Counter-Strike: Source
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Releases +
Windows
Oct 7, 2004 Release | |
Published by: | Valve Corporation |
Developed by: | Turtle Rock Studios, Inc., Valve Corporation |
Distributed by: | Valve Corporation |
Middleware by: | Havok |
Countries: | Worldwide |
Comments: | Steam release |
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Nov 16, 2004 Release | |
Published by: | Sierra Entertainment, Inc. |
Developed by: | Turtle Rock Studios, Inc., Valve Corporation |
Distributed by: | Vivendi Universal Games, Inc. |
Middleware by: | Havok |
Countries: | United States |
eBay Product ID: | [ Please login / register to view ] |
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2005 Release | |
Published by: | Valve Corporation |
Developed by: | Valve Corporation, Turtle Rock Studios, Inc. |
Distributed by: | Electronic Arts Ltda. |
Middleware by: | Havok |
Countries: | Brazil |
EAN-13: | [ Please login / register to view ] |
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2005 Release | |
Published by: | Valve Corporation |
Developed by: | Valve Corporation, Turtle Rock Studios, Inc. |
Distributed by: | Electronic Arts Ltd. |
Middleware by: | Havok |
Countries: | United Kingdom |
EAN-13: | [ Please login / register to view ] |
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Nov 10, 2005 Release | |
Published by: | Valve Corporation |
Developed by: | Turtle Rock Studios, Inc., Valve Corporation |
Middleware by: | Havok |
Countries: | Germany |
Reference Card/Guide: | [ Please login / register to view ] |
EAN-13: | [ Please login / register to view ] |
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Dec 2, 2005 Release | |
Published by: | CyberFront Corporation |
Developed by: | Turtle Rock Studios, Inc., Valve Corporation |
Middleware by: | Havok |
Countries: | Japan |
EAN-13: | [ Please login / register to view ] |
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Dec 22, 2005 Release | |
Published by: | Buka Entertainment |
Developed by: | Valve Corporation, Turtle Rock Studios, Inc. |
Middleware by: | Havok |
Countries: | Russia |
EAN-13: | [ Please login / register to view ] |
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Oct 9, 2007 Release | |
Published by: | CyberFront Corporation |
Developed by: | Valve Corporation |
Middleware by: | Havok |
Countries: | Japan |
Comments: | Budget release |
EAN-13: | [ Please login / register to view ] |
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2009 Release | |
Published by: | Valve Corporation |
Developed by: | Turtle Rock Studios, Inc., Valve Corporation |
Distributed by: | US Action |
Middleware by: | Havok |
Countries: | Czechia |
ASIN: | [ Please login / register to view ] |
EAN-13: | [ Please login / register to view ] |
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Windows Patches | |
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2004-10-19 | Patch 1 (fixes the %n exploit crash and bugs with smoke grenades) |
2004-10-22 | Patch 2 (fixes various name changing exploit crashes) |
2004-10-25 | Patch 3 (fixes overflow issues) |
2004-11-03 | Patch 4 (cheat protection to flashlight option added, more granular values for mp_roundtime, fix for the display of Asian Windows 98 fonts and a fixed memory leak after multiple level changes) |
2004-12-16 | Patch 5 (various fixes and a new map: de_prodigy) |
2004-12-22 | Patch 6 (fixes missing models when running the video stress test) |
2005-01-17 | Patch 7 (bots have been added and a new bomb defuse map: de_tides, along with various fixes and improvements) |
2005-02-24 | Patch 8 (a new hostage rescue map: cs_compound and a source version of the de_train map have been added, along with fixes and improvements) |
2005-03-09 | Patch 9 (various fixes) |
2005-03-23 | Patch 10 (new features and fixes) |
2005-03-25 | Patch 11 (fixes crash when turning on the budget panel) |
2005-04-05 | Patch 12 (enables support for SourceTV and fixes) |
2005-04-13 | Patch 13 (fixes incorrect player names appearing in the scoreboard) |
2005-05-13 | Patch 14 (new maps: de_inferno, de_port, fixes and improvements) |
2005-05-19 | Patch 15 (updated map, fixes and improvements) |
2005-05-23 | Patch 16 (re-release of patch 15 and additional fixes) |
2005-07-06 | Patch 17 (new source remake: cs_assault, new "Phoenix Connection" Terrorist model, new player animations, bug fixes, bot changes, navigation mesh generation improvements and navigation mesh editor changes) |
2005-07-13 | Patch 18 (general fixes) |
2005-07-20 | Patch 19 (optimized game to lower CPU usage) |
2005-08-04 | Patch 20 (exploit and bug fixes) |
2005-08-10 | Patch 21 (validation of custom player model and weapon materials added) |
2005-12-01 | Patch 22 (new map: de_nuke with High Dynamic Range (HDR) lighting) |
2005-12-20 | Patch 23 (various fixes and new features) |
2006-01-18 | Patch 24 (new map and bug fixes, along with an engine update) |
2006-01-31 | Patch 25 (the grasses and shrubs in cs_compound and de_port have been restored to their original state) |
2006-03-01 | Patch 26 (new player models and bug fixes) |
2006-04-12 | Patch 27 (new features and fixes) |
2006-04-19 | Patch 28 (fixes) |
2006-08-24 | Patch 29 (various enhancements) |
2006-08-30 | Patch 30 (various fixes and enhancements) |
2006-09-12 | Patch 31 (fixes and enhancements) |
2006-10-11 | Patch 32 (beta for dynamic weapon pricing added) |
2006-11-01 | Patch 33 (dynamic weapon pricing added) |
2006-11-16 | Patch 34 (a crash which could occur if the dynamic weapon price list failed to download has been fixed.) |
2006-12-11 | Patch 35 (increased ES57, Compact 228 and Dual Elites damage by 25%, lowered allowed number of dropped weapons in a level to prevent gun spamming, updated foliage quality in cs_militia.) |
Releases contributed by Rainer S, Foxhack, Kabushi, Klaster_1, Đarks!đy ✔, Sciere, Plok, Baza.