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User Reviews

Nice expansion but something is smelling stale. dreamstealer (146) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.5
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.2
Gameplay How well the game mechanics work and the game plays. 4.4
Graphics The visual quality of the game 4.5
Personal Slant A personal rating of the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.3
Overall User Score (85 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Digital Spy (Apr 11, 2008)
Although there is only around five or six hours of gameplay, the sub £20 price, edge-of-the-seat atmosphere and genius-like level design make Episode Two a stunning achievement. For fans of the series this is a must, but for those yet to play Half-Life 2, buy into it and you’ll discover a first-person shooter to die for.
Thunderbolt Games (Jan 02, 2008)
I do have some issues with the game, don’t get me wrong. I think it is bad business to make PC players re-buy the original Half-Life 2 and Episode One as part of the Orange Box package instead of allowing them to simply buy Episode Two, as they should be able to. And the delay between Episodes One and Two was far too long. But after playing the finished product and greatly enjoying it, I can’t really complain. The game is just too good to be angry about these problems. Episode Two is an absolute must-purchase for any FPS fan. It’s an amazing experience from beginning to end. I truly cannot think of a way to improve this game.
Worth Playing (Nov 20, 2007)
When viewed as the sum of its parts, ups and downs abound in HL2: Episode 2. To make the inevitable Star Wars comparison, it's definitely the trilogy's "Empire," with bad things happening to good people and thinking we've made headway when we're still the hunted rather than the hunters. If the ending doesn't leave you somber, you'd better see about getting that new heart, Tin Man.
IGN (Oct 09, 2007)
Any way you look at it, Episode Two stands out, even among the Half-Life series, as something special. It may be shorter than the original, but it's a burly experience packed into roughly six hours or so that offers up all the diversity, level design, and thoughtful gameplay we've known while making sure to propel the story forward and leave us wanting more. We definitely think you should pick up Orange Box for Portal (or HL2 and Episode One if you haven't played them) but if you like the series, you need to play this one. This is the addition Half-Life 2 fans have been waiting for. Here's to hoping Valve can keep up the pace and give us Episode Three in the next couple of years.
93 (Oct 19, 2007)
בעוד שקשה לקרוא לחבילות הרחבה שיוצאות מדי שנה 'תוכן אפיזודי', רמת הליטוש מצדיקה את כמות הזמן שהמשחק הזה היה בפיתוח. אורך המשחק הוא אמנם רק בסביבות ה-6 שעות, אך אלה יהיו בין השעות המהנות ביותר שתבלו מול מסך המחשב. מה שהיה עלול להתגלות כחולייה מקשרת בעייתית בין ההתחלה לסוף, הפך בסופו של דבר לפרק הטוב ביותר בסדרה עד כה – וזה אומר המון.
Pelit (Nov, 2007)
Vaikka peli on periaatteessa tungettu putkeen, sitä ei huomaa kuin satunnaisesti.

Se viimeistely ja kiillotus, mikä peleistä paistaa, on uskomatonta. Koska asioita ei keksitä lennosta, vaan ne pohjautuvat dokumentoituun tietoon, mikään ei tunnu äkkiä rykäistyltä.
Atomic Gamer (Oct 12, 2007)
On its own, Episode Two might not seem like much for its price tag, but as part of the Orange Box package, it becomes an excellent value that's packaged alongside two very different first-person games. Everything in here is top-notch, and while I have a hard time agreeing with the notion that Episode Two is really that innovative or new, the games it comes packaged with in the Orange Boxmost certainly are. Play this one once or twice to enjoy another solid Valve single-player experience, then move on to Portal and Team Fortress 2 to find the real depth.
Gameguru Mania (Oct 28, 2007)
What keeps Episode Two interesting is what happens between the action. Aside from the intro sequences, there are plenty of scripted events scattered throughout, some expanding on the strange Combine psychic creatures from Episode One (called 'advisors'), others introducing old friends. Also, your questions are finally getting answered, and Freeman continues to grow closer towards Alyx. That in effect means you will grow closer with her, and when a game can invoke any emotions at all, it's a damn good game.
90 (Oct 15, 2007)
Beginnen wir mal mit den Kontra-Punkten: Auch Episode 2 hat seine Längen und Schwächen - besonders das elend lange Finale gegen schier endlos viele heranstapfende Strider samt ihrer Hunter-Schoßhündchen ist mehr Arbeit als Spaß. Außerdem ist kaum nachzuvollziehen, wieso die deutsche Fassung auf einmal so viele Schnitte vorzuweisen hat, gerade angesichts der Tatsache, dass die Vorgänger komplett ungeschnitten auf den Markt kamen. Das war’s allerdings auch schon an Punkten, die mir sauer aufstießen, der Rest ist fantastisch: Die Abkehr vom Taschenlampen-Massaker von Episode 1 kommt mir sehr entgegen, die Frischluft-Levels sehen exzellent aus und eröffnen neue spielerische Möglichkeiten. Allgemein ist die Präsentation eine Wucht; Valve hat es einfach drauf, ihren perfekt animierten Figuren Leben und Emotionen einzuhauchen - und sie in einer glaubwürdigen Welt agieren zu lassen, die von der ersten bis zur letzten Spielminute an das Keyboard fesselt wie kaum eine andere.
