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User Reviews

Gubble is a cute, adorable, and wonderful game! Jim Fun (243) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Bottom Line: Tremendous fun for all ages. Colorful graphics, excellent level design, and even cute enemies make this game extremely enjoyable. Saving after each level is not an option, you need to decide when it is the best time for you to save, causing more replayed levels than is desirable.
82
Gamezilla (May 30, 2000)
It's not Doom. It's not Command & Conquer. You won't be calling your friends up to play it over the modem with severe 2 a.m. bloodlust crackling across your COM ports ... but if you want a puzzle/maze game that takes a good deal less deep thought than Myst and, quite frankly, outshines the remakes of earlier arcade classics, Gubble would be an excellent choice. If you're looking for something for the kids, this is a great game -- and it's good fun for times when you don't have two hours to sit down for an in-depth strategy game. Check it out at Actual's website -- I think you'll find it a refreshing alternative to the genres you've become accustomed to. I give Gubble an 82 -- great graphics and gameplay, but little replay value or head-to-head action possible.
78
GameSpot (Jul 11, 1997)
Although Gubble may not appeal to the hard-core, it's still an excellent pick for anyone looking for a fun and exhaustive new puzzle game. With its simple interface and gameplay, and a likeable hero, it's the kind of game that will have puzzle fans eagerly hitting the feeder bar over and over and over again.
72
The PSone version is increasingly difficult to find almost anywhere, but the PC title is still floating around the net for anyone who is curious. A bunch of levels and some pretty hefty challenges in the later stages delivers a good deal of play times. Simple, wholesome fun - now go eat some apple pie.
70
PC Games (Germany) (Apr, 1997)
Grafik und Sound sind für ein Denkspiel erfreulich gut, und das Leveldesign durchaus gelungen, obwohl sich trotz allem der Suchtfaktor etwas in Grenzen hält.
60
The graphics in the game are large, and the levels stay simple for a long time, making GUBBLE a natural for first-time gamers, especially ages 10 and under. Those of us who are somewhat older (and even 10-year-olds fed since age 6 on Nintendo's toughest) will be better off playing something else. Although the levels do gradually get harder, the game comes off as a low-stress toy for beginners.
52
Power Play (Apr, 1997)
Insgesamt bietet das Programm rund 150 Level. Während die ersten 20 recht einfach sind, wird es später knifflig — ohne gute Planung geht nichts. Speicherstände gibt‘s nur wenige: Wer seinen Spielstand sichern möchte, muß sich die verfügbaren Plätze gut einteilen. Steuerung und Gameplay sind solide, allerdings dürfte das simple Spielprinzip nur wenige Zeitgenossen langfristig an den Monitor fesseln.
40
Gubble may appeal to smaller children. It's a relatively simple game to learn, and not that hard to master either. There are over 150 levels in the game, but by the fifth level I was already bored by the lack of ingenuity. A wider variety of levels, better power-ups, multi-player matches, and a better overall theme would have made this game much more fun to play. This is one title that I'd definitely stay away from. Your six-year-old might have fun with it, but beyond that this game's hopeless.
40
Gubble may appeal to smaller children. It's a relatively simple game to learn, and not that hard to master either. There are over 150 levels in the game, but by the fifth level I was already bored by the lack of ingenuity. A wider variety of levels, better power-ups, multi-player matches, and a better overall theme would have made this game much more fun to play. This is one title that I'd definitely stay away from. Your six-year-old might have fun with it, but beyond that this game's hopeless.
40
Wer also ein nettes, gewaltfreies Spiel für Kinder, Enkel oder Zwischendurch surcht, liegt damit nicht ganz falsch, zumal es nur rund 60 Mark kostet. Jedoch bekomme ich für den Preis ein ganzes Paket voller Computerspiele, die Klein-Martins Augen damals zum Leuchten brachten - darunter eben auch Pac Man.
35
Bonusrunden, eine ausgeklügelte Möglichkeit der Spielstandspeicherung und ein Spielprinzip, wie es in letzter Zeit selten auf den Markt kam - was will man mehr? Tja, das Hauptproblem von Gubble ist, daß das, was vor zehn Jahren gefiel, heute nicht mehr unbedingt der letzte Schrei ist. Die Spieleszene hat sich weiterentwickelt. Von einem Spiel erwartet man heutzutage einfach, daß es den Spieler in eine fremde Welt entführt. Ein kleines Geschicklichkeitsspiel der simplen Art, sowas kommt nur noch an, wenn das Spielprinzip außergewöhnlich genial ist. Das läßt sich von Gubble nun aber leider auch nicht sagen.