Pro
Browse
Random
Platforms
Games
Companies
People
Groups
Genres
Attributes
Critics
This Day
Stats
Contribute
Most Wanted
Missing Games
Add Game
Instructions
Standards
Style Guide
Community
Contributors
Forums
Reviews
Discord
Twitter
Moby Merch
Login
Login
Register
🕹️
Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Demolition-Simulator
aka:
Blasting and Demolition Simulator
Moby ID: 61218
Overview
Credits
Reviews
Covers
Screenshots
Videos
Promos
Trivia
Releases
Specs
IP
Prices
Forum
Contribute
Windows screenshots
The game loads to this screen with the main menu in the foreground.
These are the game's configuration options
Each new level takes a short while to load. There's a progress bar, comprising a bulldozer shovelling away a line of dirt, that lets the player know how the load process is proceeding
There is a tutorial which takes the player through the controls step by step.
The machine knocks down walls. It can be targeted by a mouse click as is shown here and it will work automatically, or the player can control the arm manually via the top of screen controls
The missions can be played in 'Free Game' mode where there's no objectives and no time limit. here it's just the player, some machines and a church
This is the list of missions
The Free Games are the same as the Missions inasmuch as they use the same buildings. In Mission mode there are targets and objectives.
As the building is demolished the progress bar in the top right is updated
There are controls in the lower right that change the view
Sometimes in the game bits of the building get left hanging in mid air. There's one such block in this screenshot.
The game physics aren't 100% convincing. Here the roof and substantial bits of masonry are held aloft by a window.
The building Is down, now it's up to the dozer and this scoop to clear up the rubble and put it into containers
Again the game lets itself down where critical bits like this don't work. The arms of the scoop should not go through the sides of the container
The player swaps between vehicles via the menu bar on the left of the screen. The B key swaps the controls between the track and the scoop, both are moved by the WAS & D keys
The view from inside the cab
Here part of the load of rubble shows through the wall of the scoop
There's a save game feature that allows a decent length title
Are we missing some important screenshots?
Contribute
.