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EverQuest is a fantasy-themed massively multiplayer online role-playing game.

The game's basic concept is reminiscent of earlier MUD (multi-user dungeon) games, replacing text-based gameplay with a graphical interface. In the beginning of the game, players create their avatars. Character races range from traditional elves to creatures unique to the game's world, such as the dragon-people Drakkin. Afterwards, the player assigns a class to the avatar, choosing between several categories which include various types of warriors, spellcasters, and clerics. It is also possible to customize the avatar's physical appearance.

The player then ventures into the medieval fantasy world of Norrath. The basic gameplay is similar to that of most other RPGs: the player character fights monsters, accumulating money and experience points, and completes quests given by non-player characters. Trading with other player characters occupies an important place in the game; characters' trading skills can also be improved.

Social interaction between players is often essential to build a balanced, efficient party of characters in order to tackle dungeons and bosses as a group. Players can interact with each other and discuss strategies, as well as join in-game player guilds. The game mainly focuses on cooperative gameplay; dueling is confined to restricted PvP (player-versus-player) areas.


EverQuest Windows In an ice cave
EverQuest Windows In the dungeon
EverQuest Windows The beast of fire
EverQuest Windows Fighting a Dragon with Magic

Promo Images

EverQuest Screenshot
EverQuest Screenshot
EverQuest Screenshot
EverQuest Screenshot

Alternate Titles

  • "無盡的任務" -- Traditional Chinese spelling
  • "无尽的任务" -- Simplified Chinese spelling
  • "EQ" -- Informal abbreviation
  • "エバークエスト" -- Japanese spelling
  • "에버퀘스트" -- Korean spelling (Hangul)

Part of the Following Groups

User Reviews

Reflections, 1999-2011 Michael St. Augustine (6) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars
An oustanding gaming experience, but often criticized by those who don't understand the concept of "game balance". Afterburner (496) 3.75 Stars3.75 Stars3.75 Stars3.75 Stars3.75 Stars
Pretty good, if you're an addictive personality. Rick Jones (111) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars
An amazing "experience"..but only an ok "game" Bastion (21) 2.75 Stars2.75 Stars2.75 Stars2.75 Stars2.75 Stars
A wonderful concept brought to life in a 3D world tainted by its juvenile inhabitants. kbmb (435) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars
It's 2012 and I still haven't played another game as rich and compelling as this one Chris Wright (105) 5 Stars5 Stars5 Stars5 Stars5 Stars
The End Of the Gaming Industry Sean Johanson (16) 2.25 Stars2.25 Stars2.25 Stars2.25 Stars2.25 Stars
If you like to spend most of your time watching your character sit down, then this is the game for you xTSx (15) 0 Stars0 Stars0 Stars0 Stars0 Stars
Welcome to the 'Real' World. (?) Dragoon (107) unrated

Critic Reviews

Game Revolution Apr 01, 1999 A- 91
Game.EXE Jun, 1999 4.5 out of 5 90
Electric Games 1999 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Quandary Jun, 1999 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Gamezilla Sep 20, 1999 89 out of 100 89
Power Play Apr, 1999 86 out of 100 86
IGN Mar 26, 1999 8.4 out of 10 84
PC Player (Germany) Apr 07, 1999 84 out of 100 84
Edge Jun 16, 1999 8 out of 10 80
Gameplay (Benelux) May 31, 2000 78 out of 100 78


There are currently no topics for this game.


1001 Video Games

EverQuest appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Verant Interactive was in late 1999 and early 2000 under the suspicion of having based EverQuest on DikuMUD source code, which would be against the DikuMUD license since EverQuest is a commercial game.

This was a minor controversy, but ultimately led to Verant Interactive issuing a sworn statement to the Diku Group on March 17, 2000, that EverQuest was NOT based on any DikuMUD source code.

This statement can be read at:


In 2005, CDS published two novels set in the EverQuest world: The Ocean of Tears, by Stewart Wieck, and The Rogue's Hour, by Scott Ciencin.


Because of how addictive the game was to some people, players sometimes referred to the game, jokingly, as EverCrack or NeverRest.


  • Computer Gaming World
    • April 2001 (Issue #201) – Multiplayer Game of the Year
    • November 2002 (Issue #220) – Introduced into the Hall of Fame
  • GameSpy
    • 2001 – #15 Top Game of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #65 in the "100 Most Important PC Games of the Nineties" ranking
  • Game Informer
    • August 2001 (Issue #100) - #33 in the "Top 100 Games of All Time" poll
  • PC Gamer
    • April 2000 - #28 in the "All-Time Top 50 Games Poll"
    • April 2005 - #24 in the "50 Best Games of All Time"
  • PC Player (Germany)
    • Issue 01/2000 - Best Online Game in 1999
Information also contributed by LepricahnsGold, Pseudo_Intellectual and xxxxxxxxxxx

Related Web Sites

  • EverQuest Corner (News and events relating to EQ.)
  • EverQuest EPK (Electronic press kit for the game released in 1998 before the games actual launch, featuring in-game footage. )
  • EverQuest Stratics (THE comprehensive source of statistics and advice for EverQuest. Also features news and message boards.)
  • EverQuest Universe (the official website)
  • EverQuest Vault (A glossy fan site specializing in the news, events and happenings of Everquest. Includes FAQs, advice and message boards.)
  • This World is Your Playground (An Apple Games article about the Mac version of EverQuest, commentary being provided by Director Richard Lawrence (March, 2003).)
nullnullnull (1491) added EverQuest (Windows) on Sep 16, 1999
Other platforms contributed by Corn Popper (68945)
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