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User Reviews

Collapsed under the weight of too many monkeys Unicorn Lynx (181679) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars
Somewhat fun, but too uncertain of itself. Ola Sverre Bauge (241) 1.67 Stars1.67 Stars1.67 Stars1.67 Stars1.67 Stars
Aye, ‘tis a black day for adventures: the last great series is dying. -Chris (7561) unrated
Can Monkey Island escape from Escape from Monkey Island? jossiejojo (41) 3 Stars3 Stars3 Stars3 Stars3 Stars
No. Not very good. Don't you dare make another one Lucasarts! Shazbut (167) unrated
A wonderful game, and yet a terrible disappointment El-ad Amir (124) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars
What happened? NatsFan (139) 2.67 Stars2.67 Stars2.67 Stars2.67 Stars2.67 Stars
Funny, yet disappointing... Quackbal (51) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars
Christ! Not another Monkey Island 4 review... Katakis | カタキス (41003) unrated
One of the worst games ever made. Pavan Shamdasani (3) unrated

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (169 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Master (Dec, 2000)
Ένα εκπληκτικό adventure που συνεχίζει την παράδοση των τριών πρώτων Monkey Island. Απίστευτης ποιότητας χιούμορ, πλούσια δράση, πολύ καλά 3D γραφικά και έξυπνοι γρίφοι συνθέτουν ένα adventure που είναι μάλλον το καλύτερο της σειράς. Πρόκειται για ένα αριστούργημα. ΜΗΝ ΤΟ ΧΑΣΕΤΕ ΜΕ ΤΙΠΟΤΑ.
Gamer's Pulse (Dec 18, 2000)
This is a game worth replaying just to listen to certain lines again and again. I have almost four pages of save points just to show off some of the great voice work and jokes. Escape from Monkey Island is the fourth and hopefully not the last in this great series (if the voodoo lady is to be believed number 5 will be coming someday). The transition to the 3D engine was handled perfectly and as usual with all LucasArts adventure games, from Sam and Max to Maniac Mansion to Grim Fandango, it is the plot and humor that carries you along. If you liked any of the previous Monkey Island games or just adventure games in general this is a must have game.
Power Unlimited (Dec, 2000)
Tromgeroffel... trompetgeschal... gejuich... Escape From Monkey Island is de beste uit de serie! Een knotsgekke, prachtig ogende, uitgebreide, compleet absurde, superleuke game en tegelijkertijd een eerbewijs aan de Monkey Island traditie. Wie dit niet leuk vindt, is een achterlijk fossiel.
PC Play (Dec, 2000)
Ovu igru svakako treba igrati ako ništa drugo onda zbog humora i atmosfere. Kada ste se zadnji puta osjećali kao neki gusar (ja sam valjda prvi koji Guybrushu to priznaje) koji pokušava spasiti Karibe, a uz to imate i prekrasnu ženu (koja vas baš previše ne šljivi, ali to sad nije važno) Ovo je jedna od onih igara koje kad počnete igrati nemožete pustiti iz ruke, od kojih propadate u školi, gubite prijatelje, dečke/cure... Oprostite malo sam se zanio samo sam htio reći da ovo ne propustite jer ćete poslije sigurno žaliti za time.
90 (UK) (Dec 09, 2000)
I've been playing Escape From Monkey Island for nearly three weeks now, and although I have finished it, I'm still going back over bits here and there to relive a few moments. As with most adventure games, it's startlingly linear, but don't you dare let that rob you of the experience; this is a game that should be bought, played and cherished. I imagine that as with the previous titles, in a few months time I will dig it out of the draw and play through it again. It's just one of those games.
Nach den ganzen 3D-Murksern wie Force Commander hatte ich eigentlich Angst vor dem nächsten Adventure aus dem Hause LucasArts. Dass sich die aber als unberechtigt herausgestellt hat, habe ich in den ersten zehn Minunten bereits gemerkt. Die englische Sprachausgabe ist hervorragend gelungen, denn viele Charaktere besitzen einen sehr schönen schottischen Akzent, bei dem trotzdem jedes Wort verständlich bleibt. Egal ob Hintergrundgrafiken, Polygonfiguren oder auch die Rätsel bei Monkey Island 4 passt alles.
Maybe there's a point to the bad analogies: LucasArts really is becoming the Pixar of adventure games right along with the sense of smart situations and effortless wonder that such a comparison implies. Some ill-chosen puzzles, a fatigued conclusion -- no matter, really. You'll be smiling too much to give it much notice. This is nothing less than perfectly perfected perfection. If you like monkeys, anyway.
