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User Reviews

It's GOOD to be BAD! Indra was here (20865) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
Technically a hands-OFF RTS, this is a true genre-bender Kasey Chang (4610) unrated
Brilliant idea, massive potential, flawed but fun result. ShadowShrike (303) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars
One of the only RTS games I ever liked. Jeff Sinasac (407) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars
More RTS's should be like this xTSx (15) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
YOU are the Dungeon... Dr.Bedlam (56) unrated
Be Sauron! Terrence Bosky (5463) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Fun for awhile, but not the game it purports to be Jim Newland (60) unrated
More Chicken Slappin' Goodness MadCat (61) 5 Stars5 Stars5 Stars5 Stars5 Stars
A great game in its own right, though I like the first one better. Tomer Gabel (4643) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (96 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
When all is said and done, DK2 is a game that exhibits an exquisite balance between a terrifying theme—devilish monsters and hellfire—and an ironic sense of humor—narration and characterization. Even though DK2 shares the same ESRB rating as Kingpin, it seems a real shame that a game as witty, sophisticated and beautiful as this should be restricted from as wide an audience as possible. Instead, we will leave the masses with sensationalized summer headlines and content ourselves with one of the most aesthetically and strategically satisfying games of the year.
Games Finder (Mar 15, 2014)
Long-time fans and new dungeon keepers alike will enjoy the step back into the dark world of Dungeon Keeper.
Gamezilla (Aug 06, 1999)
If you're tired of real-time strategy games seeming all the same and you're in the mood for something a little different, Dungeon Keeper II fills the bill with ghastly grace. The game carries a Mature rating from the Entertainment Software Rating Board for a good reason and is definitely not for children. Aside from that, the only people who I predict will dislike this game are folks who feel strongly about Political Correctness; otherwise, run to your nearest store and throw this brute into your shopping cart.
Ars Technica (Aug, 1999)
Wonderful graphics, sound, and gameplay make DK2 an almost perfectly-designed game. If it weren’t for a somewhat clunky interface and a few too many puzzle-like levels, I would have given this game a 10. Buy it, play it, love your trolls. Dungeon Keeper 2 is worth 9.2 woo-hoos! out of ten in my book, coz it is just damn fun to play, but we only give out woo-hoos in packs of 5, so this game officially earns 4.6 woo-hoos! One last thing, this game was reviewed on a P2-400 with 128MB of RAM. While that isn't a shabby system by any standards, sometimes things got a little slow. DK2 will use all the horsepower you can throw at it.
Svenska PC Gamer (Jul, 1999)
Dungeon Keeper 2 känns inte som en riktig uppföljare, vilket kanske beror på att det inte finns mycket nytt i det. Snarare är spelet en finputsad version av det första, med snyggare grafik, bättre ljud osv. Trots detta är spelet en riktig höjdare. Känslan av att vara riktigt ond är fortfarande något som lockar, vilket gör detta till ett kärt återseende.
Hacker (Jul, 1999)
I na kraju, štovani čitatelju, dopusti mi samo da spomenem kako će Dungeon Keeper 2 biti druga originalna igra koju ću kupiti otkako sam došao u Zagreb, no sada sam siguran da je neću i prodati.
What more is there to say? If you've already run through Dungeon Keeper 1, there isn't a whole lot of new stuff you'll see in the sequel, but it is still worth it for the 3D graphics and all the delightfully evil new scenarios. Anyone who hasn't played it is in for a big treat in Dungeon Keeper 2. The idea is original and the workmanship is excellent. There's something for everyone in this game-- from the strategy lover to the action aficionado. Don't miss it under any circumstances.
Gameplay (Benelux) (Aug 31, 1999)
Dus, heb je Dungeon Keeper nooit gespeeld en hou je van strategische spellen dan mag je dit niet missen. Kan je maar geen genoeg krijgen van Dungeon Keeper, koop dan dit vervolg. Je zal net als ik weer uren gekluisterd aan je monitor hangen. Vond je Dungeon Keeper maar niets, laat dan meteen je hoofd nakijken. Nee serieus. Vond je DK niet geslaagd, koop dit spel dan niet in de hoop dat je het plots wel goed zal vinden. Smaken verschillen nu eenmaal.
Old PC Gaming (Feb 17, 2018)
One thing that hasn't changed much from the first in the series is the unmistakable tongue-in-cheek sense of humor with which evil is portrayed. This is an almost silly, humorous, cartoon 'evil' you portray. The level of wit gives the game it's own personality, which, combined with great controls and good fun, help make this game a classic.
