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Critic Reviews

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90 (Oct 28, 2016)
Η πανέμορφη παρουσίαση σε συνδυασμό με τους έξυπνους γρίφους και την ομαλότατη υλοποίηση του μηχανισμού του κάρμα, καθιστούν το ντεμπούτο της AuraLab ένα πραγματικά απολαυστικό παιχνίδι, ιδανικό μάλιστα και για την μύηση μικρότερων σε ηλικία παικτών στον θαυμαστό κόσμο των adventure games. Ευχόμαστε από καρδιάς η σειρά να έχει την εμπορική επιτυχία που της αναλογεί, προκειμένου να καταφέρει να ολοκληρωθεί, καθώς παρουσιάζει κάτι όμορφο, φρέσκο και ιδιαίτερα διασκεδαστικό.
Spazio Games (Nov 11, 2016)
Karma. Incarnation 1 è un’avventura grafica punta e clicca semplice e divertente, che fa dello stile artistico bizzarro e psichedelico e della sua genuina comicità i suoi più grandi punti di forza. Si tratta di un’esperienza indubbiamente rilassata, i cui enigmi risultano nella maggior parte dei casi intuitivi ed immediati. L’idea di inserire le scelte morali e gli effetti del Karma non è certamente da bocciare, tuttavia tali elementi vengono applicati fin troppo superficialmente per rivestire un ruolo di predominanza, in grado di avere serie influenze sullo sviluppo delle vicende narrate. Inoltre il considerevole numero di problematiche da noi riscontrate ci impedisce di promuovere a pieno un titolo che non manca di potenziale, e che ci auguriamo venga espresso nei successivi capitoli.
Hey Poor Player (Jun 14, 2017)
Karma. Incarnation 1 was a nice game, and I appreciated it for its artistic value, but it isn’t really an adventure that I’d want to take more than once. There was minimal interaction, the adventure itself was somewhat confusing, and certain mechanics, such as Pip’s Astral Sight, were underused to the point that there were times that I literally forgot that they were there.
60 (Dec 13, 2016)
Karma. Incarnation 1 je produktem výtvarníků a hudebníků. Má se na ní dobře dívat, má hezky klouzat do uší a zanechat v duši touhu navštívit Pipovu podivnou realitu i v dalších dílech. Na rozdíl od her Amanity anebo také Dark Train je po adventurní stránce jednodušší, nedostatek záseků však není na škodu. Lépe si tak vychutnáte kontinuální jízdu, kterou Pipovo dobrodružství představuje. Škoda jen, že některé nápady zůstávají v první epizodě na půli cesty. Ani tak jejich nedovařenost nedokáže zničit dobrý pocit z hraní.
Adventure Gamers (Apr 25, 2018)
Karma. Incarnation 1 is a unique adventure that give credence to the belief that games can be art. The visual work is outstanding and the clear highlight of the experience, but it’s let down by the slow speed in getting anything done and by a story that, quite honestly, is so vague and abstract as to be meaningless in driving the action forward. If you’re a fan of largely linear, Amanita-style games that don’t have any words, you may enjoy this short, vividly designed puzzler more than I did, though it will likely still depend on your tolerance for nonsensical stories and somewhat simplistic gameplay. For me, finishing Karma left me unsatisfied and with a feeling of confusion, though at only two hours, it is not without a certain amount of appeal along the way. The ending confirms what the title suggests, that there are more “incarnations” to come, so here’s hoping the series evolves into something a little less obtuse the next time around.