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User Reviews

Short but interesting to a certain point MAT (220335) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 2.9
Gameplay How well the game mechanics work and the game plays. 3.0
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.9
Overall User Score (20 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The amount of gameplay depends on skill. I got 20 hours, but I consider myself a quick gamer. You can easily get 30 hours if you do more exploring. Like every other adventure game, the replay value isn't that high. Crime Stories is a victim of a sad trend. While the story is amazing, the category could've been different. The voice acting could've been improved, but excuse that, and you have a great game. Get it if you don't have anything else to play or you find it in the bargain bin.
Nevertheless, overall, this is a game I would recommend to all adventure gamers, even if they aren’t fans of the graphic novels. The world of Martin Mystère is beautifully elaborated, the main characters are memorable, the plot brings surprise after surprise, and despite an occasional misspelling or inventory item frustration, the gameplay is satisfying. Let’s hope we’ll see future games featuring the appealing Mister Mystère.
Adventurearchiv (Jul 21, 2005)
Martin Mystére is the likable hero, to relate to immediately. The story offers an extremely succeeded mixture of humor and suspense, which surely won't be only entertaining for comic or mystery fans. The game is easily controllable, action-free, pure point&click, and offers an easy to digest puzzle food for a broad audience, both for beginners and advanced gamers. I don't see any dangers or problems for the age group starting from 7 agreeing with the European PEGI-rating (can't speak for North-America and other cultural areas where scenes maybe censored differently). Of course one should understand English to enjoy the game version on hand. Martin Mystére and his friends are almost perfect series heroes. I hope, we will soon get positive news from Artematica concerning a new adventure game with the master detective.
Adventure-Treff (Aug 18, 2006)
Das Eulemberg-Experiment ist ein durchwachsenes Spiel. Auf der einen Seite bietet es eine interessante Story, durchdachte Rätsel und schöne (wenn auch etwas verwaschene) Grafiken. Auf der anderen Seite lässt die Synchronisation in technischer Hinsicht (Unterbrechen bei Wechsel der Textzeile) und die leicht nervige Steuerung doch zu wünschen übrig. Insgesamt überwiegen aber die guten Seiten und das Spiel bringt jede Menge Spaß (übrigens auch ohne Kenntnis der Comics).
7Wolf Magazine (Aug 05, 2005)
Когда разработчиков из Artematica спрашивают о сиквеле, они отвечают туманными намеками. В то же время они выполнили поставленную себе задачу и даже создали увлекательный квест в духе Indiana Jones and the Fate of Atlantis или серии Broken Sword, поэтому было бы неосмотрительно упускать такой шанс при обилии готового материала для первоначальной версии сценария и высокой харизматичности героев. Только в следующий раз непременно следует выделить авторам больше планового времени на увеличение продолжительности нового приключения, полирование движка, улучшение дизайна интерфейса, полноценное тестирование для устранения всех технических неточностей и всеобъемлющее озвучивание. Еще по этой игре вполне можно было бы снять хороший фильм.
Just Adventure (Apr 03, 2006)
Because of these unfortunate flaws, I’m going to have to downgrade an otherwise enjoyable game. I do recommend Crime Stories to anyone who enjoys plumbing the depths of ancient mysteries, but I just can’t say that this is first class material.
70 (Sep 04, 2006)
So schlecht wie Das Eulemberg Experiment in einigen anderen Tests abschneidet finde ich das Spiel nicht. Durch die spannende Story und die guten Rätsel wird ansprechendes Adventureniveau geboten, das sich beispielsweise vor einem Moment of Silence nicht zu verstecken braucht. Abstriche muss man sicherlich bei der Präsentation, der Steuerung und der kurzen Spielzeit machen (die angegebenen 25 Stunden auf der Verpackung sind ein Witz). Dennoch habe ich mich für knapp 6 Stunden gerne durch Das Eulemberg Experiment gerätselt und hatte dabei bedeutend mehr Spaß als beim extrem schwachen Paradise. Adventurefans machen mit dem neuen Abenteuerspiel daher wenig verkehrt, doch mit Geheimakte Tunguska und Baphomets Fluch 4 erscheinen noch im September zwei Abenteuer, die in deutlich höhere Wertungsregionen vordringen dürften und sicherlich ein bessere Preis-/Leistungsverhältnis haben.