PC Games (Germany) (Jul, 1999)
Zwar ist Dungeon Keeper 2 im Grunde genommen nichts weiter als die Einhundert-Prozent-3D-Ausgabe von Dungeon Keeper 1, doch das Buddeln, Räume-Einrichten, Monster-Trainieren, Zaubern und Fallenstellen macht immer noch Laune. Allerdings: Die großspurig angekündigten Verbesserungen hören sich leider nur in der Theorie toll an. Beispiel: die Kampfhandlungen, die so chaotisch wie eh und je ausfallen. Daran ändert auch die kurze Schrecksekunde für die Monster nach dem „Aufprall“ wenig, die sich relativ einfach aushebeln läßt, indem man seine Krieger in gebührender Entfernung herunterpurzeln läßt. Auch die Ichperspektive halte ich nach wie vor für eine technische Spielerei mit wenig praktischem Nutzen. Kenner des ersten Teils freuen sich über schöner gestaltete Missionen und mit die beste 3D-Grafik im Strategiebereich, Neulinge im Dungeon schätzen die superbequeme Steuerung und das humorige Fantasy-Flair. Kurzum: Überirdischer Spielspaß in unterirdischem Ambiente!
What really makes DK2 a joy to play is the design of the game, an unmitigated triumph of dark humor and creativity. Even in software mode the game is gorgeous, with beautiful lighting and spell effects and funny creature animations. But the real highlights are all the little things: The imps dragging fallen enemies back to your prison, the dominatrix mistresses torturing themselves to pass the time, the outstanding voice work of your dungeon-keeping mentor, the monster dancing when a casino jackpot is hit, and the sounds of the creatures, especially the maniacal cackling of a horde of homicidal skeletons. You could spend your time just watching this game and have a better time than you would playing a host of others. I haven’t had a better time playing a game all year.
Power Play (Jul, 1999)
Für manche mag „Dungeon Keeper 2“ nur ein grafisch verbesserter Aufguß des Vorgängers sein, für andere hingegen ist auch der zweite Teil wieder das absolute Suchtmittel. Im Vergleich zum Original darf man zwar keine genialen Innovationen verlangen, doch das Gameplay begeistert einen noch immer. Optisch macht das Sequel einfach was her. Der Ego-Modus, einer der größten Schwachpunkte des ersten Teils, ist jetzt schlichtweg eine Wucht.
FiringSquad (Jul 09, 1999)
Dungeon Keeper 2 is a fantastic game that distinguishes itself from the rest with its unique premise, solid gameplay, but most of all, the signature wit and personality prevalent in every Bullfrog title. Some people have complained that Dungeon Keeper 2 is just more of the same as the original, but the totally revamped graphics, better single player campaign, useful first person ability, and free form dungeon building mode say otherwise. Besides, why fix what isn't broken? It would be ludicrous to say that veterans of the original should stay clear of the sequel, because DK2 is a great game all its own. Well, the multiplayer was subpar, but like Baldur's Gate, we feel that this is the kind of game that really isn't meant to be played multiplayer and as such, shouldn't be docked too hard for that. We're pleased to bestow Firingsquad's Editor's Choice award on Bullfrog's Dungeon Keeper 2!
Both the lighting effects and sounds that build and recede as you walk about the dungeon are superb, with each type of room having its own special effects and ambient sounds. Likewise, each creature has specific characteristics and will face combat in his or her own particular way. Some are cowards, some Rambo-esque, some belligerent and yet others are eager (soon to be dead) over-achievers. Regardless of how you approach Dungeon Keeper 2, rest assured you'll be challenged by the frenzied pace and the frenetic manipulation needed to control all your creatures. But rather than be dismayed if you can't keep up, simply reload and try again, and again, and again. You won't be sorry you did.
While much of the game is taken directly from the original title, there is a decent amount of material added in the sequel. The new creatures, spells, traps, and rooms are all great fun and allow you more flexibility when designing your dungeon. The graphics engine is really amazing; the series never looked this good. If you liked the first title, the gameplay and humor in Dungeon Keeper 2 will not disappoint you. Bottom Line: Amazing new graphics engine. Gameplay is much like the original title, but with more creature types, spells, traps, and rooms available. Multiple play modes allow for nice variety and "my pet dungeon" mode allows you to develop at your own pace. An incredibly entertaining sequel to a highly original game.
Absolute Games ( (Jun 26, 1999)
Меня так недоброжелатели кличут. Так что для них глаголю. Вот, говорят, что нестандартно это все. И подземелье, и роль моя нехорошая. Олицетворяю Зло вроде как. Ну так… ведь вы же не пробовали. Будете у нас на Колыме… тьфу, я хотел сказать, заглянете в мою берлогу, поживете с годик и непременно станете ярым поклонником моего девиза. It’s good to be bad…
Yes, the game at its heart is still Dungeon Keeper, as one would expect a sequel to be. Those who thought the original's gameplay was flawed in concept will probably find the sequel more polished, but tire of it quickly. It's also easy to see how a player who really wants an RTS game would be disappointed by the lack of direct control, or one who wants a world-building game upset by the emphasis on combat. Most players, however, will find Dungeon Keeper 2 to be a thoroughly addictive blend between the two. Almost as much fun to watch as it is to play, Dungeon Keeper 2 has a disturbing ability to put a smile on your face.
