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User Reviews

A very boring futuristic flight sim MojoHelperMonkey (42) 2.17 Stars2.17 Stars2.17 Stars2.17 Stars2.17 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.8
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
2.8
Overall User Score (5 votes) 3.7


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Echelon is a necessity for anyone who loves a sci-fi flight sim romp. It’s got all the ingredients you need to have a good time for a long time. Multiplayer only makes this game all the sweeter. Buy! Buy!! Buy!!!
88
Game Captain (Feb 17, 2002)
Anspruchvolle SF-Flugaction, die sich solide präsentiert und mit einigen netten Features aufwartet. Allerdings nur für Profis mit viel Zeit geeignet.
85
Sound also plays an important role as NPCs constantly keep you informed of the events at hand. I really didn’t have any expectations for this game, yet it turned into one of the most irresistible PC titles I’ve played in quite some time. If you enjoyed the Wing Commander series, Echelon is right up your alley.
84
PC Gamer Brasil (Dec, 2001)
Neste simulador de naves espaciais, você assume o papel de um piloto da Federação Galáctica, cujo principal objetivo é proteger um planeta dos ataques de forças rebeldes, que lutam pela posse de uma importante tecnologia chamada NULO-T (Transporte Nulo). Caso você não obtenha sucesso em sua missão, o caminho estará aberto para que seus inimigos utilizem a tecnologia para o domínio de outros indefesos planetas.
80
Ondanks een iets te gehaaste afwerking slaagt Echelon toch op sommige punten waar veel concurrenten tekort schieten.
80
Gameplay (Benelux) (Jul 02, 2001)
Spannende combatsimulatie met een aangenaam science fiction sfeertje. Van die jongens gaan we nog meer horen!
77
FiringSquad (Jun 14, 2001)
Echelon is definitely an above-average game, perhaps managing to score good if you place a heavy enough emphasis on the graphics and don't focus as much on the gameplay. Despite the disappointing AI and intense, at times unfair difficulty levels, it is a fun game. However, it's barely playing the same sport, never mind in the same league as FreeSpace 2. Things might be different if multiplayer was accessible and the game wasn't so frustrating at times. There's just something wrong when people say they play an action game for the plot or writing. It's one thing if the game in question is Wing Commander IV, it's a whole different story if it's Echelon. No doubt patching will fix some of the easier-addressed issues, like getting GameSpy or internal browser support, but the interface, difficulty level and poor AI will most likely see only slight improvement. All in all, Echelon is a valiant effort and an entertaining game, but it's no show stopper.
77
PC Games (Germany) (Mar, 2002)
Bereits seit Mai 2001 ist Echelon in den USA verfügbar, nun endlich hat das technische Meisterwerk seinen Weg über den großen Teich gefunden. Dabei kann das Erstlingswerk des russischen Media-Teams jedes zurzeit verfügbare Action-Ballerspiel in die Tasche stecken - vorausgesetzt, man liebt es ein wenig anspruchsvoll. Einfach nur Ballern führt hier nämlich nicht zum Erfolg, taktisches und fliegerisches Talent ist ebenso wichtig wie ein agiler Abzugsfinger.
75
GameZone (May 30, 2001)
However, if graphical elements are what really stir your imagination, then you will love this program. Sun flare that blinds, moonscapes that delight and night vision that paints the world in iridescent green all give depth and realism to this game. Whether trying to negotiate a canyon under fire at a high speed in a tutorial, or trying to target without flying in a straight line for too long least you get blown from the sky, Echelon is simply superb graphically.
74
Gamesmania.de (Feb 22, 2002)
Genre-Fans, dich sich schon immer gewünscht haben, ihr Mech könnte fliegen oder sie könnten mit ihrem Raumschiff mal einen "Dogfight" auf der Planetenoberfläche erleben, sollten sich Echelon ansehen. Zu einem richtigen Highlight reicht es aufgrund der Schwächen bei der KI, Sound und dem geringen Wiederspielbarkeit nicht.
72
IGN (Jun 28, 2001)
In all Echelon is a very welcome addition to the flight sim genre. It takes an approach that most other developers have neglected. Still, the execution and design aren't entirely up to the possibility of the concept. You'll play it, you'll enjoy and, ultimately, put it aside for more traditional games that offer a lot more sparkle.
70
Gry OnLine (Aug 01, 2001)
Wydaje mi się, że gra, oprócz wymienionych, ma bardzo wiele innych atutów, jak chociażby spora ilość misji, duży wybór maszyn i uzbrojenia. Dochodzi do tego grywalność. Wiadomo symulatory nie należą do gier najprostszych w obsłudze, więc wielu potencjalnych chętnych wykrusza się widząc ilość klawiszy, jakie będzie trzeba naciskać. W Echelonie jest to drugorzędny problem, bo klawiszologia nie jest tak strasznie rozbudowana, a wiele czynności można zautomatyzować. Poza tym nie bez znaczenia jest nastrój gry i rozrywka, jaką daje zabawa zarówno w pojedynkę a także w sieci lub Internecie. Reasumując ten przydługi wywód, gra jest naprawdę niezła i z czystym sumieniem zachęcam Was do odłożenia gotówki na zakup Echelona, który za sprawą firmy Topware Poland trafi na półki sklepowe w październiku.
70
You see, I really like ECHELON—but I also really hate it. Although my opinion could be used as the definition of “ambivalence” as well, there’s no mistaking the duality of ECHELON: It can put a stupid grin on your face one moment and royally piss you off the next. Even describing ECHELON is an exercise in double-talk. It can’t quite be defined as a space sim, but it’s not a traditional flight sim either. It manages to combine equal amounts of realism with good old-fashioned arcade shoot’em up sensibility.
70
Eurogamer.net (UK) (Oct 11, 2001)
It's easy to be wooed by Echelon's glorious graphics and its sometimes epic atmosphere, but the game is marred by a few problems which could sadly bring it down with a disappointing thud for many. It's also disappointing that Buka haven't exploited the potential of the multiplayer support on the back of the strong single-player experience. What is essentially a very good stab at Wing Commander for the 21st Century ends up as a title that will unfortunately be forgotten in six months time.
70
GameSpy (Jun 11, 2001)
The truly disappointing thing about Echelon is that it could have been a really good game. Sure it looks great, but the gameplay is marred by a few too many quaffs, and as it stands right now, the multiplayer mode is fairly worthless.
70
Game Vortex (Jan 29, 2003)
Unfortunately, Echelon never really rises above mediocrity in its gameplay either. While it's mildly entertaining at first, the frustrating difficulty level of the single-player campaign and the downright goofy AI will leave you frustrated more often than not. Gorgeousness does not a game make, and Echelon is proof positive of this.
70
ActionTrip (Jun 12, 2001)
Echelon's main problem is that it appeared too early. It looks as though the programmers just rushed to wrap the game up, eliminating any possibility to get a good background story, and incorporating only the basic Multiplayer options (LAN or Internet, but you'll have to set the IP addresses manually). The scenarios are fun as they offer instant combat, but you still have to bear with enemy and wingmen AI. Computer controlled crafts will frequently crash into terrain or other crafts for no obvious reason.
70
PC Action (Mar 11, 2002)
Warum kriegen es die Entwickler einfach nicht gebacken, den Spieler mit spannenden Zwischensequenzen lange an den Monitor zu fesseln. Denn was nützen mir schon die abwechslungsreichsten Missionen und die tollste Grafik, wenn ich mich mit dem Hauptcharakter einfach nicht identifizieren kann, weil ich nichts über ihn erfahre? Auf Dauer nicht viel, denn wer möchte schon gerne als 08/15-Pilot täglich seinen Hintern riskieren?
70
GameSpot (May 23, 2001)
Echelon appears to be rushed and is hurt by a weak story, some poorly balanced and designed missions, lack of a fully functional server browser, erratic AI, some hardware compatibility problems, and some bugs. Typos and some poorly written or translated dialogue also mar the game. Still, the gorgeous graphics are quite a sight, and the gameplay gives you a fairly enjoyable "Top Gun meets Star Wars" experience that straddles realism and arcade-style gameplay, while emphasizing the latter. In aiming to meld the two, it doesn't quite get either right, and substance takes a backseat to style. Nevertheless, Echelon does hit close enough to the mark to offer some fast and flashy, but ultimately shallow, thrills.
65
Da Gameboyz (Jul 08, 2004)
Echelon didn’t live up to its hype, and although the graphics can keep your eyes interested, the shallow entertainment of air combat will not. There may be plenty of things wrong with it, but Echelon is, however, not an altogether bad game. It’s just not fun. My advice is do some research and try out the demo before plunking down the dough for Echelon.

