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User Reviews

A fast-paced action/adventure title with excellent graphics! ShadowShrike (303) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
Another good "quickie" by Raven Zovni (10633) unrated
Great game, should have been longer coldacid (551) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.4
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.2
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 4.1
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.4
Overall User Score (50 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameGenie (1998)
Overall, this game shines above so many others. Realistic scenery and buildings, Sounds from the Music God himself. The Multi play is something you have to experience for yourself. It is unique as well as fun, as I said before Heretic2 is a major player. Leaping tall buildings in a single bound, faster than a speeding bullet, that's what Raven Software has achieved here.
Freak (Jan, 1999)
משחק מצויין, המספק את הציפיות ממנו. בדברים מסויימים הוא אפילו מציב סטנדרטים חדשים! כנראה, שמשחקי הפעולה התלת-מימדיים כבר לא יראו כמו בעבר.
Svenska PC Gamer (Jan, 1999)
Ravens fantasy-serie får ett tillskott. Ett underhållande 3D-spel.
Game Revolution (Dec 01, 1998)
You have got to buy this game!!! I cannot emphasize this enough. If you like 3D shooters, third person shooters, or just plain love to see the power and glory of computer games today, then you must buy Heretic II. If for nothing else, you should just buy this game for its unbelievable artwork that will capture your imagination and bring back that kid in you that used to wish that they made games like this. Heretic II is one of those games that nearly achieves perfection!
Heretic 2 jest świeży, pełen nowatorskich pomysłów, dzięki czemu nie nudzi się po przejściu pięciu etapów. Jest to bezsprzecznie jedna z najlepszych gier 1998 roku.
The game’s only weak link is its multiplayer deathmatches. Third-person perspective is a bit confusing in a room packed with characters. Deathmatches are also brutally fast, with most players lucky to use a fraction of their characters’ abilities before losing consciousness. Your best bet is to limit the number of players involved. But if you’re sick of assembly-line, first-person sci-fi shooters, the deep, forbidding world of HERETIC will seem like a breath of fresh air. Tinged with green, poisonous vapors, of course.
Gamereactor (Denmark) (Jan 22, 1999)
Alt i alt må jeg sige at H2 er et friskt pust i en efterhånden kedelig 3D genre, hvor våbnene skal fylde halvdelen af skærmen for at folk gider spille det.
Brilliant. Keinerlei fiese Jump&Run-Hüpfereien, stattdessen deftige Action in einem Spiel, das wirklich in jederlei Hinsicht auf der Höhe der Zeit ist. Serviert in phantastischem Ambiente, garniert mit einer komplexen und dennoch flüssigen Steuerung - und als Sahnehäubchen ein Multiplayermodus, der eine echte Alternative zu einem Quake II-Deathmatch darstellt, auch wenn's hier genrebedingt etwas weniger rasant zugeht. Es gibt derzeit kein besseres Action-Adventure als Heretic II.
GamePro (US) (Nov 24, 2000)
Heretic II is such a good work that you want more than you get-more characters than Corvus in solo play, more RPG features such as skill and magic attainment, and more levels. The Loading Game screen has a wonderful map of Parthoris that keeps track of your progress, but it suggests many more places than you actually get to visit-building expectations and leaving you feeling cheated after reaching the final boss. But overall, Heretic II's third-person interpretation of the action genre takes the category in a fresh, fun new direction.
GameBlitz (1998)
Heretic 2 is a great step forward in the use of the Quake 2 engine with the gamer (you and me) being given a third-person view of the action. We actually look at Corvus, Sidhe warrior from Heretic, as he moves through his village and beyond on a quest to save his people and his world. Heretic 2 goes beyond the usual shoot 'em ups in that rather than just slashing and burning your way through a game you are required to use your brains. And believe me they come in handy. This is an excellent game that satisfies those who enjoy the combat element and those who enjoy the mystery-solving aspect. Me, I loved them both.
The problems with Heretic II are minor in comparison with other, comparable games. The overall experience is really wonderful. You not only get an action-packed shooter, but you get one with a great story, interesting adversaries, excellent level design, and amazing graphical effects. Bottom Line: Excellent graphics and sounds. Level design is wonderful, featuring new architectural designs that differ from city to city. The third person perspective allows for some acrobatic maneuvers, and never gets in the way of the action. Weapons and powerups are both nostalgic and interesting.