90 (Jul 06, 1999)
En résumé, Dungeon Keeper 2 renoue avec son prédécesseur de très bonne façon. Le remaniement effectué par Bullfrog nous offre un soft à la mesure de sa réputation. Le plaisir de jouer s'en trouve décuplé et fait de ce titre un must !
IGN (Jul 09, 1999)
Dungeon Keeper 2 has actually been a pretty difficult game to review. First off, it's unbelievably addictive and I continued to spend hours playing and replaying missions (not to mention jumping into multiplayer competitions) long after I really should have been writing the review. Second off, how you will look at the game depends in a large part on whether or not you spent a lot of time playing the first title. While Dungeon Keeper 2 certainly looks and feels better than its predecessor, it doesn't fall very far from the tree when it comes to gameplay. Fortunately, since the original was such an amazing game, that's not necessarily all that bad of a thing.
PC Gamer (Sep, 1999)
If slapping imps, torturing noble knights, and commanding foul legions of the undead gets your juice flowing, then Dungeon Keeper 2 is the Unholy Grail you've been looking for!
Overall Dungeon Keeper 2 is a fun and entertaining game, but it's not such a far cry from the original DK. The single player game is the same over and over again. Once in a while you have to think and use a different strategy, but not often. Multiplayer is a bit more fun and tends to keep any keeper worth his salt on their toes. The improved graphics make the game more fun and playable, but do not an exceptional game make. The sound issues are a bit troubling and cause a danger of deafness if you don't take precautions with speaker volume. The gameplay was fun and some of the cute things like the torture chamber were worth a chuckle, as well as the in-game movies. Basically, you're just looking at Dungeon Keeper with a few upgrades. No significant advances here. So if you love archaic torture, depravity and just general all-out carnage pick this game up. It'll definitely give you a good laugh.
Game Over Online (Jun 27, 1999)
There is no real fundamental changes in Dungeon Keeper 2. Not as good a sequel as it could have been. If they would have just covered those flaws from the original, this could have been a huge game. Still, if you liked the original, you will love this one. If you disliked the original, there is no reason to try out it's successor because it changes nothing fundamental about the game. Perhaps Bullfrog will get it all right when they put together Dungeon Keeper 3 but in the meantime, Dungeon Keeper 2 is a solid addition to this growing series.
Retro Archives (Jan 06, 2019)
Sans révolutionner en rien le concept initié par son prédécesseur, Dungeon Keeper 2 en reprend au contraire chacun des mécanismes un à un pour les perfectionner, le plus souvent avec un succès indéniable. En résulte un titre mieux pensé, mieux fini, plus agréable à parcourir mais également moins surprenant - au point d'avoir parfois de furieux airs de Dungeon Keeper 1.5. On sera malgré tout heureux de profiter d'un contenu assez conséquent, avec des missions indépendantes, un mode escarmouche et un mode multijoueur en plus de la campagne principale, mais les joueurs ayant accompagné la saga de Bullfrog depuis le début risquent de ressentir une certaine lassitude à force de reconduire les mêmes stratégies d'un donjon à l'autre.
GameStar (Germany) (Jul, 1999)
Dungeon Keeper 2 hat mich vom allerersten Moment an gepackt und dann auch bis zum Schluß nicht wieder losgelassen. Vor allem wenn ich einen (übrigens treffend eingedeutschten) Level-Lord erwischt hatte, überkam mich diabolische Freude. Doch nach einem Wochenende war alles vorbei. Schuld daran ist das nicht ganz ausbalancierte Leveldesign. Häufig habe ich gewonnen, indem ich, die Vorgaben ignorierend, konsequent auf das gegnerische Dungeonherz oder den Landlord losgegangen bin. Äußerst hilfreich waren dabei der zu stark geratene Zauberspruch Blitzschlag und der viel zu früh aktivierbare Horny-Spruch. Per Blitz habe ich manchen Levellord zehnmal hintereinander getroffen, und Horny hat für mich halbe Gewölbe entvölkert. Aber das ist ein zu verschmerzender Wermutstropfen im köstlichen Kellerwein. Denn Spaß macht auch diese Vorgehensweise.
Power Unlimited (Sep, 1999)
Verwacht geen inhoudelijke vernieuwingen, maar wel een enorme boost op grafisch gebied. Deel drie moet dan maar voor de grote ommekeer zorgen. Toch is Dungeon Keeper 2 dankzij de heerlijke, verslavende en herkenbare gameplay een hele dope game geworden.
