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Way Too Many Games (Jul 30, 2019)
I almost feel bad for not knowing about Horace prior to playing it. I have no idea why not a lot of people are talking about it. This isn’t just a very good metroidvania with a (very interesting) gravity-based twist in its gameplay. This is a delightful character piece that knows when to be funny, when to be sweet, and most importantly, when to be emotional without looking forced. It’s a game that captivates you from the moment the story begins. This is one of the best games of 2019 and one of the best independent games I have ever played. I implore for you to give Horace a chance. You most certainly won’t regret it.
4Players.de (Feb 15, 2021)
Ich bin hin und weg! Horace ist ein toll komponiertes Hüpfspiel mit kluger Schwerkraft- und Raumdreh-Mechanik sowie der Verpflichtung, während des Hopsens auch mitzudenken. Gleichzeitig spielt der Titel auf der ganz großen Klaviatur meiner Gefühle: Ich lache und leide mit Horace und seiner Familie, bin immer wieder überrascht von den Story-Wendungen und Themen, die behandelt werden. (...) Lediglich im gestreckt wirkenden Mittelteil mit seinen vielen Endgegnern und manch nervigem Backtracking unter Zeitdruck, dachte ich, dass die Macher übers Ziel hinaus schießen und nicht wissen, wann es gut ist. Im letzten Viertel aber ist der gut abgestimmte Mix aus Handlung, Geschicklichkeitspassagen, Bossfights und Nebenbeschäftigungen wieder voll in der Spur. Auch als Liebesbrief an das Videospiel im Allgemeinen kann Horace verstanden werden, ist es doch voller kleiner Retro-Gags in den Geheimräumen und ausgewachsenen Arcadegames nach 8- und 16-Bit-Manier.
Cubed3 (Jul 26, 2019)
While Horace himself might not be the most emotionally intelligent protagonist, the same cannot be said for his namesake game. Horace has an emotional depth that even the best scripts tend to lack. It is a testament not only to its medium, but to storytelling in general. Blending genuinely unique platforming with an incredibly nuanced plot, Horace maturely tackles themes of identity, purpose, and war in almost jarringly realistic ways. Coupled with excellent game design and stellar presentation, Horace might very well be the best platformer of 2019.
TheSixthAxis (Aug 19, 2019)
Horace is one of the most pleasant gaming surprises in years. I'm clearly a key part of its target demographic, having lived through the 1980s and early 90s that so heavily influenced it, but my enjoyment and engagement went past such an identification. I was completely absorbed throughout, and fully intend to return to collect the remaining pieces of junk. It may not be as immediately impressive as the latest AAA blockbuster, but Horace is essential for fans of retro games or hard platformers and a real contender for Indie Game of the Year.
Multiplayer.it (Jul 29, 2019)
Come dovreste aver intuito leggendo il resto del pezzo, Horace è stato davvero una gradita sorpresa: un plaform 2D solido, ben realizzato, dove la componente narrativa ha il pregio di accompagnare con efficacia il viaggio del piccolo protagonista senza mai risultare tediosa o fuori posto. Ciò che spicca è anche la qualità della progressione ludica, che al netto di qualche piccola imprecisione del sistema di controllo riesce a mantenere vivo l'interesse del fruitore per tutta la durata della partita. Ciò che ci ha colpito è stata però anche la cura con cui sono state organizzate le ambientazioni di gioco, davvero ben congegnate per varietà e design.
Everyeye.it (Jul 26, 2019)
Horace è una sorpresa, travolgente come il suo humour malinconico, imperfetto come i prodotti artigianali. Un’opera che vuole essere tutto, e che si racconta attraverso un gameplay variopinto che tende in gran parte al platform con mire da metroidvania, incastonando il gioco all’interno di una narrazione appassionante, caldo, ora drammatica ora esilarante. A giudicare da questa sua opera prima Paul Helman sembra predestinato a entrare nel pantheon degli sviluppatori indipendenti. Manca una certa precisione, quel savoir faire che fa fare il salto di qualità, un sistema di controllo capace di inerpicarsi dalle mani fino al cervello per diventare indimenticabile. Senza pensare a quello che avrebbe potuto essere e fermandosi alle certezze, si può dire che Horace sia un titolo unico, spiazzante e sorprendente, difficile da descrivere in tutte le sue sfumature e nelle piccole emozioni che riesce costantemente a trasmettere.
COGConnected / Canadian Online Gamers Network (Aug 03, 2019)
Horace is a charming homage to an era of gaming and culture that’s rapidly fading into the sunset, yet it never rests on the nostalgia factor to keep the player engaged. The sound design is messy and the cutscenes can run on too long, but its affecting story and sharp, fun platforming are bound to satisfy anyone keen on the genre. Nostalgia may be a common crutch, but with a sturdy foundation beneath it, Horace shows that feeling a little sentimentality isn’t a bad thing at all.
The Digital Fix (Aug 13, 2019)
Technical difficulties aside, Horace is an endearing, nostalgic, platforming masterpiece. Even after having to start fresh at one point, I could not wait to jump right back in and play more. Which is pretty telling considering that, at its heart, this is a game about a robot cleaning up garbage. Once properly patched up to correct the minor technical issues, this game would whole-heartedly be a 10 out of 10 for this writer.
GameSpace (Aug 01, 2019)
Horace is a tricky one to recommend. It’s certainly a good game. It’s got challenge, it’s got style, and it’s got heart. The story takes you through a rollercoaster of a robot’s life and while there’s no narrative decisions to be made, becoming invested isn’t hard at all. However, the mad difficulty spikes will put casual platformers off. But if they stick with it, there’s a corker of a game here.
Worth Playing (Nov 20, 2019)
In the end, Horace is an engaging experience if you're patient or don't get riled up easily. The platforming isn't as infuriating as most precision-based platformers, but the obstacles in some rooms can be annoying. The instant respawns are nice, but they don't cancel out the frustration of occasionally spotty hit detection. The instant camera rotation can be dizzying, and the repetition of tricky jumps can get old, but the engaging story makes it all worthwhile, especially since this is quite a lengthy game. Horace isn't the next indie masterpiece, but it is good enough to be called a genuine sleeper of a game that people should play.
Entertainment Focus (Jul 19, 2019)
Horace takes some brain power to complete, along with some snappy platforming chops in tow. There’s plenty of cutscenes, and story to digest. If running and gunning is more your style of gameplay, you might like to steer clear–otherwise, Horace is a beautiful storybook of a simple, likable AI and the chaotic world that surrounds him.
Gameplay (Benelux) (Aug 30, 2019)
Puzzels, minigames en boss battles zorgen in combinatie met de gevarieerde spelwereld en de van de pot gerukte tegenstanders (damn dirty apes!) voor een flinke portie onmisbaar spelplezier.
PC Gamer (Sep 20, 2019)
If I absolutely had to pick at Horace’s robo-nits, I’d grumble that sometimes (albeit not often) direction and jump inputs get ‘eaten’, though that may also be the fault of my hard-worn controller. The soundscape of the game can also be a little harsh, especially the sounds for dying and picking up trash. Lastly, the game’s final act feels a little oddly paced, but in a game that tries to cram in everything and fifty kitchen sinks (to sell for scrap), I’ll forgive it. Beyond that, this is a massive, funny, pathos-laden and ambitious game that hits almost every target it shoots for. If you don’t mind some tricky platforming, Horace has my highest recommendation.