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Critic Reviews

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Impulse Gamer (Oct, 2012)
I want to like Dogfight 1942, because overall it's a fun game that has potential. The problem is that most players don't want training wheels, certainly not training wheels this big. There's such a savage little thrill in firing a rocket straight ahead, timed perfectly to intercept an enemy zero, and seeing the resulting explosion like a glass backboard shattering after a particularly nasty slam dunk. That thrill is fleeting, though, and a game with no difficulty has the most limited replay value of all. If you want a fun little air combat game with a good variety of content and easy control, but don't mind a lack of difficulty, this game's right for you. Otherwise, maybe stick to some of the more established air combat franchises.
Game Watcher (Sep 10, 2012)
It may seem harsh to judge a relatively inexpensive downloadable title on quantity of content, but it was City Interactive themselves who made the comparison with boxed games, and on that front the game falls sorely short. Dogfight 1942 is a decent arcade flyer that’s ultimately kept grounded by an insubstantial campaign and a lack of anything interesting in the multiplayer department, and while it may pass an afternoon, don’t expect much in the way of longevity.