Unter dem Strich kann man also sagen: Dungeon Keeper 2 ist ein Hit. Eigentlich schon, allerdings hat man das schlechte Gefühl, nur eine grafisch aufgebohrte Zusatz-CD zu spielen. Zwei neue Räume und einige neue Kreaturen sind halt etwas zuwenig, um wirklich als "neu" oder gar als "Teil 2" zu gelten. Wenn man aber davon absieht, daß Dungeon Keeper 2 ein Nachfolger ist und es als eigenständiges Programm sieht, ist es ohne jede Einschränkung empfehlenswert.
84 (Aug 16, 1999)
To start with, I never played the first installment of Dungeon Keeper - so I ended up going into this review fairly blind as to what to expect. As I opened the packaging and read (yes, read) the instructions and manual, my first thoughts were, "Here we go again." The only standard female in the entire game is clad in black leather (well what is clad is in black leather) and is billed as a sado-masochist. I was hoping my premonitions of a completely hormone driven game would be proven wrong.
PC Joker (Jul, 1999)
Trotz des nach wie vor genialen Konzepts und neuerdings schicker Grafik bleibt ein schaler Nachgeschmack: Wenn sich Neuerungen immer nur auf die Präsentation beschränken sollten, würden wir heute noch alle „Tetris“ spielen - dafür vermutlich in holographischer 3D-Darstellung. Und gerade Bullfrog verdankt seinen guten Ruf doch der häufig gezeigten Innovationskraft. Wo aber steckt in „Dungeon Keeper 2“ die seit Teil eins versprochene Option, auch die Helden-Seite spielen zu können? Und wo sind die wirklich neuen Ideen? Für viele unterhaltsame Stunden und viele zufriedene Käufer mag es zwar auch so noch reichen, für einen Joker-Hit aber nicht mehr.
Player One (Dec, 1999)
Bourré de surprises et de bonnes idées. Dungeon Keeper II est unique dans son genre.
Fans des ersten Teils bekommen ein optisch aufgepepptes Spektakel mit frischen Missionen und brauchen nicht lange umzulernen – bis auf die Position der Iconleiste, die jetzt nicht mehr links, sondern unten angeordnet ist. Für Strategieliebhaber, die das Vorbild nicht kennen, ist es sowieso ein Pflichtkauf. Schließlich ist das Programm im Vergleich mit dem sonst üblichen Echtzeit-Einheitsbrei auch heute noch eine kleine Offenbarung. Und die wenigen Neuerungen haben einen Vorteil: Es wurde dadurch an dem alten Meisterwerk kaum etwas verschlimmbessert. Trotz kleiner Mängel ist es den meisten Echtzeit-Langweilern noch immer überlegen.
Dungeon Keeper 2 is fine for deaf gamers. The cutscenes are subtitled and verbal messages you receive appear as text messages, indicated by flashing 'i' icon at the bottom of the screen. These messages can be read in your own time too which is always a bonus.
In the end, I ended up not caring all that much that DK2 wasn't so far removed from the original. After all, there's only so far Bullfrog could have gone without making it a completely new title. The things I enjoyed were the new graphics and gameplay elements, improved combat implementation, My Pet Dungeon... The list goes on. The only people who will be disappointed are those who expect something wholly different from the original. If you are looking for wholesale improvements to a concept that already worked or missed the original and are ready for something different, look no further than DK2.
GameSpot (Jul 16, 1999)
There's something immediately unsettling whenever Bullfrog turns out sequels. Best known for its original game designs like Populous, Syndicate, and Theme Park, the mere thought of Bullfrog working with an already-existing concept instead of introducing an entirely new one makes sequels such as Dungeon Keeper 2 seem less ambitious than their innovative predecessors. All the same, the original Dungeon Keeper, a real-time strategy game in which you'd construct a subterranean labyrinth within whose corridors you'd kill the goodly heroes looking to rid their land of the likes of wretches such as yourself, was one of Bullfrog's best ideas in years.
There’s a lot of stuff to remember in Dungeon Keeper II. It’s all point and click! So the only problem is remembering what icon does what and where the hell its located. This can become very frustrating when you’re in the heat of battle and you can’t find that damn spell you need!!!
Spel för Alla (Sep, 1999)
Gillade du den första delen kommer du inte bli besviken på del två, skilladerna är inte många. Förutom betydligt bättre grafik, fart, ljud, filmfrekvenser samt ett antal nya varelser så upptäckte jag inga större nyheter i jämförelse med del 1 vilket jag tycker är lite trist. Lika trist tycker jag banorna blir efter att ha spelat en fem sex scenarion i rad, bakgrunden förändras inte något och det blir ibland svårt att komma ihåg skillnaderna mellan de olika banorna. Men vad spelar det för roll när man kan vara ond...