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Easy to learn, fun to play, endearing... and addictive. Very, very addictive. Whether you have children or not you won't regret buying it, though you may wonder where all your free time has gone. I know I did.
Fizzball is perfect for casual game fans with a nostalgic soft spot for these classic brick-breaking games or for anyone looking for an addictive digital diversion to waste away a few minutes or few hours. Parents will also like to know their kids will have fun playing this age-appropriate title -- and will also learn about animals in the process.
So to sum up, FizzBall is an addictive non-punishing breakout game with really cute graphics, nice music and good sounds, loads of levels, and best of all you can pretend you are buying it for your kids! I‘m just gonna play it a little bit more before I give it my final rating…but expect a good one.
Fizzball is een bijzonder leuke en eenvoudige game met de typische nog-een-leveltje-en-dan-echt-slapen gameplay. Bovendien is het door zijn kleurrijke presentatie en eenvoudige bediening ook voor kids zeer leuk (de game bevat zelfs een special Kids mode, waarin alles makkelijker wordt en je de Fizzball niet kan verliezen).
FizzBall is one of the best casual games of 2006. It's well worth downloading even if you're not a fan of Arkanoids.
Despite all of the good things FizzBall has going for it, the slow bubble speed makes the game too easy to hold your attention for very long. The graphics and sound are high-quality, the game has inventive mechanics, and the overall theme is wonderful. The 180 levels seems like good value, but most of the challenges just run together after a while. I would be nice if the developers added a more advanced difficulty level with a faster ball speed (or the ability to set the ball speed yourself and scaling the score accordingly), because this is really the only tweak I can see holding this game back from being a completely recommendable title. I would imagine that children would enjoy the relaxed pace of the game, but the king of Breakout clones is still BreakQuest. FizzBall is a good Breakout-style game, but the easy difficulty prevents it from being one of the best.
I really wanted Fizzball to be better. It oozes quality, has a sleek presentation, and is very endearing. But underneath all the features, beautiful, colorful animations, and catchy music is a game I have played for years. I remember Atari Pong, owned the big lumbering 1989 gameboy, grew up on the NES, SNES, and Genesis and have played breakout games for over a decade. Grubby Games is an exceptional duo, but for me, this type of gameplay is the bottom of the barrel.