Absolute Games ( (Nov 11, 2000)
Хм. У меня сейчас возникло престранное ощущение, что сию писанину читает в данный момент как минимум десяток человек. Странно, правда? Интересно, поймут ли меня эти невидимые читатели, если написать вот так: ЭЙ, НУ И ЗАЧЕМ ВЫ ВСЕ ЭТО ЧИТАЕТЕ?! СОМНЕВАЕТЕСЬ, БУДТО LUCASARTS™ РАЗУЧИЛАСЬ ДЕЛАТЬ ОТЛИЧНЫЕ КВЕСТЫ?! А НУ МАРШ ЗА ИГРОЙ! ВЫ БОИТЕСЬ, ЧТО БУДЕТ ТРУДНО? БУДЬТЕ ПРЕДЕЛЬНО ВНИМАТЕЛЬНЫМИ, ВЕДИТЕ ЗАМЕТКИ, ЗАЙДИТЕ, В КОНЦЕ КОНЦОВ, НА "9 ЖИЗНЕЙ"!
90 (Mar 31, 2003)
Dans l'univers des jeux, il y a la bonne et la mauvaise suite. LucasArts sait y faire avec les suites. On a connu Monkey Island 1, qui nous a impréssionné, puis le 2 qui nous a époustouflé, enfin le 3 qui nous a subjugué ... Et bien maintenant, on ne trouve plus de mots pour parler de Escape From Monkey Island, le 4e opus de cette magnifique série. Matelots... voici la nouvelle et dernière (?) aventure du pirate émérite Guybrush Threepwood. Repartez vers l'île aux Singes pour une nouvel épisode dans les Caraïbes.
ActionTrip (Nov 24, 2000)
I know I am a bit subjective when writing about Monkey Island, but I do have to recommend you the fourth part of the game. I really had my doubts about it, but it still is good old Guybrush Threepwood.
PC Joker (Dec, 2000)
Die durchaus beachtliche Laufarbeit im Spiel erleichtert eine komfortable Steuerung via Tastatur oder Joypad, nur gelegentlich bleibt auch Guybrush an Ecken und Kanten in der Grafik hängen. Wem die direkte Methode nicht zusagt, der darf Mr. Threepwood alternativ auch abhängig von der jeweiligen Kameraposition dirigieren, doch unter dem Strich hätte uns wohl eine Mausabfrage auch im dreidimensionalen Raum am besten gefallen. Wenn es an einem Titel nicht mehr auszusetzen gibt, sagt das aber alles über seine Gesamtqualität: Flucht von Mdnkey Island ist mit Abstand das beste PC-Abenteuer derzeit und ein würdiger Erbe der Monkey-Tradition. Dass wieder vermehrt Spiele aus diesem lange vernachlässigten Genre auftauchen und mit Simon the Sorcerer 3D bald ein weiteres Highlight bevorsteht, kann also nichts an unserer Empfehlung ändern: kaufen, spielen, ablachen!
88 (Nov 24, 2000)
Mit ca. 30 Spielstunden sorgt Flucht von Monkey Island für einige lustige karibische Abende bei deutschem Schmuddelwetter. Wie für ein klassisches Adventure von LucasArts üblich, reichen die Rätsel von Anfängerniveau bis hin zu harten Nüssen für Profis. Die Technik könnte besser sein, vor allem die Grafikauflösung, was aber den Spielspaß in keiner Weise mindert. Monkey Island 4 ist somit jedem zu empfehlen, der mal wieder herzhaft lachen und knobelige Rätsel lösen will.
IGN (Nov 08, 2000)
What EFMI ends up feeling like is a highly honed episode of your favorite show. Old characters reappear, relationships are fleshed out in even more humorous detail, and old locations are brought back for your joy and giggles. While the glitches are definitely frustrating, and the polish is lacking at times, overall this is a welcome return to the eeps and oops of your childhood.
RPGFan (Apr 08, 2002)
Despite all the changes in graphical format, control scheme, and the number of monkeys to be found, this is definitely a proud member of the Monkey Island family. Is it a must-own game? I wouldn’t say so, unless you enjoy a good laugh now and then and have already played Curse of Monkey Island. There are better ways to kill some cash, but the worse ways outnumber them by quite a bit. I suppose the best way to put my opinion would be that if you liked all the other Guybrush adventures, you’ll like this one too.
