Killing Time Reviews (Windows)

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ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

The Most Bizarre FPS Ever Created HandofShadow (55) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.5
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (8 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamezilla (Jun 12, 2000)
I really liked this game. The combination of shoot-'em-up and detective-style plot was fun and engaging, the sort of thing I hope to see more of. While running around and blasting things in the game is entertaining, Killing Time is a good old-fashioned mystery and solving the puzzle is the primary fun. If it had not been for the installation problems mentioned above, I would have given this game a much higher score.
GameSpot (Jan 07, 1997)
Fortunately, Killing Time is challenging enough - and fun enough - that the vast majority of gamers will get their money's worth just by finishing the single-player game. It may not push the technological envelope, but I've never heard it said that a game has to use new technology to be enjoyable - and if someone has said that, this one's proof of how wrong they were.
Killing Time is still an entertaining and involving single player-only first person shooter. If you can get over the lousy character graphics, there's enough here to keep you involved through the whole game, though not much more.
All in all, Killing Time is just a mediocre product. There are not enough strengths to outweigh the weaknesses and vise versa. You'd be better off playing The 7th Guest and a game like Quake rather than Killing Time, which tries to give you the best of both worlds. Unfortunately, it isn't too successful.
Power Play (Mar, 1997)
In Zeiten, in denen PC-Besitzer jedes Spiel, das irgendwie nach id-Software roch verschlangen, sind eindeutig vorbei. Angesichts der Fülle an qualitativ hochwertigen First-Person-Shootern, die der Markt zur Zeit bietet, kommt “KT“ ungefähr drei Jahre zu spät. Die Engine wirkt mit ihren (fast) ausschließlich rechteckigen Räumen nicht nur reichlich antiquiert, sondern setzt sich auch durch grobe Designpatzer wie störendes Geruckel oder eine geschluderte Kollisionsabfrage negativ in Szene. So schreit unser Held z.B. schon lauthals auf, wenn er nur in die Nähe eines Abgrunds gerät oder säuft selbst in knietiefem Wasser gnadenlos ab. Die gegnerischen Sprites kommen als blasse, unförmige Pixelhaufen daher, und die AI der Bösewichter liegt auf dem Niveau eines Kieselsteins. Die aufgepfropfte, hahnebüchene Story schließlich, die in den unsäglich schlechten, grobpixeligen In-Game-Videos erzählt wird, zeigt wieder einmal, wie überflüssig ein aufwendiges Script für diese Art von Spielen ist.