GamesCollection (Mar 06, 2008)
Dopo avervi, con immenso piacere, illustrato la bellezza di tale gioco, mi accingo a terminare la recensione. Capolavoro, opera d’arte, termini spesso abusati nel campo video ludico. Tanto abusati che poi, quando si è di fronte ad un vero capolavoro, è difficile coglierlo nella sua essenza. Quindi, a voi giudicare ciò che avete davanti, a voi l’ultimo giudizio sull’ultima fatica Valve. Tutto questo per dirvi di non farvi del male, di correre a farvi una cultura su Half life se ancora non l’aveste, e di giocare subito a questo “gioco”. Chiudo la review con un personale nota. A mio parere, finché i videogiochi saranno appunto classificati come “videogiochi”, non ci si aspetterà molto da essi. Vedetelo come il lancio della prima pietra…
Avid Gamer (Oct 13, 2007)
The Half Life 2 series manages to constantly raise the bar and it does it with such impeccable style that Valve deserve all the praise and commercial success they deserve. While it’s not exactly long, it’s by far one of the best games I’ve ever played and it’s episodic after all. It is unavoidable as a gaming series and the production of the Orange box means that now it’s available to most. I highly recommend playing it through because you’ll not want to be left out when Episode 3 is finally revealed.
UOL Jogos (Oct 26, 2007)
"Half-Life 2: Episode Two" beira a perfeição. Suas qualidades são tantas que fazem dele um jogo completamente novo, e não apenas um episódio extra do clássico de 2004, ainda que aproveite os elementos do mesmo. Visualmente, é um grande avanço para a série, sendo inclusive um dos jogos mais bonitos do momento. A ação e os quebra-cabeças estão espalhados de forma inteligente, gerando um equilíbrio que poucos jogos do gênero conseguem alcançar. É uma jornada intensa e inesquecível, com personagens que esbanjam carisma e emoção.
When you step back and look at the game as a whole, it is really the ideal expansion pack: new features, upgraded old stuff, new characters, new areas, new enemies, and a good game length. Props to Valve for making these expansion packs stand-alone. They could have EASILY made them require Half-Life 2, especially considering how story-driven they are, but they did not. They chose to make these games as accessible as possible. If you loved Half-Life 2, you will love Episode 2. And the best part is, because it is running the upgraded Source engine, it will run fine on older machines, but look top-notch on gaming rigs. I will be eagerly waiting for Episode 3 the moment it's released.
90 (Nov 01, 2007)
Valve heeft met Episode Two wederom een puike game afgeleverd. Het spel is een waardig vervolg van het eerste deel en een goede tweede aflevering in de trilogie. De mensen van Valve hebben bewezen dat ze nog altijd in staat zijn om een goed verhaal om een shooter te bouwen. De spanningsboog zit er vanaf het begin goed in: je ziet er naar uit om in de huid van Freeman te kruipen en Combine neer te schieten, terwijl je met een klein oogje naar de mooie Alyx kijkt.
90 (UK) (Oct 10, 2007)
Hopefully we won't have that much longer to wait for Episode Three. In what's now set-up to be an incredible climax to a truly landmark sequence of releases from Valve, Episode Two leaves us in no doubt that is Valve back to its very best, feeling like a happy medium between the mind-blowing excess of its parent game and its somewhat compact Episode One offspring. While initially lacking in gameplay novelty or many truly 'new' elements that fans always hanker for, it more than makes up for this with its consistently engaging narrative tricks, refined set-pieces and a staggering climax. Even as a standalone release at full price, you'd be hard-pressed to give Episode Two less than a 9, but within the confines of the incredible value Orange Box, it's simply an essential game that any shooter fan needs to play - but from start to finish this time please...
Gamernode (Oct 16, 2007)
To sum it up, the emotion, presentation, story and overall action-packed gameplay cements Episode 2 as an excellent addition in the Half-Life 2 series and PC gaming in general. While playing Episode 2, I never felt detached or alienated from the game. I have to say, it's strange to finally be able to play Episode 2. It's damn enjoyable.
YouGamers (Oct 22, 2007)
Fine addition to the overall storyline of Gordon Freeman. Fails to stand alone, but I guess that's episodic gaming. Bit on the short side and the weakest link of The Orange Box, but good fun as long as it lasts.
PC Games (Germany) (Oct 10, 2007)
Keine Sekunde habe ich mich bei Episode Two gelangweilt. Immer wieder reißen tolle Momente das Ruder herum, bevor das Spiel zum Shooter-Standard zu verkommen droht. Diesmal erwartet Sie auch ein anständiges Ende, obwohl das Abenteuer noch lange nicht vorbei ist. Viel zu bemängeln gibt es nicht. Gut, die neuen ländlichen Gebiete strotzen nicht gerade vor Bewegungsfreiheit. Eine neue Waffe (die Portal-Kanone) hätte ich mir auch gewünscht. Darüber hinaus ist Epi­sode Two aber das bisher gelungenste Kapitel der Saga.