Game Over Online (Nov 29, 1998)
After being completely let down by Hexen 2 I wasn't expecting that much out of Heretic 2. Thank god I was wrong because Heretic 2 is one of the most amazing games that I have ever played. Every aspect of the game has been attended to and nothing has been left out. Another good feature I noticed was the lack of bugs, which such releases like Sin have been plagued with. It's good to see that Raven actually took the time to put out a fairly bug free product. I recommend Heretic 2 to anyone who enjoys Quake or even Tombraider, you will not regret picking this title up.
FiringSquad (Jan 25, 1999)
Wow, what can I say? Heretic II was one of the most amazing games I've seen in a while. The 3rd person perspective (done right) provided a fresh, unique style of gameplay that has been rarely seen before. The beautifully rendered levels, attention to detail, and fluid animation/gameplay really sets this game apart from the rest. If nothing else, Heretic II has raised the bar for third-person POV games to come -- Drakan and Max Payne have some huge shoes to fill.
Although Heretic 2 does not contain the sheer scope and depth of the reigning king from Valve, it is a unique product that reforms the genre in a different aspect and opens fresh design possibilities. 3D Realms and others are creating their own fast-paced third-person action games and it is good to see the promise held in the approach. Add to the list of goodies a complete designer toolkit for user creations and full support for co-op games and this is an absolute winner. Raven has shattered the first-person mold for 3D action games and there is no looking back.
PC Gamer (Feb, 1999)
All in all, Heretic II looks great, plays extremely well, and offers a new and interesting ‘perspective’ on Raven’s typical brood of fantasy-themed shooters. If you’re a fan of the Heretic or Hexen games -- or just need a good third-person shooter to satisfy your action lust -- you certainly can’t go wrong with this. Nicely done, Raven.
Power Play (Dec, 1998)
Es ist einfach unglaublich, was Raven bei „Heretic II“ aus der Quake2-Engine an grafischen Finessen herausgepreßt hat! Bei so einer phantastischen Optik streift man hebend gerne durch die Fantasy-Welt. Im Gegensatz zur Tomb Raider-Reihe sind hier die so häufig bei Spielen in der Third-Person-Perspektive auftretenden Clippingfehler verschwindend gering. Auch im Multiplayer-Modus entpuppt sich das Spiel als großer Spaß, besonders dann, wenn es einem gelingt, seinen Gegenüber in ein verschrecktes Hühnchen zu verwandeln. Einzig die KI der Computergegner kann mir keine Freudenschreie entlocken. „Heretic II“ ist dennoch ein fantastisches Spiel, mit dem man sich so manchen Winterabend wunderbar verkürzen kann, Raven Softwares Exkursion in die Third-Person-Ansicht à a „Tmb Raider“ kann man demnach nur als absolut gelungen bezeichen. Besonders in optischer Hinsicht könnten die Jungs von Core Design jedenfalls noch eine Menge von der Rabenfirma lernen.
PC Games (Germany) (Dec, 1998)
Nach dem Fiasko mit der verwanzten Preview-Version hatte ich nicht mehr zu hoffen gewagt, Corvus schon so bald wiederzusehen. Doch jetzt spricht der Held nicht nur ein akzentfreies Deutsch, sondern sieht grafisch deutlich besser aus - wenngleich seine häßliche Visage Frau Croft gar nicht gefallen würde. Aber die hat derzeit eh andere Sorgen als der wehrhafte Sidhe-Ketzer, denn Heretic 2 ist Action pur und keine Jump&Run-Orgie à la Tomb Raider 3. Zwar müssen hin und wieder einige Schalter umgelegt und ein paar Ogles befreit werden, aber sonst gilt: Immer feste druff! Dazu kann man auf ein großes Arsenal an Waffen und Zaubersprüchen zugreifen. Wer spannende Kämpfe, abwechslungsreiche Locations und eine düstere Fantasy-Atmosphäre mag, darf getrost eine Reise nach Parthoris buchen.
PC Joker (Nov, 1998)
Fazit: Feine Fantasy für actionorientierte Abenteurer, die der Genre-Prinzessin Lara Croft allenfalls bei den Heldenanimationen während der Tauchgänge ein wenig nachsteht – an Charme fehlt es aber auch Corvus nicht.