GameStar (Germany) (Dec, 2000)
Aber Schwamm drüber: Bei einem Adventure ist die Bedienung nicht so wichtig wie bei einem Actionspiel, und in Sachen Witz und Rätselqualität belegt Monkey Island 4 unangefochten Platz 1 im Jahr 2000. Die Steuerungs-Nervigkeiten haben mich nicht davon abgehalten, das Programm wie im Rausch durchzuspielen. Und ich habe fast jede Minute der – leider nur 20 Stunden langen – Spielzeit genossen. Für Adventure-Fans ist Monkey Island 4 auf jeden Fall ein Muss, alle anderen sollten anhand der Demo vorher schauen, ob ihnen die Steuerung zusagt.
PC Games (Germany) (Dec, 2000)
Trotz des später unnötig hohen Schwierigkeitsgrades kann ich Flucht von Monkey Island als lustigstes und bestaussehendstes Adventure des Jahres empfehlen.
85 (Nov 10, 2000)
Un très bon jeu d'aventure qui séduira tous ceux qui cherchent le fun avant tout. L'histoire n'en reste pas moins passionnante, et ce nouvel épisode fait honneur à l'excellente réputation de la série. Une très bonne occasion de prendre un bol d'air pur.
GameSpy (Nov, 2000)
Escape from Monkey Island firmly sticks to the principle that 'if it ain't broke, why fix it'. This makes for a game that Monkey Island fans will love -- mainly because it's virtually identical to formula of MI1, 2 and 3. Being a fan myself, this suits me fine, but the fact is, a lot of people would like to see at least some fresh ideas. After the innovation we've seen in all genres of recent years, Escape from Monkey Island is a fun game that could have been so much more.
GameZone (Nov 16, 2000)
LucasArts has taken a beloved cyber character, upgraded him and given him a new, albeit similar directive. Sure Guybrush is battling forces beyond his ability, but he is such a lovable character, his cause is so good, and his purpose so naïve that this program is difficult not to like. The humor is droll but affecting, and the game play so well laid out that this program has to be considered a worthy sequel to its predecessor. As with the original, the rating may be a little harsh, but there are jokes in here that only more mature individuals will get, and thoroughly enjoy.
CyberJoy (Jan 28, 2001)
Escape from Monkey Island to produkcja niemalże doskonała. Piszę "niemalże" ponieważ do ideału czegoś brakuje. Czego? Trudno powiedzieć. Być może klimatu, który towarzyszył trzem poprzednim częścią gry, a który powoli jak gdyby zaczynał się ulatniać.
Üblicherweise erdulde ich bei Adventures die Story, um meinen Spaß an den Rätseln zu haben. Bei Monkey Island ist es fast umgekehrt: gelungene Gags und verschrobene Charaktere provozieren mehr Schmunzler pro Minute als eine durchschnittliche Comedy-Show. Ich hoffe, dass der Wortwitz die deutsche Übersetzung überleben wird. Bei einigen Puzzles hört der Spaß allerdings auf. Die Mehrheit ist logisch und herausfordernd, aber manchmal wird mein Nachvollziehbarkeits-Vermögen arg strapaziert. Auch wenn der Rätsel-Kreativität etwas die Kohlensäure ausgeht, haben Fans der Serie ihren Spaß. Für mich ist Escape from Monkey Island das beste Adventure des Jahres - nicht zuletzt mangels kompetenter Konkurrenz.
Game Revolution (Nov 01, 2000)
Guybrush Threepwood.Who can't love that bumbling, wimpy, wannabe pirate, whose greatest skill is running about the Caribbean, doing pointless tasks and going on wild goose chases, all the while unbelievably thwarting the evil Ghost/Zombie/Demon Pirate LeChuck? LucasArts, the folks behind such adventure classics as Sam & Max and Day of the Tentacle, have brought forth the next Monkey Island game, Escape from Monkey Island. Although it is an excellent game with laugh-out-loud humor and terrific graphics, there are a few small monkey wrenches in the machinery (hehe, couldn't help myself).
Old fans of the Monkey Island games, and just about anyone frustrated by the current dearth of goofy adventure games, would be well advised to check this game out. I thought the music and visuals were a little below par compared to previous installments, but the humor and challenging puzzles make Escape a worthy addition to the Monkey Island series.
PC Zone (Aug 13, 2001)
Escape From Monkey Island is an enjoyable, professionally created and amiably funny game. It doesn't do anything startlingly new, but is still an essential title for the hordes of people who grew up playing adventures. Because you are still out there, aren't you?
Gameplay (Benelux) (Dec, 2000)
Een prachtig nieuw Monkey Island avontuur dat echter om een zeer volhardende adventurespeler vraagt.