Da Ratings:
65
Jeuxvideo.com (Sep 13, 2001)
Un titre intéressant et qui offre quelques bonnes sensations pour un temps. On regrettera qu'il ne se renouvelle pas assez et que la difficulté des missions soit souvent en dents de scie alors que l'accent a clairement été mis sur sa maniabilité et ses graphismes ceci parfois au détriment du reste.
50
Echelon had the potential to be an outstanding futuristic combat flight sim, but graphics aside, several key issues keep it from reaching the level expected of today's sims, such as: a difficult-to-access multiplayer mode, a mediocre interface, poor sound effects, and harder-than-necessary difficulty. Despite being in production for almost two years, Echelon comes across as being rushed to completion and has considerable room for improvement. If public demand is high enough, perhaps some of these issues will be addressed in patches, but as it stands, Echelon fails to be anything but a bit below average.
48
GameStar (Germany) (Jul, 2001)
Beim Eracer-Test dachte ich noch, das Maximum an Schwierigkeitsgrad kennen gelernt zu haben. Von wegen: Echelon setzt den Frustrekord noch ein gutes Stück höher. Während man beim Rage-Renner durch fleißiges Training wenigstens millimeterweise vorankommt, scheitert man bei Echelon auch nach dem 20. Missionsstart noch an derselben unfairen Stelle. Solange Sie nicht magische Joystick-Künste beherrschen, sollten Sie Ihren Raumjäger tunlichst im Hangar lassen.