GameStar (Germany) (Dec, 1998)
Eingefleischte Fans der bisherigen Raven-Ausflüge nach Parthoris wird Heretic 2 sicher verschrecken. Habe ich mich bisher durch eher düstere Levels gekämpft, fegt Corvus diesmal wie ein Wirbelwind durch ein vergleichsweise buntes, grafisch opulentes und leicht zugängliches Actionfest. An Stelle der komplexen Levelanordnung jage ich auf schnurgeradem Weg durch eine spannend inszenierte Handlung. Nur stellenweise greifen die Designer zu tief in den Farbtopf, und angebliche Fantasy-Insekten erinnern eher an Außerirdische. Die Schulter-Perspektive ist technisch gut gelöst. Anders als in Tomb Raider habe ich den Gegner sogar in engen Gängen immer fest im Blick.
Gameplay (Benelux) (Dec 31, 1998)
Tot mijn grote spijt moet ik twee negatieve punten aanhalen. Een eerste is dat van de redelijk lange wachttijden bij het inladen van een nieuw level, doch hier kan ik nog mee leven. Het tweede is echter veel erger. Het spel is te kort! Veel te kort! Ik denk dat er slechts vijf levelbossen voorkomen en dat is met van het goede te veel, of nee, te weinig. Dit kost het spel een vol punt aan gameplay. Van een gemiste kans gesproken.
Gamezilla (Jan 15, 1999)
Heretic II more than lives up to its predecessors -- this game is in a completely different class. Although it continues the Heretic and Hexen story and holds over many weapons and items from the earlier games, the third-person interface gives it a completely different (and, in my opinion, better) feel. The game isn't as long as I would have liked and the new interface does have some quirks that can make navigating some areas frustrating, but overall it's a lot of fun and worth adding to your collection.
Die Strategie, eine vorgefertigte Grafik-Engine zu verwenden und dafür dem eigentlichen Spieldesign mehr Zeit zu widmen, geht wieder einmal auf. Die wunderschöne, abwechslungsreiche und originelle Grafik trägt eine wenig spektakuläre jedoch angenehm an die Drachenlanze-Saga erinnernde Fantasy-Geschichte. Mein Held läßt sich recht unkompliziert, wenn auch nicht immer sehr präzise, manövrieren. Die unsaubere Steuerung wirkt sich insofern nicht negativ auf das Geschehen aus, da hakelige Stellen eine absolute Rarität bleiben. Insgesamt sind es die Details, welche Heretic 2 besonderen Charme verleihen: die verwinkelten, vielartigen Level, das in Thorax und Unterkörper aufgeteilte Charaktermodell oder aber das stetige Aufrüsten der sehenswerten (und vor allem an der Spielfigur sichtbaren) Waffen.
Heretic II er med smuk grafik og gode baner et udmærket spil, der hverken er fornyende eller fortryllende - ikke uundværlig i samlingen.
PC Gamer Brasil (Mar, 1999)
Half-Life realmente cometeu um crime. Está tão sufocado com originalidade e drama que, em comparação, Heretic II parece sem brilho. Não é culpa da Raven, mas seu jogo foi superado por eventos que estavam fora de seu controle; e agora que a obra prima da Valve domina o gênero, Heretic II está condenado a permanecer para sempre em suas sombras húmidas de sangue e adrenalina.
Power Unlimited (Dec, 1998)
Goed, Heretic II is dan wel geen Unreal of Half Life, desondanks kan ik het spel de shooter-fans aanraden. De game biedt namelijk genoeg spanning, mysterieuze omgevingen en kannonenvlees. En bij Unreal kun je geen special moves maken.
GameSpot (Dec 01, 1998)
You wouldn't want to live there, but the world of Heretic II is a beautiful place to visit.
Ultimately, it's not merely an action game, but Raven's picaresque and picturesque tour of a lithe elf's journey and his spectacular bag of tricks. If the overall game isn't particularly exceptional, especially in this season of superb innovative games like Half-Life and Thief, it makes for good solid entertainment using all the resources of the latest technology.
IGN (Nov 25, 1998)
Overall Heretic II is fun and certainly looks good, but it's not as good as I had hoped. Of course, being a big fan of the original, maybe my expectations were a little high. While it has some of the best lighting effects I've seen in an action game, good level design, and utilizes a third-person view better than any game to date, the AI could use some improvement and I'm sure many gamers really would have liked the addition of a first-person view. Now I'm going to go play a few levels of the original...just for a kick.
GameSpot (Nov 25, 1998)
Raven's newest entry into the 3D action realm certainly looks good, but why third-person only?
Attack Games (Feb, 1999)
Nu håller jag för fullt på att ta mig an nästa värld om nu redaktörn låter mig låna spelet en stund till. Annars är det bara att gå ut och handla, för så bra är Heretic II. Det är visserligen ingen tiopoängare, men väl värt att spela.