GameSpot (Nov 09, 2000)
Escape from Monkey Island is a great game that can be frustrating. At times it'll seem as if there were simply too many designers working on it and everyone wanted their ideas included. The puzzles are hit and miss, and so are the jokes. This is best illustrated by the traditional LucasArts post-credits joke, in this case a string of pop-culture references that goes on and on, as if no one could decide which of them were funny so they just decided to leave them all. But in most cases, the game can be a real pleasure to play, because enough of the puzzles are good and enough of the jokes are amusing. As such, veterans of the Monkey Island series will surely enjoy the game in spite of its occasional problems.
Gamezilla (Nov 29, 2000)
I freely admit my bias in favor of this game; I’ve loved the series ever since the original Secret of Monkey Island released ten years ago. It’s not perfect, though -- for those who have never played the previous games, the in-jokes may be confusing; for long-time fans of the series, the new interface and game glitches will be frustrating. Despite these drawbacks, the game is a lot of fun -- it passes the “time travel” test, where you sit down to play for just a few minutes and suddenly realize it’s 3 a.m. And honestly, how many other developers could manage to slip “Schadenfreude,” “ichor” and “potzrebie“ into a game successfully? Although not the high point of the Monkey Island series, Escape from Monkey Island earns an overall score of 80 as a worthy addition to the adventure game genre.
Aventura y Cía (Jun 17, 2007)
La Fuga de Monkey Island es, ante todo, una estupenda aventura, algo empañada por ciertos defectos no muy graves pero sí apreciables, como, y sobre todo, un tramo final que no está a la altura del resto del juego. La pésima fama que ha ido cogiendo a lo largo de los años es, a todas luces, incomprensible, probablemente fruto de esos seguidores incapaces de ver más allá del “¡Es la segunda cabeza de mono más grande que he visto!” de turno (la mayoría, por lo que parece). Es difícil tener fe en la recuperación del género con un público que se muestra tan incapaz a la hora de ver las virtudes de un juego como éste, que no son precisamente pocas.
Gamezone (Germany) (Apr 26, 2001)
So hat es Lucas Arts tatsächlich geschafft auch den vierten Teil der Monkey Island Saga wieder das typische Guybrush Threepwood Feeling zu verpassen ohne durch unsinnige Neuerungen den Spielspaß zu drücken, was ja bekanntlich gar nicht so einfach ist. Aus den Dialogen und Schauplätzen des Games baut sich so eine Atmosphäre auf die einen unweigerlich in seinen Bann zieht. Darum darf man diesen Titel allen Adventure Freunden, trotz der 3D-Grafik, uneingeschränkt empfehlen.
Adventure Gamers (May 19, 2002)
Escape From Monkey Island is the fourth game in the wildly popular Monkey Island series, which goes all the way back to 1990’s classic The Secret of Monkey Island. I have been a huge fan of the series ever since I first played the original over ten years ago. Still, my feelings were mixed when LucasArts first announced Escape From Monkey Island. A common problem with any game series is that it can easily become formulaic, and water down with each new sequel. Sure, the first two games are legendary, but could LucasArts live up to our expectations again?
The most important thing I can say about Escape from Monkey Island (EFMI) is that it's the fourth game in the Monkey Island series. As obvious as that might sound, that's about all you need to know. Yes, the game does have its share of problems, but it still generally has the quality of humor and puzzles that one has come to expect from a Monkey Island game. However, with too many jokes based on previous games, it will appeal a little less to those who aren't already rushing out to buy it on seeing "Monkey Island" in the title.
Gelukkig is het eindresultaat ondanks de mindere momenten nog steeds een van de beste adventures die je kunt vinden. Misschien net iets meer fun voor de veteranen van de reeks dan voor nieuwkomers.
Oldies Rising (May 19, 2011)
Barré, déjanté, cinglé sont autant de mots s'appliquant autant à ce nouveau chapitre des aventures de Guybrush Threepwood, qu'à ses trois illustres prédécesseurs dont il se montre parfaitement digne. Si le passage à la troisième dimension pouvait légitimement provoquer une certaine appréhension chez les fans de la première heure en ce qui concerne la fidélité par rapport à l'univers d'origine, il n'en est rien et ce Monkey Island 4 se montre dans la veine des trois premiers épisodes, tant par son humour omniprésent que par ses énigmes totalement illogiques. Dommage néanmoins que cette innovation technique ne s'accompagne d'une énorme perte de qualité en matière de maniabilité, la faute à l'abandon de la souris dans le maniement du personnage...
