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User Reviews

Interesting Game Tony Van (2855) 3 Stars3 Stars3 Stars3 Stars3 Stars
A failed attempt to port a great board game to the PC. PCGamer77 (3233) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 2.9
Gameplay How well the game mechanics work and the game plays. 2.1
Graphics The visual quality of the game 2.1
Personal Slant A personal rating of the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.0
Overall User Score (9 votes) 2.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Jeux (Dec, 1997)
Les règles du jeu de plateau font d'History of the World un produit très original sur PC. Il ne prendra cependant toute son ampleur qu'à plusieurs.
Yet the worst part is you can't play over the Internet or on a LAN, which is simply inexcusable for a 1997 release. If Risk CD-ROM can be played over the Internet, then you should easily be able to do the same with History of the World. While you can play by e-mail, a feature appropriate for time-consuming war games, this isn't exactly Napoleon in Russia in terms of depth! The bottom line: fans of the board game shouldn't expect much from the computer version, but those who enjoy light strategy games will still find it fun to play.
Although there were quite a few positives to the credit of this title, possible AI problems and the lack of stunning graphics make this an average game, in my opinion. I really like the concept, and there are many tools at the disposal of the player to assist him in becoming a better player. However, combat is simplistic, graphics are ordinary, and the AI is suspect. Basically, if you want to play a board game on your PC which looks and feels like a board game, History of the World would not be a bad choice — provided that you can trust the AI to give you fair dice rolls.
Alt i alt er History of the World en flad oplevelse. For hvad er meningen med et PC-spil, der tydeligt er hentet fra brætspilsverdenen, uden nytænkning?
Eigentlich eine solide Umsetzung, die Avalon Hill hier hingelegt hat. Da die Computergegner zudem sehr stark sind, brauchen Sie nicht zwingend Mitspieler. Jedoch ist mir der Sinn von derartigen "Gesellschaftsspielen" auf dem PC völlig unklar. Die Kämpfe werden nun mal durch Würfelglück entschieden, und ich wäre doch gerne meines Glückes eigener Schmies. Die Würfel in den verschwitzten Händen noch mal anpusten - toi, toi, toi - und dann mit viel Schwung übers ganze Brett werden, hoffen, beten, bangen. Diese Dramatik und der damit verbundene Spielspaß fehlen hier völlig.
GameSpot (Sep 26, 1997)
All of the joy of expansion and conquest has been sucked out of this game like the final drops out of a Slurpee cup.