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User Reviews

A mission pack with an attitude Gatekeeper (306) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.5
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.0
Overall User Score (13 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Portal of Praevus is a first-rate, professionally produced title. Like its predecessor, it offers intense gameplay within a richly interactive and graphically sumptuous environment. Yet it also manages to promote a new and much purer philosophy for the series, one that focuses on action, rather than attempting to blend action, adventure, and RPG elements. This retooling may disappoint those who were drawn to the puzzles and light role playing, yet it has produced a better title for a more specific audience — the action gamer. Raven and Activision have been accused of continuing the series just to sell games, but with titles like this to play, so what? The developers are a profoundly creative group of game artisans, and I am more than thrilled to continue my patronage. As I see it, the only problem they may encounter is running out of humiliating animals into which players can be morphed. Cluck! Oink! Baaa!
Portal of Praevus is challenging and fun, and still has plenty of little puzzles to solve along the way. Those familiar with the Hexen games will recognize that you have to find items and use them to gain access to certain areas of the levels. Multiplayer support exists as was supported in Hexen II. Bottom Line: Excellent graphics, well-made new character with great looking new weapons. Only two new hubs, but they are expansive and laid out very well. The Chinese theme in the second hub works well. Everything about this pack is of high quality. If you liked Hexen II, this add-on is well worth the money.
PC Jeux (Jul, 1998)
Une suite incontournable pour qui veut continuer l'aventure de Hexen II.
GameSpot (Apr 23, 1998)
With its many gameplay improvements and its impressive level design, Portal of Praevus glides easily into the upper echelon of first-person action games. This is clearly a must-have for Hexen II fans, and even critics of the original game should find the new features, creatures, levels, and weapons suitably impressive.
Gamezilla (Nov 04, 1998)
It is not often that an add-on pack measures up to my standards of truly adding to the original game, but Portal of Praevus does this very well. If you enjoyed Hexen II, rush out and pick this up. You will not be disappointed. It also has the puzzles I love, but they are not as involved. This should make Portal more appealing to the plain "blow 'em up" action players. And it's a great adrenaline rush to turn a corner and hear the *thud thud thud* of a huge Yakman racing towards you. I give it a score of 87 out of 100. The only drawback in my mind is the number of levels. Fifteen levels were enjoyable, but I kept hoping there would be more.
Power Play (Apr, 1998)
Mit „Portal Of Preavus“ macht „Hexen 2“ erst so richtig Spaß! Zwar gibt es nicht so viele neue Gegner zu entdecken, aber dafür ist das Leveldesign im Vergleich zum Basisprogramm noch besser gelungen, Allein die verschneiten oder mit Eis bedeckten Locations verleihen den Missionen eine sehr stilvolle Atmosphäre und lassen mich so richtig in die Fantasy-Welt eintauchen. Davon abgesehen stellt der zusätzliche Charakter eine wirkliche Bereicherung dar. Darüber hinaus wurde das Spielprinzip geradliniger und weitaus actionorientierter als beim herkömmlichen „Hexen 2“ gestaltet. Es entfällt nämlich weitgehend das arg lästige Hin- und Herrennen zwischen den Schauplätzen. Die kleinen Puzzles, die es wieder zu lösen gilt, sorgen diesmal nicht für Frust, sondern lockern das Geschehen angenehm auf. Mich hat diese Erweiterung jedenfalls mehr begeistert als das Originalspiel. Und deshalb würde ich allen Besitzern des Ego-Shooters dringend empfehlen, dieses Add-On einmal anzutesten.
PC Play (Apr, 1998)
Portal of Praevus nas vraća u Blackmarsh kako bismo istražili vječnu zimu koja je zavladala svijetom. Istraga će nas dovesti do potpuno novog kontinenta - Tibeta. Tamo ćemo se sukobiti s konačnim zlom, čarobnjakom Praevusom. Osim četvorice likova iz originalne igre ovaj put možemo izabrati i lik Demonke (Demoness), cure koja je pobjegla iz samog pakla..
Haudegen mit Hexen 2 freuen sich über diese grlungene Erweiterung. 15 neue Level und eine zusätzliche Spielfigur verhelfen dem Fantasy-Actionspiel zum zweiten Frühling.
GameStar (Germany) (May, 1998)
Eine Handvoll frischer Levels, magere zwei zusätzliche Monstertypen und nur eine weitere Spielfigur - Raven hat sich für Portal of Praevus nicht sonderlich ins Zeug gelegt. Immerhin bietet die Missions-CD einige wirklich interessant aufgebaute Levels. Anders als im Hauptprogramm darf ich mich auch mal in düsteren Türmen und tiefen Abgründen austoben. Allerdings sind die Räumlichkeiten wieder arg unübersichtlich angeordnet. Alles in allem: Ein paar Tage lang ist Portal of Praevus spannend, aber gegen Missions-CDs vom Kalieber eines Mysteries of the Sith zieht es klar den Kürzeren.
Despite the pleasing level design, new class, and new enemies, it’s still HEXEN II. It’s the same game style, has the same loading times in GLHEXEN (the software engine does load a lot faster, though), and has the same limited weapon variety. Another slight annoyance is that playing in GI mode tends to give lots of “mishmashed” models for characters, which Is a bit sloppy of Raven. Still, if you liked HEXEN II, you’ll probably like this expansion pack. Though it doesn’t really add anything new, it’s still a well-done effort.
PC Zone (Aug 13, 2001)
As in the original game, the levels are cleverly designed and presented, and if you have a 3D accelerator you're in for a treat. Essential for anyone gagging for more Hexen action.
There are precious few new tricks: a lovely snow flurry effect, some transparent floors, cobwebs wafting in an imaginary breeze, and the judicious application of Newton's Third Law with certain weapons ("knockback" in laymen's terms). These touches are nice, but it feels like Raven is grasping at straws to squeeze something new from the Quake engine. The levels are still relentlessly linear and many of the puzzles feel forced ("Bring the Codpiece of Ichabod to the Inscrutable Pestle and render it into the Flax of Wheedledee"). And there's nary a new power-up in sight. On the shelves next to excellent add-ons like Lucasarts' Mysteries of the Sith and Microprose's Civ II: Fantastic Worlds, the Portal of Praevus seems to be where mediocrity knocks.