Demolition-Simulator

aka: Blasting and Demolition Simulator
Moby ID: 61218

Windows screenshots

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The game loads to this screen with the main menu in the foreground.
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These are the game's configuration options
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Each new level takes a short while to load. There's a progress bar, comprising a bulldozer shovelling away a line of dirt, that lets the player know how the load process is proceeding
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There is a tutorial which takes the player through the controls step by step.
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The machine knocks down walls. It can be targeted by a mouse click as is shown here and it will work automatically, or the player can control the arm manually via the top of screen controls
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The missions can be played in 'Free Game' mode where there's no objectives and no time limit. here it's just the player, some machines and a church
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This is the list of missions
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The Free Games are the same as the Missions inasmuch as they use the same buildings. In Mission mode there are targets and objectives.
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As the building is demolished the progress bar in the top right is updated
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There are controls in the lower right that change the view
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Sometimes in the game bits of the building get left hanging in mid air. There's one such block in this screenshot.
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The game physics aren't 100% convincing. Here the roof and substantial bits of masonry are held aloft by a window.
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The building Is down, now it's up to the dozer and this scoop to clear up the rubble and put it into containers
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Again the game lets itself down where critical bits like this don't work. The arms of the scoop should not go through the sides of the container
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The player swaps between vehicles via the menu bar on the left of the screen. The B key swaps the controls between the track and the scoop, both are moved by the WAS & D keys
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The view from inside the cab
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Here part of the load of rubble shows through the wall of the scoop
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There's a save game feature that allows a decent length title
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