Quandary (Aug, 2005)
Inspired by Alfredo Castelli's comic book character of the same name, Martin Mystère is a third person graphic adventure game in the traditional style with lots of interaction and lots of items to pick up and pack away in your inventory.
A bright, colorful game with detailed graphics and super music, as well as many inventory puzzles and a good story line, is marred slightly by occasional unnecessary pixel hunting and a flawed subtitle engine.
Just Adventure (Jan 25, 2005)
Italy’s contribution to comics is – without a doubt - more than considerable with one of their major comic characters being Martin Mystère. Martin - or Professor Mystère if you prefer - has been around since 1982 – long before the similar Gabriel Knight was even a gleam in Jane Jensen’s mind. He is an investigator of anything unusual or paranormal; UFOs, crop circles, Atlantis, magic – you name it. If it’s out of the norm, Martin will be involved and his first computer adventure, Operation Dorian Gray, is right up his alley!
PC Games (Germany) (Jul 24, 2006)
Viele Geschichten beginnen mit einem Mord, auch diese: Professor Eulemberg wird tot in seinem Bett aufgefunden, das Laken blutdurchtränkt. Adam Quinn heißt der Mann, den Sie die Sache aufklären lassen. Mit der Maus lenken Sie den Abenteurer durch 2D-Bilder, schalten Funktionen wie Betrachten oder Benutzen mit der rechten Taste durch und führen Gespräche, in denen Sie aus Antwortmöglichkeiten wählen.
In sum, Martin Mystère: Operation Dorian Grey is a competent but not spectacular adaptation of the comic. Although the game deserves credits in trying to portray the Good Old Uncle Marty (as Martin likes to call himself) in another of his grand adventures, it falters in making good use of the source material to tell a good story and deliver an immersive experience. The less than acceptable voice acting also hurts the overall presentation. Except for diehard fans of the comic, this game is unlikely to appeal to adventure gamers who are seeking a good detective mystery with a supernatural twist.
Adventure Gamers (Aug 22, 2005)
Great graphics and a strong story are brought down by weak voice acting and bugs. If you are into adventure games this is one to look for, if not you won't find much new in the genre.
Wham! gaming (Mar 29, 2006)
He is suave. He is debonair. He's got a caveman bodyguard. He's even got his own animated series on YTV ('Martin Mystery') that explores his younger days, although they have tinkered the original story a bit to make like 'Scooby Doo'. Eccentric detective Martin Mystere is one cool cat.
AceGamez (2006)
For those unacquainted with the eponymous Martin Mystere, he first saw life as a popular graphic novel penned by Alfredo Castelli. Now the lucky chap has been granted full 3D movement and a butch voice in this videogame rendition. And that enigmatic subtitle, Operation Dorian Gray, derived from Oscar Wilde's striking tale of the man who sold his soul to the devil, has a strong influence upon the tale.
Adventure Gamers (Mar 28, 2006)
In Crime Stories, Alfredo Castelli's renowned comic book character has finally made the transformation from printed page to PC adventure game. How successful a transition was it? Meticulous care was clearly taken by the game's developer, Artematica, to include all the details that aficionados of the Martin Mystère series would appreciate. However, while the game is graphically pleasing, and the cast of characters keep things lively, there are a few problems that sadly negate a complete thumbs up to the overall game experience.
59 (Aug 29, 2006)
In Italien mag Adam Quinn vielleicht Comic-Kult sein, bei mir lösen seine Abenteuer allenfalls ein laues Lüftchen aus. Die Geschichte um den toten Eulemberg mag zwar geheimnisumwittert klingen, sie beginnt aber derart pomadig, dass sie einen schon fast einschläfert. Wer den Anfang durchsteht, wird vielleicht mit einer sich steigernden Story belohnt, zu keinem Zeitpunkt kommt aber richtiges Abenteuerfeeling im Stil von Dr. Jones auf. Nicht einmal in steinalten Ruinen, von denen es einige zu erkunden gibt. Die Rätsel bieten wieder mal die übliche Inventar-Hantiererei sowie einige Logikpuzzles. Die Suchorgien sind nicht nur wegen der umständlichen Steuerung nicht das Gelbe vom Ei, sondern auch weil wohl die wenigsten Fans einen Raum bis aufs Kleinste sezieren wollen. Die genretypische 2D/3D-Optik ist solide, ihr fehlt es aber an Klasse: Sie liegt ein paar Stufen unter dem, was etwa Benoit Sokal mit Syberia ablieferte.