Gry OnLine (Dec 16, 2000)
Ogólnie odnośnie czwartej części serii mam bardzo mieszane uczucia. Mierzi mnie brak obsługi myszy i denerwuje kanciasta grafika i zręcznościowe wstawki, ale od tej gry nie można się oderwać żadnym sposobem. Potraktujcie to nie tylko jako rekomendację dla tego doskonałego tytułu, ale również ostrzeżenie... Ta gra wciąga, i to bardzo...
First things first: If you don’t have a strategy guide for this game, you can forget about beating it. Not only that, but you can forget about getting past the second level. That said, this game is hilarious. I’ve seen a lot of games that try to be funny, but this one actually succeeds. The voice acting is superb, and the dialogue is written very well. A game like this can only be as good as its writers, and they’ve nailed it. From innuendo to references to THX-1138 (if you’re a real Lucas fan, you know exactly what I’m talking about), EFMI will not bore you. However, there is a little something I like to call ‘The Suck Factor.’ EFMI begins to explore The Suck Factor while you’re wandering aimlessly around a level hoping for enlightenment on what the hell to do next. Some would call it subtlety, I call it lame. EFMI will definitely tickle your funny bone – that’s one thing. How long your patience will hold out, that’s something else.
ESCAPE FROM MONKEY ISLAND left me with mixed feelings, Aside from the Monkey Kombat, its an extremely solid adventure game. It has good puzzles and funny writing. But many of its jokes will simply fly over the heads of newbies not wholly familiar with the series. Gamers who’ve been with the series since the beginning will get a nagging feeling that something is missing, that it’s not “up there” with games like the other MONKEY ISLANDS or GRIM FANDANGO. It’s well done, but an imperfect MONKEY ISLAND game. Let’s hope that the next game (as predicted by the ending and the characters) manages to end the series on a high note, rather than drive the name into mediocrity. Guybrush, and his legion of fans, deserve better.
Gamekult (Dec 04, 2000)
Action/stratégie, jeu de rôle/tactique, aventure/action..., la mode est au mélange des genres. LucasArts prend donc un véritable risque en sortant un jeu d'aventure pur et dur, reposant exclusivement sur un principe de gestion d'inventaire, comme il y a 10 ans. Heureusement, la réalisation très actuelle de Escape from Monkey Island, que ce soit au niveau des graphismes ou de l'interface, fait oublier l'ancienneté de ses principes de jeu. Et puis, même si vous n'aimez guère vous interroger sur les utilisations possibles d'un poulet en plastique, d'une bolée de bretzel à la cervelle ou d'une prothèse de bras en bois des Caraïbes, vous ne resterez pas insensible à l'humour débridé de ce quatrième épisode de la série. Depuis combien de temps n'avez-vous pas éclaté de rire en jouant ?
Despite the difficulties with the interface, Escape from Monkey Island is an incredibly funny, good-looking and great-sounding game. I give it 3.5 GiN Gems out of 5, and I'm not monkeying around.
Quandary (Dec, 2000)
Unlike its predecessors, Escape from Monkey Island is not a standard point and click adventure - a great disappointment for adventure game players who prefer the simplicity and involvement that mouse control provides. It does have that distinctive Monkey Island flavour that we have all come to know and love but the keyboard interface is clumsy and frustrating. It's rather like being served up a delicious frothy milkshake and then handed a chopstick instead of a straw to drink it with.
The Monkey Island series is among the most renowned adventure game series ever created. This is despite some critics who argue that the games from this series have never been LucasArts’ finest. With each sequel, more critics have also questioned its weaker and growingly incoherent plot. The fourth installment, ironically named Escape from Monkey Island, does not fair much better. In fact, this sequel may stand to be the least impressive among all the titles in the Monkey Island series. Although any sequel from such recognized license should always be taken notice, perhaps it is finally time to put this horse to pasture before we have to go out and shoot it!
EFMI brings nothing new to the table. It will not attract a new generation of gamers and was made for the hardcore adventure gamer who enjoyed the previous episodes. Like many movie sequels that have outlived their usefulness, EFMI is a watered-down, shorter version of a classic that is relying on its past glories.
Ahora nos topamos con el fondo más fangoso de la saga. Un intento por continuar una historia, no se sabe bien si por tratar de contentar a los fans (con desastrosos resultados) o por acallar las voces que pedían más y más entregas de Monkey Island. De ser así lo habrán conseguido, porque si eres un fan de Guybrush, después de jugar a "La Fuga de Monkey Island" desearías que jamás se hubiera realizado, ¡como para pedir más, vamos!