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Written by  :  Kahlon Graham (3)
Written on  :  Aug 12, 2000
Rating  :  4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
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Summary

This is one kick-ass game.

The Good

Everything. It's unfortunate that Ashely didn't share my inthusiasm. As for the graphics, if you're play with a 3D acellerator, they can match or top modern day computer games. The flight being like a "Bulky Y-Wing" is because it's realistic. If you were to really fly a spacecraft that large, it wouldn't handle like ships in other games. As for the weapons, there are more than one. The stations do prove little use, but if you need to see the damage of your ship, a breifing document, weapon selection or things along that line, changing stations is useful. This fourteen-minute intro video was actually VERY interesting and I had to watch it multiple times as I played the game to figure things out that I hadn't been able to before. It also had superb graphics that toped some modern-day videos. As for the combat, it gets back to the control: This game is going for realism. If you were to be shot by a laser cannon in the right spot, you should be sent drifting. But the good part of that is that you can get up again and fight. If you look at the Engeneering station, you'll see that the Dreadnoght CNV-301 has four repair crews whom you can dispatch acordingly. Sorry to gang up on you, Ashley, but maybe if you picked up the instruction book more than just to take it out of the box, you might have discovered the magnatude of this game.

The Bad

Very complicted controls; almost every key on the keyboard has one or more tasks. For some people, the plot may be a bit to deep (but I like it). Not much more that's bad, but if you're into realist sci-fi games and are willing to take some time to study the controls, it's a great game.

The Bottom Line

It's an interesting idea indeed. And I think that Partical Systems\Infograms did a GREAT job on this game and deserve two (or more if humanly possible) thumbs up.