GameZone (Mar 29, 2006)
Why ask why? Here we go again. The more things change, the more they stay the same. What's old is new again. I'm sure you've all heard of these phrases before either in conversation with friends or reading articles on the internet or in magazines. What's the point of me bringing them up in this review? It's a simple answer. Even with all of the advances in technology in gaming over the last five to ten years there is one genre that remains almost unchanged. The point and click adventure game proves that no matter how advanced technology can become that the point and click genre will still remain (relatively) unchanged. Mix a simple to use interface, decent graphics, a bunch of puzzles to solve and you get the ingredients for almost every point & click adventure game released.
56 PC Gaming (Apr 25, 2006)
Crime Stories, a.k.a. Martin Mystère: Operation Dorian Gray, is an adventure/mystery game that has been out for over a year in Europe. It is based on an Italian comic book titled Martin Mystère, the name of the main character. After reading the official description of the game as a refresher, it clearly states that Martin is an FBI agent who is called in to investigate the murder of Professor Eulemberg. Problem one, the game and the information booklet--which says you are simply “a detective”--make no mention that you are working with the FBI. The following review will contain some spoilers because I cannot imagine that many people will be purchasing this game.
55 (Aug 26, 2005)
Véritable point fort du jeu, le scénario de Martin Mystère aurait mérité une réalisation plus soignée afin d'encourager un maximum de personnes à s'y plonger. Les bugs empêchent en effet d'apprécier pleinement l'aventure, qui se destine donc aux joueurs les moins tatillons.
IGN (Apr 10, 2006)
Crime Stories is a game that bunts, but is still tagged out at first. It has some good elements, particularly the later chapters of the game, but it misses in major ways. Annoyances with the graphics and sound almost drive any interest in seeing the conclusion of the game away. The gameplay is extremely generic. The puzzles are easy to figure out, but there aren't very many in the game and some challenge would have been nice. If a theory of death according the ancient Aztecs sounds interesting to you - this game might worth picking up. But as far as adventure titles go, there's much better ones out there.
GameStar (Germany) (Aug, 2006)
Das Eulemberg Experiment zeigt mal wieder deutlich, was passiert, wenn die Entwickler ihr Handwerk nicht beherrschen. Denn das Artematica-Team scheint sich weder auf Rätseldesign, Storymechanismen noch die Kunstform des Dialogschreibens zu verstehen. So viele Macken auf einen Haufen habe ich tatsächlich selten erlebt. Und noch einen Tipp an die Lokalisierungsabteilung: Man muss nicht nur einen prominenten Sprecher haben, sondern auch einen guten Regisseur. Das Szenario ist nett, der Held eigentlich ganz ulkig. Trotzdem spiele ich lieber zum x-ten Mal Indy 4.
Aventura y Cía (Feb 17, 2006)
A pesar de que este `Martin Mystere: Operación Dorian Gray´ pida, aparte de un parche a gritos, paciencia al jugador en sus primeros minutos, es realmente recomendable por varias razones. Una de ellas, la más poderosa, es su honestidad: Lejos de esas aventuras que de tan en serio que se toman a sí mismas, resultan una parodia, las correrías del profesor Mystère no hace perder el tiempo al jugador para que asuma que está ante la panacea épica, no lo aburre con combinatorias absurdas y tal vez note ciertos pasajes clasicotes que le haga pensar que está ante un soso y light, aunque entretenido, Broken Sword II.
