996)
Jestliže hladovíte po hře s vynikající, přesto však neokázalou grafikou, nemohu vám doporučit lepší hru než Kongo. Hned od prvního momentu se na obrazovce vašeho monitoru budou usazovat ty nejlepší kreslené obrázky, jaké jsem v grafické adventuře viděl. Atmosféra, kterou výtvarné zpracování hře dodává, je jednou z největších předností Konga. [...] Výborně provedená adventura pro trochu pokročilejší dobrodruhy.
65
Jeuxvideo.com (Mar 07, 2014)
Congo n’est pas le meilleur ouvrage de Crichton et son adaptation cinématographique est loin d’être un chef-d’œuvre. On pouvait donc s’attendre à ce qu’un jeu tiré du film soit un ratage quasi total, mais il n’en est rien. Court et parfois frustrant, Congo : Descent into Zinj propose néanmoins une aventure à même de faire travailler cellules grises et imaginaire, les claquements de dents n’étant jamais bien loin, même si la menace est plus suggérée que vue. Au final, on ne regrettera pas d’avoir accordé quelques heures à ce jeu sans prétention qui aura su surprendre agréablement par moments. Et ce, même si ce n’est pas au vieux singe qu’on apprend à faire la grimace…
62
Congo sounds awesome, and looks even better, full of those cool jungle noises and chatter that we are so used to hearing. Mainly for fans of the film and those who don't mind a rehash of familiar adventure themes, this game is a good production with lots of animations to bring the jungle to life, but very difficult and near-incomprehensible parts also make it nearly impossible for the average RPG'er to get to the end and get the goods. It was very easily configured for sound and video and seemed to run quite well on the low-end PCs, and if not for the super difficult game play I might have scored it a little higher in that area. All in all it's an OK adventure game, even though we have seen it all before, Congo brings it to you with SVGA graphics and mystery and frustration just as if you were really there, except for those killer mosquitoes that would really be eating you alive if you really were!
54
Power Play (Feb, 1996)
Grafik und Atmosphäre stimmen, aber trotzdem worden auch hartgesottene Abenteurer nur eingeschränkt Freude an „Congo“ haben. Da ist einmal die Benutzerführung: Das stufenweise 3D-Scrolling ist leider so unübersichtlich, daß Ihr ohne springen zwischen Spielansicht und Satellitenkarte Euer Ziel kaum findet, wichtige Gegenstände sind auf irgendeinem der verschachtelten Standbilder versteckt. Einen gemischten Eindruck hinterlassen auch die Rätsel: Solange Ihr mit Workstation und deren Peripheriegeräten herumspielen könnt, sind die noch in Ordnung — das Gerät löst Probleme nicht automatisch, sondern will gezielt eingesetzt sein. Bei anderen Aufgaben werdet Ihr aber zu oft stehen gelassen. Unverständlich: Wieso haben die Gegenstände im Inventory keine Namen oder Beschreibungen — wer kann ein kleines, flaches „Etwas“ schon sinnvoll benutzen?
50
By the time you get to the end of this game, there is no question that your adrenaline will be flowing. As your giddier film critics like to say, CONGO is a roller-coaster ride. I'll even escalate the praise: it's one hell of a good-looking roller-coaster ride. But we've all ridden this ride before and know its dips and turns too well. It's hard to get too excited about what's basically a fresh coat of paint.
42
The Retro Spirit (Dec 22, 2013)
Det ser ikke ut til at lisensbaserte spill finner sin åpenbaring med Congo: Descent into Zinj. Noen interessante gåter og spillfunksjoner dynges ned av kravet til mye selvstudier på hvordan spillet faktisk fungerer og hva alt egentlig er. Fin grafikk hjelper lite når den ikke brukes til å skildre hva det er spilleren skal finne, en essensiell faktor i alle eventyrspill! Her har utviklerne rotet seg bort i egen kodejungel uten håp om å finne veien ut. Denne tittelen anbefales kun til de med kart og kompass!


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