Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for the Windows release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (23 votes) 2.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamezilla (Dec 09, 2000)
The bottom line on Die Hard Trilogy is simple: if you enjoy arcade-style action, want a game that takes a long, long time to beat, and want three times the gaming value, then run out and purchase DHT today. With intense and addictive gameplay, first-rate graphics and beautiful explosions, you'll find your money well spent. The addition of a great soundtrack and what sounds like the actual voice of Bruce Willis is just the icing on the cake. Playing DHT will make you feel like you're living the Die Hard series all over again. I rate this game as an absolute must-play with a score of 94. This almost perfect score was only marred a few points for high system requirements and a few points for weak-sounding weaponry. Other than that, Yippie-Ki-Yay!
PC Zone (Aug 13, 2001)
Die Hard is probably the weakest of the three, but is still playable enough. And while each is also repetitive in itself, you can switch between styles of gameplay when you're bored. Even as a standalone Virtua Cop-style shooter, Die Harder would be the best on the pc. And Die Hard With A Vengeance, despite its absurd premise, isn't bad. So if you can live with the gore, and you have a 3d card, get out there and start releasing some tension.
Gameplay (Benelux) (Apr 30, 1997)
Voor iemand met een stevige PC is de Die Hard Trilogy een zeer veelzijdig spel wegens de drie verschillende genres die de drie episodes omvatten. Het geheel is met een behoorlijke scheut humor overgoten, die soms echter meer naar het sadistische ontaardt. Goede muziek en stemsamples zijn een sterke troef, maar de loodzware systeemeisen doen het spel eigenlijk de das om. En hoewel er sommige spellen zijn die je doen hunkeren naar een sterkere PC, deze trilogie is niet overtuigend genoeg om geld uit te geven aan een nieuw moederbord en een MMX processor...
Kontrollen er ikke i top. McClane har det med at sejle, og man kommer alt for nemt til at overstyre, hvis ikke skærmopdateringen er helt flydende. De tre spil har desuden den ulempe, at de hver især bygger på koncepter, som andre spil har udvist noget bedre resultater med.
Just Games Retro (Dec 03, 2006)
As you would expect from the title, Die Hard Trilogy offers three games in one, each based off of one of the films in the series. Die Hard has you running through the floors of Nakatomi tower, freeing hostages and shooting terrorists, in an early third-person adventure. Die Harder borrows liberally from Virtua Cop, and is an on-rails arcade shooter through a hijacked airport on Christmas Eve. Die Hard with a Vengeance requires fast, arcade reflexes to drive through various sections of New York and disarm bombs or speeding bomb cars. Each is a vastly different title from the others (which will make this a long review), but they are all connected in their frenzied action and over-the-top mayhem.
PC För Alla (May, 1997)
Älskar du Die Hard-filmerna, våldsamheter och har en snabb dator kan du få kul med Die Hard Trilogy, åtminstone några timmar. Men det är inget spel jag skulle köpa till en åttaåring.
Entertainment Weekly (Sep 13, 1996)
Die Hard Trilogy accurately follows the plots of the movies — you hunt down various bad guys with bad accents in an office building, in an airport, and on the streets of New York City. But it lacks the series' wit and ingenuity, not to mention voice-overs from any of the original actors. All brawn and no brain.
Power Play (Mar, 1997)
Eine alte Computerspiel-Bauernregel besagt: Je simpler das Gameplay, desto imposanter muß die Grafik sein, damit Spaß aufkommt. Nun, “Die Hard Trilogy“ baut in allen drei Teilen auf eher ordinäre Spielprinzipien, während das optische Gesamtbild allenfalls als mäßig zu bezeichnen ist. Wie kommt‘s? Das Playstation-Original war mit seinen transparenten Riesenexplosionen, Rauchschwaden, Glasscheiben und Schatten eine wahre Spezialeffekt-Kanone. Diese Art von Eye Candy wurde bei der PC-Umsetzung ersatzlos gestrichen, dennoch läuft sie auf einem 100 MHz-Pentium nicht einmal in niedriger Auflösung flüssig. Wer einen 3D-Hardwarebeschleuniger hat, ist wenig besser dran, bis auf— völlig verbuggte — Texturfilterung nutzt das Programm lediglich das höhere Berechnungstempo dieser Karten. Als Konsolenteam hat Probe sich einen Namen gemacht, in Sachen Windows fehlt noch ein ganzes Stück Coding-Kompetenz— oder ist vielleicht Direct3D schuld?
Without the patch the game suffers horribly. With the patch, the game is decent but still worse compared to the PlayStation version, which doesn't even have the benefits of hardware 3D acceleration like those for PCs. So whatever happened in the transition, it just didn't make it all the way across. But if you're still interested in trying it out, by all means you'll definitely cure your curiosity, but don't cry when it starts to test your patience.
Was lange währt, wird endlich Blut. Die Die-Hard-Trilogy ist wahrlich kein Fall für zartbesaitete Gemüter oder gar Kinder. Spätestens, wenn ich einen Passanten nach dem anderen überfahren muß, matschige Blutspritzer die Windschutzscheibe verunstalten und das Programm den Gnadenschuß für Terroristen fordert, hört bei mir der Spaß auf. Kein Wunder, daß Electronic Arts von einer offiziellen Distribution in Deutschland freiwillig abgesehen hat.