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SummaryFive minutes of fun
The GoodThis is a simple game and sometimes, when you just want to kill something, a simple game is all you need. The controls are simple, the sound of the gun firing is very satisfying and if you don't get the power-ups it gets quite challenging.
One feature I liked was the way the power-ups come at you amid the stream of rocks and mines. If you just hold down the mouse key and blast away, as I did, you're likely to hit them and this causes them to spin away into space where they are lost. That's very, very frustrating but in a good way.
The BadThe game is limited. It consists of simply blasting away to reach the target score and then do it again, and again, and again. There are just four objects - space mines, asteroids, shield power-ups and weapons power-ups - and throughout the game the mines & rocks always score 100 points and after a while it gets to be repetitive.
I also found that after capturing a few weapons upgrades I was unbeatable. The rate of fire meant that objects were destroyed as soon as they spawned, so all I had to do was hold down the mouse key and wait until I could proceed to the next level. I played to level 33, 108000 points needed for completion, to see if the game changed or had any kind of an end point - neither happened. While the game play never changed, the objects spawned much faster and closer, to the point where they were on me milliseconds after starting the level, so without power-ups they were unplayable while with power-ups there was no challenge.
The game has a leader board and it was only released nine days ago, but already it is stuffed with impossibly high scores - keeping at least one local high score would have been appreciated.