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Hero X Reviews (Windows)

Published by
Developed by
Released
Platform
55
Critic Score
100 point score based on reviews from various critics.
2.3
User Score
5 point score based on user ratings.

User Reviews

Cheap game, cheap production, not much gameplay Kasey Chang (4617) 2 Stars2 Stars2 Stars2 Stars2 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 2.4
Sound / Music The quality of the sound effects and/or music composition 2.2
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
2.8
Overall User Score (5 votes) 2.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
75
ComputerGames.ro (Jul 19, 2002)
Avem in fata un joc haios, relaxant sau cum se mai spune, un joc de duminica. Nu e nevoie sa-ti stresezi neuronii decat o singura data cand trebuie sa iesi din sediul Politiei fara sa fii observat, si atunci nu deductia logica te scoate afara cat gasirea combinatiei corecte.
69
GameZone (Jul 12, 2002)
Hero X is bright, colorful and harmless entertainment. It does have challenge, and will take time to play through. It is too bad that the program crashes and graphical errors interrupt what is a nice program.
60
Hero X is a generic sounding title, and in many ways this is a generic quality game – not embarrassing in any area, while at the same time not being outstanding either. Appearing in many ways like an interactive cartoon or comic book, Hero X provides you with a decent story, extensive opportunity to customize your super hero, and sincere efforts at being campy; yet nothing here really grabs you, and there is a lot of similarity in what you see and do across levels. I had a lot of fun playing this offering from beginning to end, and there is a real consistency and clarity of vision to what the designers intended here, but there is never an attempt to deviate from the formula or to raise the bar. So if you want a safe super hero experience without jumping over any new or uncharted barriers, give this one a try.
60
The Age (Sep 26, 2002)
A linear plot takes you through the game in a specific order, though there are periods when you can go on patrol. As you progress through the game you gain extra powers - having the right combination can be critical. The environment is interactive to a degree. All of the citizens will talk to you, but the number of objects that can be picked up and moved is limited. Gameplay becomes somewhat repetitive and there's no multiplayer option. This game should, however, appeal to younger players.
50
GameBlitz (Jan 13, 2003)
Everything is overdone. The speech is overdone, the music is overdone, and the ambient sound is especially overdone. Multiply the speech bubble "BIFF!" by a million times, and you are getting close to how overdone the audio is. It's funny for the first 15 minutes, but after that it gets seriously irritating.
50
GamersHell.com (Jul 27, 2002)
I might sound really negative about this game, and the fact is that in the start I thought this was one of the worst games I had ever played. But after I had played it for a while, I can see some positive things about the game. The feeling when everyone talks to you with help of comic book balloons is quite funny. The civilians you can chat with also have pretty funny comments, so that helps. The story itself is just as simple as they used to be in the comic books and like they should be. The bad guys are really cool I think. What is bugging me is that they could have made this so much better! They could have added some cooler super powers, much better graphics, more chance of making your Super Hero unique by making you able to choose body, hair length and style etc. There are so much more they could have done with it. It feels like they grew tired of the game while making it and decided to finish it as quick as possible, with as little effort as possible.
39
GameSpot (Jul 11, 2002)
Hero X attempts to meld Freedom Force with more straight-forward action games, but it doesn't capture the spirit of the comics or the fun of the games that inspired it. In Freedom Force, the patriotic Minuteman would shout "For Freedom!" in a resounding voice. In Hero X, the eponymous hero says "For Justice!" with black, hard-to-read text on a yellow background. Like most everything in Hero X, it's just a pale imitation.
33
PC Gamer (Oct, 2002)
For every trendsetter, there’s always at least one abysmal copycat trying to leech from its success. The folks at Irrational Games should feel flattered: Hero X is Freedom Force’s very first coattail-rider, and yep, it’s pretty darn awful.