Gameplay (Benelux) (Oct 25, 2007)
Valve bewijst weer maar eens zijn meesterlijke vakmanschap. Episode Two is verplichte kost voor Shooter-fans!
85 (Oct 15, 2007)
Mise en scène percutante, sensations toujours au rendez-vous et ambiance prenante, Half-Life 2 : Episode Two sait s'appuyer sur les valeurs sûres de la série et réserve de très bons moments à ceux qui ont aimé le jeu original. Néanmoins, la fausse note revient à un manque d'innovation assez frustrant 3 ans après la sortie de HL2 et une attente bien longue pour voir arriver ce second volet de la trilogie Episode. Même s'il est meilleur que son prédécesseur, on a du mal à lui attribuer la même note.
Vgames (Oct 24, 2007)

בשורה גדולה אין כאן, והמשחקיות מזכירה רוב הזמן אינספור משחקי פעולה קודמים. אבל הגרפיקה המעולה, העלילה הסוחפת והמושקעת והגרביטי גאן מכפרים על כך. מומלץ בחום לחובבי פעולה מהסוג הסטנדרטי ולחובבי סדרת האף לייף.

GameStar (Germany) (Oct 31, 2007)
Der zweite Teil einer Trilogie muss richtig krachen. Denken Sie nur an "Das Imperium schlägt zurück": Han Solo verschleppt, Hand ab, Vaterschaftstest positiv. Abgesehen vom überraschenden [Nein, das verraten wir wirklich nicht!] fehlt in Episode 2 das große Drama, dafür wird die Geschichte von Half-Life 2 sehr gut fortgeführt - viel besser als in Episode 1, deren Ende mich relativ kalt ließ. Weil Episode 2 außerdem einen Bogen zu Portal schlägt, bin ich diesmal wirklich gespannt, wie es weitergeht. Vielleicht mit Gordon Freeman und einer Portalkanone? Das wird wild!
Gaming since 198x (Dec 05, 2007)
Half-Life 2: Episode Two est l'exemple de ce qu'aurait dû être Half-Life 2: un jeu brillant, ne souffrant d'aucun temps mort, dont l'action est plus que variée, durant lequel on ne s'ennuie jamais et doté d'une réalisation exemplaire. Dommage qu'il ne s'agisse que d'un contenu additionnel dont l'originalité laisse finalement un peu à désirer et dont la durée de vie, bien qu'honorable, frustre tant l'aventure est passionnante.
I love Half-Life, and I do so unabashedly. I love the story, nonsensical and clumsy though it is; I love the characters, mute or unexplored though they are; I love the gameplay, which ... well, which, aside from a few hiccups in this episode, is borderline perfect and always has been. So while I’m disappointed this episode doesn’t surpass its predecessors, that’s asking an awful lot. Overall, what you get in Episode Two is worth it, especially considered in the context of the larger whole. For the first time in its history, Valve has produced other than a superlative product. That’s more disorienting than disappointing, as though the sky had suddenly changed color or cats started speaking. I don’t dislike Episode Two. I just wish I liked it more.
GameSpy (Oct 10, 2007)
Episode Two is a worthy, entertaining addition to the Half-Life saga, even if it's a little more inconsistent than its predecessors. It's got plenty of the action, puzzles and set pieces that's made the series so successful to date, and that formula hasn't been tampered with. The question now is: What kind of finale does Valve have in store for Episode Three?
Absolute Games ( (Oct 15, 2007)
В общем, старые яйца в тот же профиль. Правда, с парочкой свежих монстров и большим разнообразием знакомых ситуаций и декораций, в отличие от Episode One, где единственной новинкой были «зомбайны». И, несмотря на то, что HL2E2 оставляет приятное впечатление (за вычетом битвы со страйдерами, в которой побеждает не умение, а «quickload»), голову не покидает тревожная мысль: неужели в третьей «серии» нам опять предложат полное дежа вю, да еще без новых видов оружия? Прогресс не стоит на месте, и то, что вчера срывало овации, осенью 2008-го вызовет недоуменную ухмылку.
Gamekult (Oct 16, 2007)
Il en résulte quelques environnements très impressionnants malgré l'âge du moteur, une phase en voiture bien plus passionnante qu'en 2004 et quelques scènes assez épiques qui prouvent encore la maîtrise de la mise en scène de Valve. Les animations faciales toujours aussi convaincantes de nos coéquipiers se chargent, quant à elle, de nous immerger dans ce petit monde en pleine apocalypse qui n'a apparemment pas fini de livrer tous ses secrets. La recette Half-Life 2 est donc transcendée dans ce chapitre supplémentaire, ce qui fait d'Episode Two un indispensable pour les fans de la série mais ne risque pas d'attirer les joueurs qui n'accrochent toujours pas au côté inévitable de la narration du FPS de Valve.
65 (Oct 10, 2007)
Comme Episode One l’année dernière, Episode Two souffre du manque d’originalité et d’une durée de vie honteusement courte. Les quelques nouveautés présentes, l’action ininterrompue et le level design de grande classe sauvent malgré tout Episode Two du drame et contenteront certainement les fans de la série. En espérant un Episode Three un peu plus ambitieux…