GameBoomers (Jun, 2006)
Would I recommend Crime Stories: From the Files of Martin Mystere? That depends on the gamer, the system and what one is looking for. If your system only meets the minimum recommendations, then my advice would have to be: pass on this one until you upgrade, as the glitches and lag times in this game will be many and the frustration level will be high. If you already have Martin Mystere: Operation Dorian Gray, this current version offers little difference for the gamer, so again my answer would have to be: pass. But if you are a collector of all mystery adventure games and/or graphic novels, or have an interest in the artwork of Alfredo Castelli and would like to see his fantastic artwork brought into the realm of interactive media…and aren’t too picky when it comes to really strange vocal cadences…then by all means…enjoy.
50 (Jun 10, 2006)
Martin Mystère est un personnage de bande dessinée créé par l’italien Alfredo Castelli en 1982. Ses aventures sont quasiment inconnues en France, mais on peut retrouver une série de dessins animés relatant ses exploits sur le câble ou le satellite. Martin Mystère est un archéologue, mais surtout un personnage éclectique et omniscient (à part pour les tâches ménagères). La police lui confie souvent des enquêtes apparemment insolubles ou fleurant avec le paranormal. Il vit à New York avec sa fiancée blonde Diana, et son assistant Java, tout droit sorti de l’ère préhistorique.
PC Action (Germany) (Sep 08, 2006)
Wenn Sie Pixelcharaktere ewig mit minutenlangen Dialogen zu überflüssigen Themen zutexten, nervt das irgendwann. Später rätseln Sie auch mit Adams Freundin Laura. Wir rätselten übrigens ebenfalls. Nämlich, warum man seine sauer verdiente Kohle nicht lieber für Tunguska ausgeben sollte?
PC Powerplay (Aug, 2006)
Als Professor Adam greifen wir der Polizei bei den Ermittlungen in einem Mordfall unter die Arme. Wir decken dunkle Machenschaften auf und stoplern in Urwäldern über versteckte Ruinen. Ähnliche Geschichten haben uns in anderen Adventures bereits vortrefflich unterhalten, in Das Eulemberg-Experiment langweilen sie uns zu Tode.
GamingExcellence (May 29, 2006)
In total, this game needs work on the main graphics, sound, and overall plot. The voice acting was well done, but the music and background noise became annoying quickly. There was also a problem with the character voiceovers cutting each other off during dialogue. The saving grace here is the background artistry. The locales in Mexico and the museum are breathtakingly beautiful. Perhaps if the plot had more twists, and the game had another coat or two of polish, it could have been saved. As far as it stands, this is one adventure you’ll want to leave on the shelf.
GameSpot (Apr 14, 2006)
Rooted in archaic gameplay sensibilities and devoid of engaging characters or plot, Crime Stories won't even appeal to the most vehement of adventure game fans.
Diehard GameFan (Apr 09, 2006)
Unless you wish to give this as a gift to someone you secretly hate, do not buy this game. Do not also judge this game as the typical offering from TAC. This (and Jekyll & Hyde, although thankfully no one but myself seems to remember that game exists) is the exceptions to what they normally put out. Get Still Life or Post Mortem, or Darkfall, or Dracula: Resurrection, or pretty much everything else in their catalog. Hell, even get Curse! Just don’t get this. Go buy a kitten instead. Kittens are guaranteed entertainment. Crime Stories is a guaranteed “Why didn’t I buy a kitten like my beloved Sub-Cultural Icon told me to?” Buy the kitten and let Martin Mystere crawl back to Italy. BUY THE KITTEN!
Video Game Talk (May 25, 2006)
In terms of length, the game will last around five hours. That's right, the best part about playing this horrific game is that it won't last very long. Crime Stories is an abomination to the adventure genre in the PC gaming market. Even at its budget price, this game isn't worth purchase unless you like to throw money away. In fact, you may get more entertainment lighting a twenty-dollar bill on fire than playing Crime Stories. Go pick up Psychonauts for the same price for an enjoyable adventure game.
GameSpy (Apr 27, 2006)
Adventure gamers don't ask for a lot; a decent story, respectable graphics, and some fun and challenging puzzles. Give us that, and we're usually happy. So why can so few adventure games actually pull it off? The latest travesty is Crime Stories, a game where anything that might have been interesting is lost in a sea of poor translations, strange dialogue, bad design, and uninteresting story.