The Divide: Enemies Within Reviews (Windows)
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Computer Games Magazine (1997)
Both a PlayStation and PC release, The Divide’s shortcomings all root themselves squarely in the game’s console roots. First off, you can only save in specific rooms instead of at will, which is a pointless restraint in a PC game. The biggest failing in the game, however, is the fact that monsters respawn as soon as you leave an area, and since backtracking is a major part of the game, it’s annoying to have to kill the same monster twelve times in a row. Other than that, control is definitely preferable with a control pad, but seemed off occasionally (and the camera viewing angles aren’t nearly as configurable as they should be). In the end, this is still a very solid 3D revamp of a classic game and should provide almost any action gamer with hours of challenging, atmospheric sci-fi shooting fun.
Gaming Entertainment Monthly (Mar 01, 1998)
I found the game to be entertaining enough for a short period of time, but there's only so long you can keep doing the same things over and over before it becomes played out. Then again, that's the way things tend to go with most platformers, and The Divide is a pretty generic example of its genre. Since it's already being marked down at most stores to around $15 or so, platform game players might as well check it out. At this price, you'll get a fair enough deal that includes a few hours that you can spend happily mashing buttons, so check this one out if it sounds like the sort of thing you'd be interested in.