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Release dates, publisher and developer information for this game listed by platform:

Windows

Distributed by
Valve Corporation
Country
Worldwide flag Worldwide
Release Date
Sep 29, 2006
Comments
Steam release
Published by
Encore, Inc.
Country
United States flag United States
Release Date
Mar 20, 2007
UPC-A
7 05381 13840 2
Distributed by
Pinnacle Software Ltd
Country
United Kingdom flag United Kingdom
Release Date
Jun 15, 2007
Comments
EAN-13
5 060043 690045
Country
France flag France
Release Date
Oct 18, 2007
EAN-13
5 060148 907161
Distributed by
PLAY Sp. z o.o.
Localized by
PLAY Sp. z o.o.
Country
Poland flag Poland
Release Date
Jan 24, 2008
Country
Germany flag Germany
Release Date
Feb 01, 2008
EAN-13
5 060148 907185
Published by
Buka Entertainment
Country
Russia flag Russia
Release Date
Dec 04, 2008
EAN-13
4 600974 011857
Patch History
Oct 18, 2006
v1.1 (retail)
  • Improvements to the Server Browser Window
Oct 18, 2006
Steam patch 1 (improvements to the server browser window)
Dec 12, 2006
Steam patch 2 (adds new MOD support system. Mods can be loaded and unloaded in-game from a new MODs window, updates the Server Browser with a new column to show what MODs are running.)
Dec 12, 2006
v1.2 (retail)
  • New MOD support system
  • Additional minor MOD support
  • New preferences option: RenderNodes
Jan 08, 2007
Steam patch 3 (new features and various fixes)
Jan 08, 2007
v1.3 (retail)
  • New White Board system
  • Additional option to change the player name directly from the option menu
  • In the lobby, the last game name is now remembered
  • Various minor improvements and fixes
Apr 12, 2007
v1.4
  • Cross platform compatability: PC/Mac/Linux versions are now network compatible with each other
  • AmBX support added (PC only, requires amBX hardware of course)
  • City Populations game option added
  • Bug fixes and improvements
May 03, 2007
v1.42
  • Fixed bugs in 1.4
    • some serious performance problems related to fleet activity
    • Bugs with City Assignment (negative city populations etc)
    • Radar not working properly in the pacific (over the seam)
    • Placing a unit over the seam sometimes caused ships to vanish
    • Nuke queue counter was often wrong
    • Word wrapping in the chat window could go very wrong with long strings
Jul 02, 2007
v1.43
  • Fixed potential exploit: Fleets could be made to sail through land masses if sent to certain hotspots around the world. (Eg subs could sail through America). Only the Server needs to run this fix to prevent the exploit.
  • Improved the way local IP is determined. Should help people who have problems creating games on their local system.


Release dates and company information contributed by MtFR (2181), Corn Popper (69258), Sciere (585891), HomiSite (431), optrirominiluikus (118), destruent (441), Jeanne (76454) and Klaster_1 (57965)

Product codes contributed by Talos (223), Corn Popper (69258), JimmyA (5065), Jeanne (76454) and Klaster_1 (57965)