DescriptionEmperor: Battle for Dune represents the seamless combination of cutting-edge 3D graphics and perfected real-time strategy gameplay. In your conquest for the Imperial Throne in the gripping universe of Dune, choose from three unique sides and five powerful subgroups to plot a perilous course through up to five treacherous game worlds. In both single-player and multiplayer modes, lead your forces in both large-scale planetary strategies and cunning ground-level tactics.
Westwood claims the game contains a more realistic AI, in that when you start out, the computer knows nothing about land it cannot see, which is a nice change.
- "Imperator: Bitka za Dinu" -- Croatian title
- "Emperor: Schlacht um Dune" -- German title
- "Empereur : La bataille pour Dune" -- French title
- "Dune 3" -- Informal name
Part of the Following Groups
|A fairly decent strategy game, an innovative approach of Frank Herbert's work.||KaiserChicken (12)|
|A masterpiece on unwanted ground.||MAT (104171)|
|Yet another C&C||El-ad Amir (110)|
|interesting asymmetric factions, but single player is flawed||MiG_ (33)|
|PC Gamer Brasil||May, 2001||88 out of 100||88|
|PC Player (Germany)||May, 2001||88 out of 100||88|
|GameStar (Germany)||May, 2001||87 out of 100||87|
|PC Action||May 04, 2001||83 out of 100||83|
|GameSpot (Belgium/Netherlands)||Jun 20, 2001||80 out of 100||80|
|Game Informer Magazine||Aug, 2001||8 out of 10||80|
|PC Games (Germany)||May, 2001||79 out of 100||79|
|Jeuxvideo.com||Jun 19, 2001||14 out of 20||70|
|Meristation||Jul 27, 2001||5 out of 10||50|
There are currently no topics for this game.
EditorThe game had no editor, but because of the rising demand from the fans, Westwood patched the game, and released a map editor. They also released six map packs as an example to well built maps. After the editor was out, Westwood lost interest in the game and moved it's support to one of their fans known as Gabblehopper.
MusicBeside Frank Klepacki (Westwood's house composer at the time), Westwood Studio brought another two music composers for Emperor: battle for Dune. This way, each of them composed music tracks for different houses, so that way they accomplished that each of the house, Atreides, Ordos, and the Harkonnen possess similar yet unique music style that marks a certain house.
OrdosWe finally learn the name of the icy home planet of the Ordos: Draconis IV.
Plot (Dune 2000 spoiler!)This game is a sequel to Dune 2000, but when finished with Ordos. In the last scene of Ordos House in Dune 2000, Lady Elara uses her Gob Jabbar to kill the Emperor, and that piece of animation is even used as intro for this game. By this, Westwood breaks the tradition of making add-ons and sequels as if the good guys have won in the predecessor.
Pre-order codeThose that pre-ordered Emperor: Battle for Dune, received special code that unlocks three units for multiplayer mode. However, Westwood Studios's plan was to make them available for all the others as well, but not so soon.
SupportAs of 2003, the game support has moved from Westwood to fed2k. Their website was www.fed2k.com
Information also contributed by Henry Aloni and Jornand de Buisonjé
Related Web Sites
- Emperor: Battle for Dune on Wikipedia (Information about Emperor: Battle for Dune on Wikipedia.)
- FED2K (Covers all the games based on the Dune universe)