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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.0
Gameplay How well the game mechanics work and the game plays. 2.6
Graphics The visual quality of the game 2.4
Personal Slant A personal rating of the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.2
Overall User Score (5 votes) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Just Adventure (Jul 01, 2005)
I believe this game will appeal to many fans who love a good scare and an intriguing mystery. According to the Just Adventure guide to grades, earning an A means that this game should be on the shelf of every adventure gamer. While I can’t say that with complete certainty, I do believe that this game is solid enough to hold its own within the horror/adventure genre, and I’m certainly looking forward to seeing the next installments. That’s providing, of course, that Big Time Games lives up to its promise. If they don’t, my tortured spirit may just have to haunt them.
Adventure Lantern (Mar, 2006)
The Curse of Midnight Manor is a great experience from start to finish. The game can easily be recommended to anyone who enjoys adventure games. If you especially enjoy games with a scary theme, you will be in for a real treat. The first chapter in the series is a clear success. It’s a good thing that the second volume is already available. When you are done with The Curse of Midnight Manor, all you’ll want to do is play the next chapter.
CosmosGaming (Sep 20, 2005)
If you’re an adventure game fan, or even a fan of murder/ghost mysteries, you need this game. It hasn’t necessarily gained a whole lot of exposure yet, and it really needs to because it’s just great. It’ll enthrall the player for its entirety, and not many games can say that. I hope this series keeps going strong, as I would hate to see it end up like other series that weren’t continued (Still Life, Shenmue etc.)
Adventurearchiv (Aug 06, 2005)
Overall the developers succeeded in creating an uncanny atmosphere which is particularly based on the sound effects. When using the ghost detector it reacts with a creepy crackle and the great music produces quite an ambience. The graphics succeeded either. They actually only differ from the big professional games by the fact that there are no movie sequences and rarely animated screens. For example there is not even a blazing candle. However some few, impressive surprises in suitable places provide dynamics and support the atmosphere in the great game environment converted graphically in dark brown tones. The bottom line is, that Delaware St. John 1 is a bit too short, but for an Indie done very professional. It has to offer a lot of fun and therefore doesn't need to hide behind the "big ones" of the genre.
Adventurespiele (Jul 22, 2006)
Geisterjäger Delaware St. John – Das Haus der Toten ist ein gelungenes Grusel-Adventure, welches Gänsehaut garantiert. Die schöne Grafik und die guten Soundeffekte untermauern den Gruselcharakter, während unser Held im Gegensatz dazu die ganze Angelegenheit ziemlich lässig nimmt, meistens jedenfalls. Es ist ein ziemlich kurzes Spiel von ca. 10 Stunden Spielzeit. Doch der Preis von 14,95 Euro ist durchaus angemessen.
Adventure-Treff (Jul 07, 2007)
Schönes Grusel-Adventure für zwischendurch, das von Anfang an zu einem realistischen Preis angeboten wurde. Warum das Spiel allerdings erst ab 16 freigegeben ist kann schlecht nachvollzogen werden. Vor blutigen Leichen und ähnlichem muss man sich bei Delaware St. John jedenfalls nicht fürchten – dafür schon eher vor der allzu kurzen Spielzeit und dem grauenhaften Labyrinth. Die Atmosphäre weiß durchaus zu überzeugen, der Spieler fühlt sich in dem alten Gemäuer genauso verlassen und unsicher, wie es in einem Spiel dieses Genres sein soll. Mehr als milder Grusel ist aber nicht zu erwarten: Es gibt im Spiel weder intensive Schockmomente noch realistisch dargestellte Leichen zu sehen.
Aventura y Cía (Apr 14, 2006)
Una aventura ideal para primerizos, para aventureros poco curtidos en el género del terror/misterio que recordarán como una aventura digna de retener en la memoria durante sus sucesivos pasos en la aventura gráfica. Para el resto, merece la pena que se le eche un vistazo a esta pequeña joya, que no destaca en ninguno de sus elementos salvo en el más importante: el entretenimiento.
GameZebo (Aug 14, 2009)
Delaware St. John: The Curse of Midnight Manor starts off promising, but ultimately it's too short and too shallow. There really isn't enough to do in the game, and unfortunately the story doesn't make up for the gameplay shortcomings. If you're looking for a quick spooky romp you may want to give it a try, but if not, there are much more engaging (and scarier) adventure games out there.
Adventure Gamers (Aug 12, 2005)
A series with potential that's just not starting out on the right foot. I'm holding my breath for the next installment.
GameStar (Germany) (Oct, 2006)
Delaware St. John ist verflucht, denn der Detektiv kann sich in vergangene Ereignisse hineinversetzen und Geister erkennen. In seinen ersten beiden Fällen (und Spielen) Das Haus der Toten und Die Stadt der Toten klicken Sie sich durch nicht animierte Standbilder und lösen konventionelle Rätsel. Richtige Gruselatmosphäre kommt dabei nicht auf.
Adventure Island (Sep 14, 2007)
Delaware "It's locked" St. John is het niet waard. De speeltijd is maar enkele uren. En dan ben je bezig met frustrerend gameplay en een saai verhaal. Dit spel is wat mij betreft ontzettend gefaald.